15897 cards found
Fellor Ironborn

Fellor Ironborn {4}{R}{W}

Creature - Human Barbarian Warrior
When Fellor Ironborn enters, you may return target artifact card from your graveyard to the battlefield. If it's an Equipment, you may attach it to target creature you control.
5/4
  • Aftermath
Ancient of Lotus Lake

Ancient of Lotus Lake {5}{G/U}

Creature - Fish Dragon
Ward {2}
When Ancient of Lotus Lake enters, draw a card.
“Some say that the great lakes rival the depths of Sha Wujing's ponderings.”
—Shu Qin, Imperial Storyteller
5/4
  • Panxiou
Writhing Observer

Writhing Observer {3}{G}{U}

Creature - Horror
Trample
{2}{G}{U}: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
“I saw it once, in the misthollows. There was no mistaking the fear in its eyes.”
—Esmond, trapper of Kessig
5/4
  • Innistrad In Memoriam
Harkuun Ironwood

Harkuun Ironwood {2}{R/G}{B}

Legendary Creature - Minotaur Druid
Trample
As an additional cost to cast creature spells, you may sacrifice a permanent. If you do, that spell costs {2} less to cast and that creature enters with an additional +1/+1 counter on it.
“Too much has been taken from us. Today, we give willingly, and take back what is rightfully ours.”
5/4
  • Seasons of War
Ivier, Soul of the Woods

Ivier, Soul of the Woods {2}{B}{R}{G}

Legendary Creature - Elk God
Wildcast — When Ivier, Soul of the Woods enters, return target monocolored creature card from your graveyard to your hand. If mana from a nonland source was spent to cast Ivier, return that card to the battlefield instead.
5/4
  • MSEM Masters: Legends
Summit Guardian

Summit Guardian {2}{R}{G}{W}

Creature - Beast
Vigilance, reach
Noncreature spells cost {2} more to cast.
Cycling {2} ({2}, Discard this card: Draw a card.)
5/4
End of All Things

End of All Things {G}{W}{U}

Instant - Revelation
Exile up to one target activated ability, triggered ability, or nonland permanent.
Coalesce {5}{G}{W}{U} (You may cast this from your graveyard for {5}{G}{W}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
End of All Things enters tapped.
There will be no more days like this.
5/4
Wu, the Shackled

Wu, the Shackled {2}{G}{U}{R}

Legendary Creature - Centaur Druid
When Wu, the Shackled enters, you may have an opponent gain control of it. If you do, draw two cards.
At the beginning of your upkeep, if you don't own Wu, it fights another target creature you control and its owner draws a card.
5/4
  • High Noon
Yita, Almgrove Prodigy

Yita, Almgrove Prodigy {2}{U}{R}{W}

Legendary Creature - Human Warrior
Whenever you cast a spell, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
Harmony — Yita, Almgrove Prodigy gains your choice of flying, first strike, vigilance, lifelink, hexproof, or haste until end of turn.
5/4
  • Arcanum Academia
Fearless King Shabil

Fearless King Shabil {2}{W/B}{R}{G}

Legendary Creature - Cat Noble
When Fearless King Shabil enters, reveal the top five cards of your library. You may put a Cat card from among them into your hand. Put the rest on the bottom of your library in any order.
At the beginning of combat on your turn, each Cat you control gains all abilities of each other Cat you control until end of turn.
5/4
  • Kahembo: Olde Dawn
The Oltenen Emissary

The Oltenen Emissary {8}

Legendary Creature - Elemental
(Color indicator: The Oltenen Emissary is all colors)
The Oltenen Emissary is all colors.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. When you do, you may cast spells without paying their mana costs until end of turn.
“Your death, Mr President, is nothing out of the ordinary. Just politicians fighting for power, same as it ever was.”
5/4
  • Love Song
Zareen's Pariah

Zareen's Pariah {6}

Creature - Djinn Shaman
(Color indicator: Zareen's Pariah is all colors)
Zareen's Pariah is all colors.
Flying
During each of your turns, you may cast a spell of each color from your graveyard.
5/4
Dancing Lion

