14928 cards found
Temple Attendant

Temple Attendant {2}

Artifact Creature - Golem
Concord — Temple Attendant gets +1/+1 and has indestructible as long as there are four or more card types among permanents you control.
Always watching, always listening. Never cracking.
1/1
  • Al Tabaq
Tenne, Thief of Destiny

Tenne, Thief of Destiny {G}{W}

Legendary Creature - Human Rogue
{8}: Exile target nonbasic permanent. Its controller gains life equal to its mana value.
Limitless power doesn't always come with a practical use. Fortunately for Tenne, the five years since Maram and Heddwyn left the Heart with him was plenty of time to master it.
2/2
  • Rail War
Tentacled Grip

Tentacled Grip {1}{U}

Sorcery - Revelation
Tap up to one target nonbasic permanent. It doesn't untap during its controller's next untap step.
Coalesce {5}{U} (You may cast this from your graveyard for {5}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
A revenge delayed and misdirected, but no less brutal.
4/4
  • Rail War
Tesqua Cohort

Tesqua Cohort {2}{R}

Creature - Human Warrior
First strike
Tesqua Cohort enters with a +1/+1 counter on it if you control another creature with a +1/+1 counter on it.
“If we don't fight for Feraguo now, then what have we been fighting for?”
2/1
  • Rail War
The Long Road North

The Long Road North {1}{W}{U}

Enchantment
Whenever you cast an enchantment spell, you may put target creature on the bottom of its owner's library.
“The heart of this ruin is in far frozen Dellan. Who will brave the cold with me and seek an end to this war?”
—Xiong Mao
Thoughtslick Engineer

Thoughtslick Engineer {1}{B}

Creature - Vampire Artificer
When Thoughtslick Engineer enters, each player discards a card at random.
“An ingenious device. How unfortunate for you that I'll be the one building it.”
2/1
  • Rail War
Throne of the West

Throne of the West {6}

Legendary Artifact - Project
Whenever a permanent an opponent controls becomes the target of a spell you control, put a progress counter on Throne of the West.
[PROGRESS 2+] {T}: Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
[PROGRESS 5+] You can't lose control of permanents.
  • Rail War
Thuggish Detective

Thuggish Detective {1}{G}{G}

Creature - Human Rogue Detective
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Thuggish Detective can't be blocked by more than one creature.
When Thuggish Detective becomes renowned, you may destroy target noncreature permanent.
1/3
  • Rail War
Thunderwhirl Dancer

Thunderwhirl Dancer {2}{G}{G}

Creature - Human Shaman
When Thunderwhirl Dancer enters, it gets +X/+X until end of turn, where X is the number of +1/+1 counters among creatures you control. Then it fights up to one target creature.
2/2
  • Rail War
Tip the Scales

Tip the Scales {3}{B}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield, then destroy target creature an opponent controls that doesn't share a creature type with it.
Tomb Steward
Profaner of Graves

Tomb Steward {2}{B}

Creature - Mutant Rogue
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Tomb Steward enters, search your library for a card and put it into your graveyard. Then shuffle.
2/2
Card has other part: Profaner of Graves
  • Al Tabaq
Tomb of Great Drakes

Tomb of Great Drakes

Land - Desert
Tomb of Great Drakes enters tapped.
{T}: Add {U}.
{2/U}{2/U}: Tomb of Great Drakes becomes a 2/2 blue Elemental creature with flying until end of turn. It's still a land.
  • Al Tabaq
Tower Over The Sky

Tower Over The Sky {X}{G}{G}

Sorcery - Revelation
Search your library for a card. You may cast it without paying its mana cost if it's a green creature or Revelation spell with mana value X or less. Then shuffle.
Coalesce {X}{X}{G}{G}{G}{G} (You may cast this from your graveyard for {X}{X}{G}{G}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/5
Tracing Leylines

Tracing Leylines {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has hexproof.
{U}: Enchanted creature can't be blocked by target creature this turn.
“Trust me, Anne. There's nowhere else they could perform that ritual. We've got them.”
—Mei Liva
  • Rail War
Transformative Insights

Transformative Insights {1}{G}

Instant
Reveal the top four cards of your library. You may put a creature or Revelation card from among them into your hand. Put the rest into your graveyard.
“When our masters return, they will see we have not been idle like the rest of humanity, but striving for the perfection they exemplify.”
  • Rail War
Traveling Marshal

Traveling Marshal {W}

Creature - Human Detective
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Traveling Marshal is renowned, it has first strike.
Have gun, will travel.
1/1
  • Rail War
Treacherous Toss

Treacherous Toss {3}{B}{B}

Instant
Destroy target creature. Mill a number of cards equal to its power.
Neither minds nor buildings can withstand a strike of that force.
  • Rail War
Trove Tyrant

Trove Tyrant {3}{R}{R}{R}

Creature - Dragon
Flying
When Trove Tyrant enters, exile the top five cards of your library.
Whenever Trove Tyrant deals combat damage to a player, you may cast an artifact card exiled with it without paying its mana cost.
5/5
  • Al Tabaq
Truth Unveiled

Truth Unveiled {1}{G}{U}

Sorcery
Shuffle any number of cards from your graveyard into your library. You gain that much life.
Draw a card.
“Two minutes until the planets align. There's nothing left to do but wait and watch.”
—Riv, blind prophet
  • Rail War
Truthmarked Archivist

Truthmarked Archivist {1}{G}

Creature - Human Druid
{T}, Mill two cards: Add one mana of any color.
Secrets inked on skin can't be torn from a mind or burned from a page.
2/1
  • Rail War
Tsolmon, the Huntress

Tsolmon, the Huntress {2}{G}{G}

Legendary Creature - Human Scout
Trample, hexproof
Renown 4 (When this creature deals combat damage to a player, if it isn't renowned, put four +1/+1 counters on it and it becomes renowned.)
{1}{G}: Target creature blocks Tsolmon, the Huntress this turn if able.
3/3
  • Rail War
Tsubasa's Redoubt

Tsubasa's Redoubt

Land
Tsubasa's Redoubt enters tapped.
When Tsubasa's Redoubt enters, you may mill two cards.
{T}: Add {W} or {B}.
  • Rail War
Twelve Thousand Eyes

Twelve Thousand Eyes {X}{B}

Sorcery - Revelation
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Coalesce {8}{B} (You may cast this from your graveyard for {8}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
6/6
Twinblade Paragon

Twinblade Paragon {R}{G}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{4}{R}{G}: Twinblade Paragon gains double strike until end of turn.
“Sure, they can usually survive being stabbed. That's why I brought another sword.”
2/2
  • Rail War
Twisted Gladiator
Archon of Triumph

Twisted Gladiator {2}{B}

Creature - Mutant Warrior
Menace
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
He fought capably to obtain victory...
3/2
Card has other part: Archon of Triumph
  • Al Tabaq