1560 cards found
Griffin Skycaller

Griffin Skycaller {4}{W}

Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Griffin Skycaller enters, target creature you control gets +1/+1 and gains flying until end of turn.
3/3
  • Tides of War
Griffling

Griffling {W}

Creature - Griffin
Flying, lifelink
Dwarves in the North Ward nurture griffins from tiny chicks to great allies.
1/1
  • Dark Seas of Shiryen
Grim Necromancer

Grim Necromancer {B}

Creature - Human Warlock
{B}, {T}, Exile two cards from your graveyard: Create a 1/1 white Spirit creature token with flying.
“Fools dig for bones, flesh, or steel. Death's real treasure lies beyond this mortal coil.”
1/1
  • Seasons of War
Grotesque Defiler

Grotesque Defiler {3}{B}{B}

Creature - Demon
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Sacrifice another creature: Grotesque Defiler gains flying until end of turn.
Whenever Grotesque Defiler deals combat damage to a player, if you're in a renaissance, that player discards a card.
4/5
  • Nangjiao In Bloom
Guard of Cuirassiers

Guard of Cuirassiers {1}{W}{W}

Creature - Angel Soldier
Flying
Each spell costs {2} more to cast except during its controller's turn.
Though its creators were defeated, the victors did not know how to fully abandon the law that he embodied.
3/3
Guardian of Mysteries

Guardian of Mysteries {3}

Enchantment Artifact
Flying
Whenever you cast a cryptic spell, Guardian of Mysteries becomes a 4/4 Sphinx creature in addition to its other types until end of turn. (Artifacts, enchantments, and modal spells are cryptic.)
{1}, {T}: Scry 2.
  • Riddles of Revio
Guardian of the Devout

Guardian of the Devout {3}{W}{B}{R}

Creature - Angel Cleric
Flying, haste
Whenever Guardian of the Devout attacks or blocks, other creatures you control gain indestructible until end of turn.
Cyrukan's forces joining with Mahara's was a monumental event in Alkabah's history. Each of the other Elders watched in suspense and starting planning accordingly.
5/5
  • Alkabah
Guide of Heroes

Guide of Heroes {2}{R}{G}

Enchantment Creature - Sphinx
Flying
As long as you control an equipped creature, Guide of Heroes gets +1/+1 and has first strike.
As long as you control an enchanted creature, Guide of Heroes gets +1/+1 and has vigilance.
3/3
  • Riddles of Revio
Guided Sniper

Guided Sniper {1}{G}

Creature - Elf Archer Avatar
This spell can't be countered.
Whenever one or more creatures with flying attack, upgrade Guided Sniper. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Reach
• Hexproof
3/2
  • Arkadai
Gustscreen Cherub

Gustscreen Cherub {2}{U}{U}

Creature - Angel
Flying
{1}{U}: Put Gustscreen Cherub on the bottom of its owner's library.
Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2
  • Mious
H13 Wasp

H13 Wasp {3}{W}{W}

Artifact Creature - Drone
Flash
Flying
Whenever H13 Wasp enters or you cast an another spell with flash or an instant, exile up to one target nonland permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/4
  • Beyond the Blackwall
HO-20 Rising Sun

HO-20 Rising Sun {3}{R}

Artifact Creature - Phoenix
Flying
Ward—Pay 4 life.
Augmented — At the beginning of each end step, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, return HO-20 Rising Sun from your graveyard to the battlefield tapped.
4/2
  • Animus Vox
Hadak, End of Progress

Hadak, End of Progress {B}{R}{G}{W}

Legendary Creature - Dragon Shaman
Flying
If a source you control would deal noncombat damage to a permanent or player, you may have it deal damage equal to Hadak's power instead.
4/4
Haerthach, the Wight King

