15897 cards found
Automated Overwatch

Automated Overwatch {2}{G}

Artifact Creature - Artificer
Reach
When Automated Overwatch enters, create a Function token with “If this spell would create one or more tokens, it creates twice that many of those tokens instead.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
2/3
Avatar of the Natural

Avatar of the Natural {G}{G}

Creature - Avatar
Reach, trample
If a +1/+1 counter would be put on another creature you control, instead put a +1/+1 counter on that creature and on Avatar of the Natural.
2/3
Babyscale Bruiser

Babyscale Bruiser {1}{G}

Creature - Lizard Scout
When Babyscale Bruiser enters, you may reveal a creature card from your hand. If you do, Babyscale Bruiser deals damage to target creature an opponent controls equal to the revealed card's power. That creature deals damage equal to its power to Babyscale Bruiser.
2/3
Barbed Beast
Barbed Bruiser

Barbed Beast {3}{G}

Creature - Beast
Deathtouch
Whenever a creature dealt damage by Barbed Beast this turn dies, transform Barbed Beast.
“The creature is really cute, but careful, the fluffy bits are actually poison spikes.”
—Karina Oblay, field notes
2/3
Card has other part: Barbed Bruiser
  • Monsters of Chikyu
Bloodbriar Bark-Whisperer

Bloodbriar Bark-Whisperer {2}{G}

Creature - Elf Druid
Deathtouch
{T}, Sacrifice another creature: Add two mana of any one color.
“This entire forest is built on the bones of the dead. I will not see countless more generations become a part of its loam before their time.”
2/3
  • Quest for the Roseblade
Canopy Ratstalker

Canopy Ratstalker {2}{G}

Creature - Snake
When Canopy Ratstalker enters, look at the top three cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/3
  • Surging Tide
Chaparral Hunter

Chaparral Hunter {2}{G}

Creature - Human Archer
Reach
When Chaparral Hunter enters, if a permanent you controlled died this turn, draw a card and you gain 3 life.
2/3
  • Nangjiao In Bloom
Charging Nymph

Charging Nymph {2}{G}

Creature - Nymph Warrior
Primal {G} (During your turn, you may cast this spell for {G} instead of playing a land.)
When Charging Nymph enters, it gets +2/+0 and gains haste until end of turn.
2/3
  • Novea
Cohorts of the Grove

Cohorts of the Grove {2}{G}

Creature - Human Druid
Vigilance
Whenever Cohorts of the Grove deals combat damage to a player, if you control a creature with power 4 or greater, draw a card.
2/3
  • Nangjiao In Bloom
Convocation Elder

Convocation Elder {4}{G}

Creature - Elf Druid
When Convocation Elder enters, create two 1/1 green Elf creature tokens.
{1}{G}, Discard Convocation Elder: Create a 1/1 green Elf creature token. Draw a card. Activate only as a sorcery.
2/3
  • Seasons of War
Danithra Muckbruiser

Danithra Muckbruiser {1}{G}

Creature - Merfolk Warrior
Spells your opponents cast that target Danithra Muckbruiser cost {2} more to cast.
Danithra Muckbruiser gets +X/+X, where X is the number of cards in your graveyard minus seven. (If there are fewer than seven, it gets +0/+0.)
2/3
Derrivan Brawnmage

Derrivan Brawnmage {3}{G}{G}

Creature - Elf Shaman
When Derrivan Brawnmage enters, target creature gets +3/+3 and gains trample until end of turn.
Derrivan mages are so selfless they're willing to grant their life power to anyone in need.
2/3
  • K15 Core Set
Diasune Warleader

Diasune Warleader {2}{G}

Creature - Elf Warrior
Other Warriors you control get +1/+1.
Whenever one or more Warriors you control deal combat damage to a player, untap all lands you control.
2/3
  • Villains: The Musical
Dragon's Eye Descendant

Dragon's Eye Descendant {2}{G}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{G}: Mill three cards. Target creature gets +X/+X and gains trample until end of turn, where X is the number of land cards in your graveyard.
2/3
Duskwood Marshal

Duskwood Marshal {3}{G}

Creature - Elf Soldier
Landfall — Whenever a land you control enters, target creature you control gains vigilance until end of turn.
To prevent others under Allagras protection from trespassing, Mawdryk has secret agents hidden through the Neo-Duskwood always ready to strike.
2/3
  • Aftermath
Endrison Familiar

Endrison Familiar {3}{G}

Creature - Wolf
When Endrison Familiar enters, reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
It knows the Neo-Duskwood better than its masters, so they trust it to guide them through it.
2/3
  • Aftermath
Envoy of Growth

Envoy of Growth {3}{G}

Creature - Treefolk
When Envoy of Growth enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
It awakes in the first spring sun, and takes root in places devastated by winter's hold.
2/3
  • Zero
Esalia, Steward of Caer Crann

Esalia, Steward of Caer Crann {1}{G}

Legendary Creature - Elf Druid
Vigilance, ward {1}
{T}: Add one mana of any color. If that mana is spent on a creature spell, it enters with an additional +1/+1 counter on it.
2/3
Escort Recruiter

Escort Recruiter {2}{G}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Escort Recruiter becomes renowned, look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/3
  • A Tourney at Whiterun
Estranged Partisan
Sylvan Subversive

Estranged Partisan {2}{G}

Creature - Human Faerie Soldier
Reach
Attain {4}{G} ({4}{G}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
No movement would accept them, yet they fought against the empire nonetheless.
2/3
Card has other part: Sylvan Subversive
  • The Empty Throne of Feanav
Eternitarian Savior

Eternitarian Savior {1}{G}

Creature - Human Warrior
{1}{G}: Return another target permanent you control to its owner's hand.
{X}{G}: You may put a creature card with mana value X or less from your hand onto the battlefield. It gains trample and haste until end of turn.
“O' Blessed Blade, O' Sacred Dawn; guide our hands and our hearts tonight.”
2/3
  • Toll Midnight
Exhausted Explorer

Exhausted Explorer {2}{G}

Creature - Human Scout
Vigilance
{G}, {T}: Exile up to three target cards from graveyards. If two or more of those cards share a card type, create a 1/1 colorless Servo artifact creature token.
“Here we go, for the hundredth time.”
2/3
  • Animus Vox
Exuberant Hunter

Exuberant Hunter {2}{G}

Creature - Human Warrior
Stampede — Whenever Exuberant Hunter and a creature with greater power attack, draw a card.
“The hunt is its own reward.”
2/3
  • Alara
Fatetwist Shaman

Fatetwist Shaman {G}{G}

Creature - Cat Shaman
When Fatetwist Shaman dies, reveal the bottom card of your library. You may put it on top of your library.
2/3
  • Oirohpo
Forestborn Acolyte

Forestborn Acolyte {2}{G}

Creature - Human Druid
Hexproof
In the Isle of Rehis-Dorahn, children of the High Elves tend to lead a druidic life regardless of race.
2/3
  • Khaliz-Dorahn