Dancing Lion {3}

Artifact - Vehicle
Whenever Dancing Lion attacks, if it was crewed by two or more creatures in the same pack this turn, create a tapped and attacking token that's a copy of one of them. Sacrifice the token at the beginning of the next end step. (Two or more creatures you control with equal power are in a pack.)
Crew 2
5/4
  • Panxiou
Ironhide Hadhayosh

Ironhide Hadhayosh {6}

Artifact Creature - Ox
Trample
When Ironhide Hadhayosh dies, put two +1/+1 counters on target creature you control.
A replica of a grand invading beast, a hadhayosh grants those manage to slay it near unlimited power.
5/4
  • Alkabah
Mechanical Tactician

Mechanical Tactician {5}

Artifact Creature - Construct
Deploy 4 (As this enters, you may tap any number of other creatures you control with total power 4 or more.)
When Mechanical Tactician enters deployed, tap up to two target creatures an opponent controls. Those creatures don't untap during their controller's next untap step.
5/4
  • The Empty Throne of Feanav
Murderkeep

Murderkeep {7}

Artifact Creature - Scarecrow
Whenever a creature with flying attacks you, gain control of that creature at end of combat.
“Many scarecrows seem better at collecting the birds than scaring them.”
—Calamity Rose
5/4
  • High Noon
Overgrown Enclave

Overgrown Enclave

Land - Animus
Overgrown Enclave enters tapped.
{T}: Add {G} or {U}.
{4}{G}{U}: Until end of turn, Overgrown Enclave becomes a Turtle creature with ward {2} in addition to its other types.
Scavenge {5}{G}{U}
5/4
  • Panxiou
Acabo, the Fabled Falcon

Acabo, the Fabled Falcon {4}{W}{W}

Legendary Creature - Bird
Flying
Whenever Acabo, the Fabled Falcon attacks, you choose how up to one target creature an opponent controls blocks this turn.
“Much of our lives here in the Divine Realm is bathed in freedom, but when Acabo says dance, we dance.”
5/5
  • Surging Tide
Arbiter of Silence

Arbiter of Silence {6}{W}{W}

Creature - Angel
Flying
When Arbiter of Silence enters, exile all other creatures until Arbiter of Silence leaves the battlefield. (They return to the battlefield under their owners' control.)
5/5
Archangel of Accord

Archangel of Accord {3}{W}{W}{W}

Creature - Angel
Flying
Concord — When Archangel of Accord enters, if there are four or more card types among permanents you control, destroy all other creatures.
5/5
  • Al Tabaq
Aven Warmonger

Aven Warmonger {5}{W}

Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a nontoken creature you control enters, you may pay {1}{W}. If you do, create a 1/1 white Bird creature token with flying.
5/5
  • Tides of War
Ayala, Shrouded Shepherd

Ayala, Shrouded Shepherd {2}{W}{W}

Legendary Creature - God
Ayala, Shrouded Shepherd can't attack or block unless your life total is greater than or equal to your starting life total.
Lifelink, indestructible
Whenever a creature attacks you or a planeswalker you control, you may pay {2}. If you do, create a 1/1 white Spirit creature token with lifelink blocking that creature.
5/5
  • Survive the Night
Bjarndyr Sergeant

Bjarndyr Sergeant {5}{W}{W}

Creature - Bear Warrior
Lifelink
Whenever Bjarndyr Sergeant attacks, other creatures you control get +1/+1 and gain lifelink until end of turn.
“The choice is upon us! Live in shame, or die in glory!”
5/5
  • Glacia: Hail to the Queen
Dawn Hill Patriots

Dawn Hill Patriots {6}{W}

Creature - Rabbit Soldier
Vigilance
This spell costs {1} less to cast for each +1/+1 counter among creatures you control.
5/5
Card has other part: Rabbit-Rouse
  • Adventurers of Onora
Earthly Principality

Earthly Principality {3}{W}{W}

Creature - Angel
Vigilance, reach
Deploy 5 (As this enters, you may tap any number of other creatures you control with total power 5 or more.)
When Earthly Principality enters deployed, your life total becomes equal to your starting life total plus 5.
5/5
  • The Empty Throne of Feanav