As Unlikely Growth enters, choose grow or maintain. Whenever a land you control enters, • Grow — Put a +1/+1 counter on target creature you control. • Maintain — Target creature you control gains trample and indestructible until end of turn.
When Unmarked Vials enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”) {1}, {T}: Add one mana of any color.
Choose one — • Creatures you control become colorless Forest lands until end of turn. (They have “{T}: Add {G}” and lose all other types and abilities.) • Lands you control become 2/2 green creatures in addition to their other types and gain haste until end of turn.
Target creature you control gains erratic until end of turn. You may have it fight another target creature. (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Add X mana in any combination of colors, where X is the amount of mana spent to cast Unravel Shattered Worlds. Coalesce {7}(You may cast this from your graveyard for {7}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
This spell costs {2} less to cast if your starting deck contained at least forty cards more than the minimum deck size. When Unrivaled Fireweaver enters, you may exile a red instant or sorcery card you own from outside the game. Until the end of your next turn, you may play that card.
Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) {T}: Add {C}. When Unstable Footing is put into your graveyard from the battlefield, if it had no time counters on it, search your library for a basic land card, put it onto the battlefield, then shuffle.
Vanishing 5 (This creature enters with five time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) {1}{R}, Remove a time counter from Unstable Magmaling: Flip a coin. If you win the flip, it deals 3 damage to any target.
Whenever Unstable Vein enters or leaves the battlefield, choose one — • Put a +1/+1 counter on each of up to two target creatures. • Unstable Vein deals 2 damage to target creature with flying.
Slyten disintegrates, into the air you breath and also in the water.
Unstoppable Slaughter deals 1 damage to each creature and each player. Whenever a creature dealt damage by Unstoppable Slaughter this turn dies this turn, repeat that process.
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) Unstoppable Weed gets +1/+1 for each +1/+1 counter on other creatures you control.
Choose one, then choose another for each card named Unsuspecting in your graveyard. • You may return a permanent you control to its owner's hand. • You may put an artifact, creature, or land card with mana value 2 or less from your hand onto the battlefield. • Untap up to three target permanents. • You gain 4 life.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a creature you control becomes renowned, create a 1/1 red Soldier creature token with haste.
Whenever you cast a nongreen spell, creatures you control get +1/+1 until end of turn. Wanderlust — When Untethered Disciple enters, if you control four or more differently named lands, create two 1/1 Scout creature tokens that are all colors.