15897 cards found
Shine a Light

Shine a Light {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Choose two. You may choose the same mode more than once.
• Draw a card.
• Return target card with a cycling ability from your graveyard to your hand.
  • Elmare: Into the Abyss
Bant Command

Bant Command {1}{G}{W}{U}

Instant
Choose two —
• Target player creates two 2/2 white Knight creature tokens with vigilance.
• Destroy target creature with power 4 or greater.
• Target player gains hexproof until end of turn.
• Return target nonland permanent you don't control to its owner's hand.
  • MSEM Secret Lair Drops
  • Alara
Loresprout

Loresprout {G}

Creature - Plant
When Loresprout enters, if you control another creature, draw a card.
Sown by druids, nurtured by faeries.
0/2
Prayer of Drifting Lights

Prayer of Drifting Lights {G}

Instant - Inscription
Target creature gets +1/+1 until end of turn. When that creature dies this turn, create a 2/2 colorless Spirit creature token.
Inscribe {3}{G} ({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Ophelia's Neophyte

Ophelia's Neophyte {1}{B}{B}

Creature - Vampire Warrior
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Ophelia's Neophyte enters, you may have another target creature you control gain lifelink until end of turn.
2/3
  • Zero
Wingcrafter's Legacy

Wingcrafter's Legacy {4}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, create a 1/1 colorless Thopter artifact creature token with flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • Tides of War
Purposes

Purposes {2}{G}

Sorcery
Creatures you control get +1/+1 and gain trample until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Intents
  • Ophorio
Breaker of Cities

Breaker of Cities {2}

Artifact - Vehicle
Trample
Whenever Breaker of Cities deals combat damage to a player, create a 1/1 white Soldier creature token with vigilance.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
Glacial Buttress

Glacial Buttress {3}

Artifact Creature - Wall
Defender
When Glacial Buttress dies, tap each creature that dealt damage to it this turn. Those creatures don't untap during their controller's next untap step.
0/5
  • Harvest Festival
Off the Handle

Off the Handle {2}{R}

Instant
You may pay {R} and tap an untapped Warrior you control rather than pay this spell's mana cost.
Choose one —
• Double the power of target creature you control until end of turn.
• Target creature you control deals damage equal to its power to target creature or planeswalker.
  • Adventurers of Onora
Hellhound Alpha

Hellhound Alpha {1}{B}{R}

Creature - Dog
Menace
{1}{B}{R}: Creatures you control get +1/+0 until end of turn.
“Some trainers go for the wildest of monsters and put all their effort into restraining them. Their lack of trust is their greatest weakness.”
—Masaru, aspiring champion
3/2
  • Monsters of Chikyu
Thin the Veil

Thin the Veil {2}{B}{B}

Sorcery
Search your library for a nonland card not named Thin the Veil, exile it, then shuffle. If it has mana value less than or equal to the number of card types among cards in your graveyard, you may cast it without paying its mana cost. If you don't, put it into your hand.
Dockyard Swindling

Dockyard Swindling {1}{W}

Sorcery
Exile target artifact or enchantment. You gain 1 life.
“As you can see, I'm in wonderful health. And I've always had a fancy for baubles like that necklace of yours. What do you say? My antidote for your jewelry? A small price to pay for safety.”
  • Plagues of Fretport
Hila Okunos

Hila Okunos {1}{G}{W}

Legendary Creature - Merfolk Aurashaper
When Hila Okunos enters, look at the top six cards of your library. You may reveal an Aura or Aurashaper card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever another nontoken Aura or Aurashaper you control enters, create a token that's a copy of it.
2/2
  • Elmare: Into the Abyss
Reconnaissance Expert

Reconnaissance Expert {2}{G}

Creature - Human Scout
When Reconnaissance Expert enters, mill four cards.
When Reconnaissance Expert dies, return target noncreature permanent card from your graveyard to your hand.
“I'll be gone in a day or two.”
3/2
  • Animus Vox
Primal Caribou

Primal Caribou {2}{R}

Creature - Elk
Haste
{4}{R}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
They suffer no usurper to their territory, undead or otherwise.
3/1
  • Glacia: Hail to the Queen
Crack in Time

Crack in Time {4}{U}{U}{U}{U}

Instant
Choose two —
• Create a 6/6 blue Kraken creature token.
• Take an extra turn after this one.
• End the turn.
Exile Crack in Time.
As they approached Yravlac's domain, time seemed to freeze in its wake.
  • MSEM Masters 2019
Heartripper Zombie

Heartripper Zombie {2}{B}

Creature - Zombie
Deathtouch
Whenever another creature dies, its controller discards a card at random.
No one is safe from the hordes, who slash at flesh and tear at hearts.
2/2
  • Survive the Night
Vile Infiltrator

Vile Infiltrator {2}{U}

Creature - Horror
Whenever you cast a spell during an opponent's turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“The dullard has taken to the donor brain. Not quite man nor mer, yet smarter than either.”
—Doctor Hitana
2/3
  • Villains: The Musical
Backalley Cutpurse

Backalley Cutpurse {1}{B}

Creature - Human Rogue
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
“Laptew has been advancing, but the plane still has more than its share of thieves.”
—Heddwyn
2/2
  • Villains: The Musical
Karmic Reawakening

Karmic Reawakening {W}

Sorcery
Exile target creature or planeswalker. Its controller may search their library for a creature or planeswalker card and reveal it, then shuffle and put that card on top.
  • Panxiou
Piercing Blow

Piercing Blow {2}{R}

Sorcery
Unattach all Equipment from target creature. Piercing Blow deals 3 damage to that creature.
“Is it blasphemy to say that Lisseria's skills rival even that of the gods?”
—Nanish, Kanaan commander
  • Scriptures of Urshad
Joyous Connection

Joyous Connection {2}{U}{R}

Instant
Draw three cards, then exile three cards from your hand. Until the end of your next turn, you may play those cards.
“Shala, you don't have to listen to some prophecy, some god, or anyone else. Listen to you and what your heart tells you what to do.”
—Marilye
  • Alkabah
Hajir Sentinel

Hajir Sentinel {1}{W}

Creature - Mutant Survivor
Survivors you control have vigilance.
“We are abandoned, but not forgotten. Join us, or they will strike you down like a dog for the fleeting high.”
2/2
  • Al Tabaq
Reytha's Discovery

Reytha's Discovery {2}{R}

Instant
Discard any number of cards, then sacrifice any number of artifacts. Draw X cards, where X is one plus the number of cards discarded and artifacts sacrificed this way.
As Reytha infiltrated Maktali, they realized the dreadful truth: The calamity was coming, and the King had no plan.
  • Riddles of Revio