11976 cards found
Leech-Ridden Corpse

Leech-Ridden Corpse {1}{B}

Creature - Zombie
When Leech-Ridden Corpse dies, each opponent loses 1 life and you gain 1 life.
“Get the rotten things with bows from now on. The witch has sent far more enemies than we thought.”
—Asmund, Bjarndyr headsman
2/1
  • Glacia: Hail to the Queen
Leechbyte

Leechbyte {1}{B}

Enchantment Creature - Insect
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Once during each of your turns, you may cast a spell with mana value 3 or less that targets a cursed opponent or a permanent a cursed opponent controls by paying life equal to its mana value rather than its mana cost.
2/2
  • Beyond the Blackwall
Leery Sortie

Leery Sortie {1}{R}

Enchantment
When Leery Sortie enters, create two 1/1 green Scout creature tokens.
{R}, Sacrifice Leery Sortie: Target creature can't block this turn.
“In these unstable times, hunters and traders are equipped with the same essential tools.”
—Reyhsia's journal
  • Lovi Awoken
Left for Dead

Left for Dead {2}{B}{B}

Enchantment
When Left for Dead enters, create four 1/1 red Human Survivor creature tokens. Those tokens gain haste until end of turn.
At the beginning of your end step, sacrifice a Survivor. If you do, draw a card. Then if you control no Survivors, sacrifice Left for Dead.
Nobody survives forever.
  • Innistrad In Memoriam
Legacy Foundations

Legacy Foundations

Land
As Legacy Foundations enters, you may reveal a Plains or Swamp card from your hand. If you don't, Legacy Foundations enters tapped.
{T}: Add {W} or {B}.
Legacy Warmask

Legacy Warmask {1}{W}

Artifact - Equipment
When Legacy Warmask enters, return target creature card with mana value 2 or less from your graveyard to the battlefield, then attach Legacy Warmask to that creature.
Equipped creature gets +1/+1.
Equip {1}
Legacy of Communion
Victory Over Phyrexia

Legacy of Communion {3}{G}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
At the beginning of your end step, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
Card has other part: Victory Over Phyrexia
Legacy of Dawn Hill

Legacy of Dawn Hill {1}{R}

Enchantment - Aura
Enchant creature
As Legacy of Dawn Hill enters, choose a creature type.
Enchanted creature gets +2/+0, has first strike, and is the chosen type in addition to its other types.
“I came to Dawn Hill to forge a future of my own.”
—Karoa, His Roaring Grace
  • Adventurers of Onora
Legacy of Frondpond

Legacy of Frondpond {B}

Enchantment - Aura
Enchant creature
As Legacy of Frondpond enters, choose a creature type.
Enchanted creature gets +2/+1, has deathtouch, and is the chosen type in addition to its other types.
“I came to Frondpond to make a point.”
—Peeto, the Needle Knight
  • Adventurers of Onora
Legacy of Highpoint

Legacy of Highpoint {1}{U}

Enchantment - Aura
Enchant creature
As Legacy of Highpoint enters, choose a creature type.
Enchanted creature gets +2/+2, has flying, and is the chosen type in addition to its other types.
“I came to Highpoint to hear the true song of Onora.”
—Kaone of the Golden Sonata
  • Adventurers of Onora
Legacy of Northrime

Legacy of Northrime {3}{W}

Enchantment - Aura
Flash
Enchant creature
As Legacy of Northrime enters, choose a creature type.
Enchanted creature gets +1/+4 and is the chosen type in addition to its other types.
“I came to Northrime to stand atop the world.”
—Longscarred Shao
  • Adventurers of Onora
Legacy of Siltbottom

Legacy of Siltbottom {2}{G}

Enchantment - Aura
Enchant creature
As Legacy of Siltbottom enters, choose a creature type.
Enchanted creature gets +3/+3 and is the chosen type in addition to its other types.
“I came to Siltbottom to get to the bottom of things.”
—Investi-gator Barrows
  • Adventurers of Onora
Legacy of Victory
Moment of Glory

Legacy of Victory

Enchantment - Aura
(Color indicator: Legacy of Victory is white and red)
Enchant creature
Enchanted creature has “Whenever this creature attacks, attacking creatures you control get +1/+1 until end of turn.”
Card has other part: Moment of Glory
  • A Tourney at Whiterun
Legacy's Malediction

Legacy's Malediction {2}{U}

Enchantment
At the beginning of your end step, draw a card, then discard a card.
Whenever you cast a spell with mana value 5 or greater, if it's an instant or has flash, you may counter target spell.
“While the Titan of Legacy was far from the strongest of my family, he was the one I feared the most.”
—Azamir, “The Tale Of The Wayward Titan”
  • Storytime
Legend of the Brave

Legend of the Brave {2}{R}{R}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Brave is tapped, you may have creatures you control assign their combat damage as though they weren't blocked.
5/4
Legend of the Devout

Legend of the Devout {2}{W}{W}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Devout is tapped, creatures you control have lifelink.
To be a hero, just for one day.
5/4
Legend of the Generous

Legend of the Generous {2}{G}{G}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Generous is tapped, other creatures you control get +2/+2.
“Through their kindness the generous only grew their family, and that is how the hunter found spring.”
— The Tale of Spring
5/4
  • Harvest Festival
Legend of the Wayward

Legend of the Wayward {2}{U}{U}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Wayward is tapped, you may look at and play the top card of your library.
“And in the wayward mind was adventure and story and song, and that is how the child found spring.”
— The Tale of Spring
5/4
  • Harvest Festival
Legend of the Weary

Legend of the Weary {2}{B}{B}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Weary is tapped, creatures you don't control get -1/-1.
“It was with the wisdom of the weary turned to cynicism and cruelty that the shaman, too, found spring.”
— The Tale of Spring
5/4
  • Harvest Festival
Legion Angel

Legion Angel {2}{W}{W}

Creature - Angel Warrior
Flying
When Legion Angel enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
All things shall come to an end, and all things shall be made anew.
4/3
  • Beyond Our Ken
Legion of Giradrus

Legion of Giradrus {B}

Creature - Skeleton Army
{B}, {T}, Discard a card: Create a 1/1 black Skeleton creature token.
{B}, {T}, Sacrifice a creature: Put a +1/+1 counter on each Skeleton you control.
1/1
Legion of Wights

Legion of Wights {4}{B}

Creature - Zombie Soldier
As the hordes of undead continued rising without showing any signs of relenting, the group thought they'd die right there. Then a new clash occurred and the legions dispersed. They thought themselves safe, but something worse was waiting for them...
4/4
  • Aftermath
Legitimate Establishment

Legitimate Establishment

Land
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Legitimate Establishment: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Lei Gong, the Echoed Ideal

Lei Gong, the Echoed Ideal {1}{U/R}

Legendary Creature - Monkey Monk
Ward—{2} or 2 life. (Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2} or 2 life.)
Whenever another permanent becomes the target of a spell you control, create a token that's a copy of it. Sacrifice that token at the beginning of your next turn's end step.
2/1
  • Panxiou
Lei Yu, Ever-Learning

Lei Yu, Ever-Learning {1}{G}{W}

Legendary Creature - Cat Monk Cleric
Vigilance
Creatures you control with a +1/+1 counter on them have mentor. (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control with no +1/+1 counters on them have training. (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
2/2
  • MSEM Masters: Legends