5968 cards found
Welcome Return

Welcome Return {B}{B}

Enchantment
Whenever a creature you control enters from a graveyard, target opponent loses life equal to its power.
“The hero's eyes fluttered open and met with the cultist's. He felt his chest fill with fear and a lack of heartbeats.”
—Azamir, “Fallen And Risen”
  • Storytime
Well of Eternity

Well of Eternity {X}{X}{2}

Artifact
Well of Eternity enters with X charge counters on it.
At the beginning of your first main phase, choose a color, then add one mana of that color for each charge counter on Well of Eternity.
  • K15 Core Set
Wellspring of Creation

Wellspring of Creation {1}{G}{U}

Creature - Spirit
This spell can't be countered.
If a spell or ability an opponent controls causes you to sacrifice Wellspring of Creation, you may put it on the top or bottom of its owner's library instead of putting it into that player's graveyard.
4/4
  • Mious
What Lurks Beyond

What Lurks Beyond {G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library, hand, or graveyard for a creature card with mana value 1 greater than the sacrificed creature's and put it onto the battlefield. If you searched your library this way, shuffle.
What Remains of Samuel Quinn

What Remains of Samuel Quinn {X}

Legendary Creature - Ooze Horror
(Color indicator: What Remains of Samuel Quinn is green)
You may cast What Remains of Samuel Quinn from your graveyard and from the battlefield. It costs {G}{G} more to cast this way.
What Remains of Samuel Quinn enters with your choice of X counters from among +1/+1, vigilance, reach, and trample.
Some bodies are meant to stay missing.
0/0
  • Toll Midnight
Whatever It Takes

Whatever It Takes {1}{U}{U}

Instant
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may cast this spell without paying its mana cost.
Counter target spell.
Wheat from Chaff

Wheat from Chaff {U}

Sorcery
Draw two cards, then discard two cards. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
When the Stars Align

When the Stars Align {2}{W}

Instant
You gain 5 life and draw a card. Then if you've cast spells named When the Stars Align five times this game, you win the game.
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may shuffle When the Stars Align into your library.
  • Love Song
Whims of Fate

Whims of Fate {3}{U}{B}{R}

Sorcery
Discard your hand, shuffle your library, then draw three cards. You may cast a nonland card from your hand without paying its mana cost.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Whimsy

Whimsy {U}{U}{U}

Enchantment
Whenever you draw a card, target player mills two cards.
Whenever you cast a blue spell, scry 1, then you may reveal the top card of your library. If it's an instant or sorcery card, draw a card.
Whimwing

Whimwing {1}{W}

Creature - Bird Cleric
Flying, lifelink
Creatures entering or leaving the battlefield don't cause abilities to trigger unless that creature is in a pack. (Two or more creatures a player controls with equal power are in a pack.)
Birds out of feather fail to weather.
1/3
  • Panxiou
Whirlpool Ride

Whirlpool Ride {8}{U}{U}

Instant
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Return each nonland permanent your opponents control to its owner's hand.
Whiskered Buccaneer

Whiskered Buccaneer {3}{B}{B}

Creature - Mouse Pirate
Whenever two or more creatures you control deal combat damage to a player, you lose 1 life and draw a card.
4/3
Card has other part: All Hands
  • Adventurers of Onora
Whisper in the Rift

Whisper in the Rift {4}{B}{G}{U}

Creature - Demon
Flying, trample
When Whisper in the Rift enters, target player mills half their library, rounded down.
When Whisper in the Rift dies, you may cast up to two instant, sorcery, and/or creature cards from among opponent's graveyards without paying their mana cost.
7/7
  • Worlds Away
Whisper of the Wild

Whisper of the Wild {2}{G}

Sorcery
Return target card from your graveyard to your hand.
{1}{G}, Tap an untapped Shaman you control, Exile Whisper of the Wild from your graveyard: Return target card from your graveyard to your hand.
  • Adventurers of Onora
Whisperer of Fortunes

Whisperer of Fortunes {U}

Creature - Human Rogue Wizard
Whenever Whisperer of Fortunes attacks, the next card you foretell this turn costs {0} to foretell.
Whenever you cast a foretold spell, put a +1/+1 counter on Whisperer of Fortunes. It gains flying until end of turn.
1/2
  • Quest for the Roseblade
Whispering Canal

Whispering Canal

Land
Whispering Canal enters tapped unless you control a basic land.
{T}: Add {U} or {B}.
Both Erebos and Phenax lay claim to the cover of darkness.
Whispering Halls

Whispering Halls {1}

Artifact
Creatures can't attack or block alone.
“No way am I going through those halls alone. Whatever's waiting in that wing can stay there for all I care.”
—Artamo, vault keeper
  • Villains: The Musical
Whispering Paranoia

Whispering Paranoia {2}{U}{U}

Enchantment
Whenever an opponent casts a spell, that player mills X cards, where X is that spell's mana value.
“T-they must be watching me now! There must be c-cameras in the walls, recording my every move!”
—John Furo
  • Video Horror System
Whisperwoods Exploration

Whisperwoods Exploration {B}{G}

Sorcery
Mill three cards. When you do, return a nonland card from your graveyard to your hand.
Whisperwoods Phoenix

Whisperwoods Phoenix {1}{U}{R}

Creature - Phoenix
Flying, haste
When Whisperwoods Phoenix dies or you discard it, create a red enchantment token named Ash with “Whenever you cast a noncreature spell, put a feather counter on this. Then if there are three or more feather counters on it, sacrifice it and return a card named Whisperwoods Phoenix from your graveyard to the battlefield.”
2/2
  • Survive the Night
Whisperwoods Reclaimer

Whisperwoods Reclaimer {1}{G}

Creature - Human Druid
When Whisperwoods Reclaimer enters, if there are three or more land cards in your graveyard, return target land card from your graveyard to the battlefield tapped.
2/2
  • Survive the Night
Whistling Blades

Whistling Blades {3}{B}{B}

Creature - Horror
When Whistling Blades enters, you may destroy target creature or planeswalker.
Recite {1}{B}{B} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
“Dead I am the sky, watching angels cry.”
3/3
White Petal Ronin

White Petal Ronin {W}

Creature - Human Samurai
Double strike
“I cannot order them, my lord, for they serve Jidai itself.”
— Haruna to General Takaki
0/2
Whiterun Gates

Whiterun Gates

Land
{T}: Add {C}.
{9}, {T}, Exile Whiterun Gates: Take an extra turn after this one.