3772 cards found
Compulsory Studies

Compulsory Studies {1}{W}

Enchantment
When Compulsory Studies enters, exile target creature until Compulsory Studies leaves the battlefield. Each player draws a card.
“Is it important? I'm a bit busy with this.” Dayang glanced up at Ardy, and her tone turned faintly hopeful. “Is it important?”
  • Arcanum Academia
Concealed Slasher

Concealed Slasher {1}{B}

Creature - Human Rogue
Discard a card: Concealed Slasher gets +1/+1 until end of turn and can't be blocked this turn.
The Syzygy's best agents can change an Offworld's entire political structure in a single night.
2/1
Conchhorn Shinygrabber

Conchhorn Shinygrabber {1}{W}

Creature - Turtle Knight
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Whenever Conchhorn Shinygrabber attacks, you may pay {1}. If you do, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{W}{U}{B}{R}{G}: Conchhorn Shinygrabber gets +3/+3 and gains lifelink until end of turn.
2/2
  • Elmare: Into the Abyss
Concord of Ravens

Concord of Ravens {U}{B}

Instant
Each player draws a card, then target player mills X cards, where X is the number of cards players have drawn this turn.
  • Harvest Festival
Condor Clearings

Condor Clearings {W}{B}

Enchantment
Whenever you cast an enchantment spell, create a 1/1 white and black Bird creature token with flying and vigilance.
Whenever three or more creatures you control deal combat damage to a player, that player sacrifices a creature. If they can't, they discard a card.
  • Road to Carü Mapu
  • MSEM Secret Lair Drops 828 1216
Conduit of the Conflux

Conduit of the Conflux {1}{G}

Creature - Elf Druid
When Conduit of the Conflux enters, scry 2.
{T}: Add one mana of any color.
Pulses of power from the other worlds cascaded into her, pieces of a broken whole she never knew were missing.
1/1
  • Alara
Confident Amateur

Confident Amateur {B}{G}

Creature - Elf Bard
At the beginning of combat on your turn, you lose 1 life and rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
“Anyway, here's Wander's Call.”
2/1
  • Arcanum Academia
Confident Traveler

Confident Traveler {1}{W}

Creature - Human Scout
When Confident Traveler dies, create a 1/1 white Human creature token. If Confident Traveler was sacrificed, create two of those tokens instead.
His story was of rugged individualism. His reality was not so idyllic.
1/3
  • End of Wollensie
Confine to the Oasis

Confine to the Oasis {1}{W}

Enchantment
When Confine to the Oasis enters, exile target nonland permanent an opponent controls until Confine to the Oasis leaves the battlefield.
Whenever an opponent casts a spell, put a searching counter on Confine to the Oasis for each of that card's colors. Then if there are ten or more searching counters on Confine to the Oasis, sacrifice it and you gain 3 life.
  • Alkabah: The Rise of Soli
Confining Priest

Confining Priest {W}{W}

Creature - Human Cleric
When Confining Priest enters, exile another target creature with power 4 or less an opponent controls until Confining Priest leaves the battlefield. (That creature returns under its owner's control.)
“The dead will return!”
1/3
Confirm Hypothesis

Confirm Hypothesis {1}{U}

Instant
Draw a card, then copy target activated or triggered ability you don't control. You may choose new targets for the copy.
Exile Confirm Hypothesis.
Confront Death

Confront Death {1}{G}

Instant
Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
  • Ophorio
Conniving Brigand

Conniving Brigand {1}{G}

Creature - Human Advisor
When Conniving Brigand enters, draw a card.
It was him the Cauldish agents turned to as they sought unsavory allies for their plot.
0/3
  • A Tourney at Whiterun
Connoisseur of Toxins

Connoisseur of Toxins {1}{G}

Creature - Human Druid
Deathtouch
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
“Thank you for the venom.”
1/2
  • Love Song
Conquer Realms

Conquer Realms {R}{W}

Sorcery - Adventure
Creatures you control get +1/+0 until end of turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Dawn Hill Outskirts
  • Adventurers of Onora
Conquer the Fang Den

Conquer the Fang Den {R}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
1, 2 — Whenever you attack with one or more creatures with power 4 or greater, add a quest counter.
3 — Until end of turn, target creature you control gains trample and “Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.”
Put two +1/+1 counters on target creature you control. It fights up to one target creature you don't control.
  • Adventurers of Onora
Conquerer's Blade

Conquerer's Blade {R}{W}

Artifact - Equipment
When Conquerer's Blade enters, create a 1/1 white Soldier creature token and attach Conquerer's Blade to it.
Equipped creature gets +1/+0 and has first strike.
Equip {3}
  • Alkabah
Conscious Taboo

Conscious Taboo {1}{W}

Creature - Spirit
When Conscious Taboo enters, look at target opponent's hand. You may exile a noncreature, nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
2/1
Conscription

Conscription {1}{W}

Enchantment - Discovery
Create a 1/1 white Soldier creature token with vigilance.
At the beginning of combat on your turn, you may pay {2}{W}. If you do, creatures you control get +1/+1 until end of turn.
  • Scriptures of Urshad
Consecrated Altar

Consecrated Altar {2}

Artifact
{T}: Mill three cards. Scry 1.
{1}, Sacrifice Consecrated Altar: Counter target spell or ability that targets you or one or more cards in your graveyard.
Called rewe, they're installed in front of a machi's house as a place of purity and spirituality.
  • Road to Carü Mapu
Constructed Jay

Constructed Jay {2}

Artifact Creature - Bird Construct
(Color indicator: Constructed Jay is all colors)
Constructed Jay is all colors.
Constructed Jay gets +1/+0 and has flying as long as you control three or more Satrapies.
An artificial tune to appease artificial ears.
1/3
  • Alkabah
Consult the Ancestors

Consult the Ancestors {1}{B}

Instant
Look at the top card of your library. You may put it into your graveyard. Repeat this process twice, then draw a card.
Li was torn. Elder Ko's advice was to stand up for Highpoint's customs, while Elder Sai warned against a stubborn mindset. At least Elder La's advice on what to eat for dinner was spot-on.
  • Adventurers of Onora
Consult the Dewdrops

Consult the Dewdrops {1}{U}

Instant
Look at the top four cards of your library. You may reveal a noncreature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Consume Creation

Consume Creation {1}{B}

Instant
Consume Creation deals 2 damage to any target and you gain 2 life.
In a wicked mimicry of evolution, some constructs began cannibalizing on the success of their brethren.
  • Beyond the Blackwall
Contagious Deathspore

Contagious Deathspore {1}{B}

Creature - Zombie Fungus
Deathtouch
Whenever a creature you control with deathtouch deals damage to an opponent, that player creates a black enchantment token named Blight with “At the beginning of your upkeep, you lose 1 life.”
1/3