Vigilance When this creature transforms into Geist Whisperer, create two 1/1 white Spirit creature tokens with flying. At the beginning of your end step, untap all Spirits and creatures with flying you control.
Flying When Gemscale Drake enters, create a Treasure token. Whenever Gemscale Drake deals combat damage to a player, scry 1. If you control three or more artifacts, draw a card instead.
When Ghastly Ferry enters, create a 1/1 white Spirit creature token with flying. Ghastly Ferry can't be blocked except by Spirits. Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
Flying Whenever Giradrus enters or attacks, look at the top eight cards of your library. You may put a Dragon card from among them onto the battlefield. If Giradrus is attacking, that Dragon enters tapped and attacking. Put the rest on the bottom of your library in any order.
Flying, first strike, haste Whenever you gain life, you may have Gisela, Blade of Morning deal that much damage to any target. Do this only once each turn.
Harmony — Target creature gains flying until end of turn. When Glamorous Aerialist enters, harmonize. (Trigger up to one harmony of one permanent you control.)
Flying When Glenach enters, put three -1/-1 counters on a creature you control. When Glenach leaves the battlefield, return target non-Insect permanent card from your graveyard to your hand.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Glimmerwing Trickster deals combat damage to a player, scry 2.
Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Glintfeather Sage or another creature with flying you control dies, you may pay {1}. If you do, draw a card.
At the beginning of your upkeep, scry 1. At the beginning of combat on your turn, if you cast both a creature spell and a noncreature spell this turn, you may have Glintwing Nest become a 4/4 Elemental Bird creature with flying in addition to its other types until end of turn.
Persistent glitch {1}. Spend only mana of a color that hasn't been spent this way to activate this ability. ({1}: Permanently remove one [restriction] from this permanent.) [+1]: You [and each opponent] may scry 2. Draw a card[, then discard a card.] [–3]: Exile target nonland permanent [with mana value 4 or less]. [Its controller creates a Treasure token.] [–6]: Create five 2/2 blue Elemental creature tokens with flying [and -1/-1 counters on them].