When Fabled Chishou enters, create a token that's a copy of it, except it doesn't have this ability. At the beginning of each end step, if Fabled Chishou isn't in a pack, sacrifice it. (Two or more creatures you control with equal power are in a pack.)
Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Facsimile Sculptor desecrates a permanent, create a token that's a copy of another target creature you control, except it's an artifact (not a creature).
When Fell Lantern-Bearer enters, choose one — • Remove a defense counter from each battle you control. • Put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
Haste Menace (This creature can't be blocked except by two or more creatures.) {4}{R}{R}: Ferocious Desert-Hunter gets +X/+0 until end of turn, where X is its power.
It might have lost the ability to fly, but not its greed for prey.
Vigilance Warriors you control have ward {X}, where X is the number of Warriors you control. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {X}.)
Frondpond Prankster can't be blocked. Whenever Frondpond Prankster enters or deals combat damage to a player, target player reveals their hand, then you choose any number of nonland cards from it. That player puts those cards on the bottom of their library in a random order, then draws that many cards.
Untap all permanents you control. Coalesce {5}{G}{U}(You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) {G}{U}: Untap Fulfill Twisted Dreams.
Flying Whenever you cast a creature spell, creatures you control get +1/+1 until end of turn. Whenever you cast a noncreature spell, create a 2/2 red and white Cat Knight creature token.
Trample When Ghastly Progenitor enters, each opponent reveals their hand. Choose two nonland cards revealed this way. Their owners discard those cards.
Defender When Glacial Buttress dies, tap each creature that dealt damage to it this turn. Those creatures don't untap during their controller's next untap step.