Haerthach, the Wight King {1}{U/B}{W}

Legendary Creature - Spirit Knight
Flying
Whenever Haerthach, the Wight King deals combat damage to a player, you may sacrifice another creature. When you do, create a 1/1 white Spirit creature token with flying. Return the sacrificed card to the battlefield tapped and under your control at the beginning of the next end step.
3/2
  • Seasons of War
Halcyon Hoplite

Halcyon Hoplite {W}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Halcyon Hoplite, Halcyon Hoplite gains flying until end of turn.
When Halcyon Hoplite dies, if it was enchanted, create a 1/1 white Bird creature token with flying.
2/1
  • Theros Triumphant
Hall of Remembrance

Hall of Remembrance {2}{W}{W}

Enchantment
When Hall of Remembrance enters, create two 1/1 white Spirit creature tokens with flying.
Whenever a Spirit you control enters, you gain 1 life.
  • Al Tabaq
Hallowed Executioner

Hallowed Executioner {3}{R}{W}

Creature - Angel Berserker
Flying
When Hallowed Executioner enters, it deals 2 damage to each creature without flying.
Some minds, though shattered, retain some recollection of their original purpose.
4/3
  • Descent from the Highlands
Hallowed Perspective

Hallowed Perspective {W}{U}

Creature - Bird Spirit
Flying
When Hallowed Perspective enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
You may exert Hallowed Perspective as it attacks. When you do, until your next turn, you may cast spells as though they had flash. (An exerted creature won't untap during your next untap step.)
1/3
  • End of Wollensie
Hand of Genesis

Hand of Genesis {B}{G}{U}

Creature - Angel
Flying
Whenever Hand of Genesis deals combat damage to a player, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“Those devoted to Gusma, god of creation, can create ‘figments': solid entities of pure potential, given shape and definition as they grow.”
—Planeswalker's Guide to Mious
2/2
  • MSEM Secret Lair Drops
  • Mious
Hand of the Murder

Hand of the Murder {2}{B}

Creature - Horror
When Hand of the Murder enters, if you control a creature with a +1/+1 counter on it, create a 1/1 black Bird creature token with flying.
The scavengers returned to a banquet and erected a champion to stake their claim.
3/2
  • Lovi Awoken
Hao'Tai, the Ancient One

Hao'Tai, the Ancient One {2}{R}{R}

Legendary Creature - Dragon
Flying, trample
Whenever Hao'Tai, the Ancient One deals combat damage to a player, exile the top four cards of that player's library. Until end of turn, you may cast instant, sorcery, and creature cards from among those exiled cards, and you may spend mana as though it were mana of any color to cast them.
4/4
Hao'Tai, the Reverent

Hao'Tai, the Reverent {3}{R}{R}

Legendary Creature - Elder Dragon
Flying
Whenever Hao'Tai deals combat damage to a player, that player exiles the top five cards of their library and separates them into two piles. Put an ember counter on each card in the pile of your choice. You may play cards from exile with ember counters for as long as they remain exiled.
5/5
  • Nangjiao In Bloom
Harbinger of Falling Skies

Harbinger of Falling Skies {X}{G}{U}

Creature - Whale
Flying, trample
Harbinger of Falling Skies enters with X +1/+1 counters on it.
Whenever Harbinger of Falling Skies attacks, you may remove a +1/+1 counter from it. If you do, draw a card.
1/1
  • Riddles of Revio
Harbinger of Fantasy
Sower of Wishes

Harbinger of Fantasy

Creature - Archon Druid
Flying
At the beginning of your first main phase, you may put any number of land cards from your hand onto the battlefield, then draw a card for each land put onto the battlefield this way.
5/5
Card has other part: Sower of Wishes
Harbinger of Giradrus

Harbinger of Giradrus {U}

Creature - Skeleton Pirate
{U}, Give yourself a lore counter: Scry 1. This ability costs {2} more to activate for each lore counter you have.
{6}{U}, Remove three lore counters from yourself, Sacrifice Harbinger of Giradrus: Draw seven cards, then create two 4/4 red Dragon creature tokens with flying.
1/2
  • Dark Seas of Shiryen