Trample {T}: Add {C}. At the beginning of your upkeep, you may pay {2}. When you do, Blundering Clocktower becomes a creature in addition to its other types until the beginning of your next end step. End the turn.
Whenever another creature you control enters, you may have it gain haste. If you do, return it to its owner's hand at the beginning of the next end step.
“I was raised as a weapon, that knew naught but aggression...”
Menace When Bogborn Exorcist enters, you may discard a card. When you do, exile target instant or sorcery card with mana value 3 or less from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost.
When Bone Pit Raptor enters, other creatures you control get +1/-1 until end of turn. Revive {2}{R}({2}{R}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Paranoia—Exile a creature card from your graveyard. (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.) Equipped creature gets +2/+0. Equip {1}
When Border Seeker dies, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then you gain 1 life for each land you control.
“The rumors are true. The lands outside of the great five Satrapies are starting to mobilize. Send help.”
Assault {R}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.) When Borsuppa Outrider assaults, it deals 2 damage to each opponent.
Whenever Borsuppa Roughrider attacks, create a colorless Desert land token named Scoured Path with “{T}: Add {R}.” Sacrifice that token at the beginning of the next end step.