14928 cards found
Venerated Sanctity

Venerated Sanctity {W}

Creature - Whale Spirit
Flying
Whenever Venerated Sanctity deals combat damage to a player, put a faith counter on it. Then you may pay {X}{W} and sacrifice Venerated Sanctity. When you do, exile target nonland permanent with mana value less than or equal to X plus the number of faith counters on Venerated Sanctity.
1/2
  • End of Wollensie
Vengeful Agent

Vengeful Agent {2}{B}

Creature - Human Soldier
Lifelink
Whenever a creature without a bounty counter on it dies, you may pay 1 life. When you do, post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
2/2
  • High Noon
Vengeful Ferocity

Vengeful Ferocity {2}{G}{G}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power. You gain X life.
  • Tides of War
Vengeful Messenger

Vengeful Messenger {1}{U}{U}

Creature - Faerie Rogue
Flash
Flying
Sacrifice Vengeful Messenger: Counter target noncreature spell unless its controller pays {2}.
3/1
Venomfrill Familiar

Venomfrill Familiar {2}{B}{B}

Creature - Plant Lizard
Deathtouch
Menagerie — When Venomfrill Familiar enters, if there are five or more creature types among creatures you control, you may destroy target creature or planeswalker.
1/3
  • Adventurers of Onora
Venomous Assault

Venomous Assault {3}{B}

Instant
Creatures you control gain deathtouch until end of turn.
Adders Kiss is the most lethal poison the Aeon's Hand employs. Just a single drop can kill a grown man in seconds.
  • Zero
Venture into the Muktann

Venture into the Muktann {1}{G}{W}

Sorcery
Each player chooses an artifact or enchantment they control, then sacrifices the rest.
The souls of those lost to the Muktann Desert still peer through the sands at those that will join them.
  • Alkabah
Verdant Bluff

Verdant Bluff

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R} or {G}.
  • Harvest Festival
Verdant Curtain Caretaker

Verdant Curtain Caretaker {2}{G}

Creature - Construct Druid
Whenever Verdant Curtain Caretaker enters or attacks, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
3/2
  • The Stage Presents: The Neverending Act
Verdant Curtain Prodigy

Verdant Curtain Prodigy {1}{G}

Creature - Construct Actor
Auditioning for a color causes you to create a 1/1 colorless Construct Actor creature token, then create one of the audition's Role tokens.
3/2
  • The Stage Presents: The Neverending Act
Verdant Dominion

Verdant Dominion

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
Verdant Dominion enters tapped.
Verdant Expanse

Verdant Expanse {1}{G}{G}

Enchantment
You may play an additional land on each of your turns.
Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Verdant Sanctuary

Verdant Sanctuary {1}{G}

Enchantment
You may play basic land cards you own from outside the game.
“I know a place we can hide. There's a grove in the heart of the Whisperwoods, where no one but us can get in. We'll have to get through, but if we can, we'll be safe.”
—Vali, planar researcher
  • Survive the Night
Verdant Sanctum

Verdant Sanctum

Land
Verdant Sanctum enters tapped unless you control two or more green and/or white permanents.
{T}: Add {G} or {W}.
  • Zero
Verdant Trauma

Verdant Trauma {3}{G}{G}

Instant
Reveal the top thirteen cards of your library. For each permanent type, you may put a card of that type revealed this way into your hand. Put the rest into your graveyard. (The permanent types are creature, land, artifact, enchantment and planeswalker.)
Verdict of the Council

Verdict of the Council {1}{W}{W}

Enchantment
When Verdict of the Council enters, exile up to one target creature until Verdict of the Council leaves the battlefield.
White creatures you control get +1/+0.
“Jail the traitors, and call our troops to arms!”
—Jirada, elder of Caulte
  • Survive the Night
Verdigris Behemoth
Copperhide Calf

Verdigris Behemoth

Artifact Creature - Elephant Construct
(Color indicator: Verdigris Behemoth is white and green)
Level experience, vigilance, trample
Prevent all but the first 1 damage that would be dealt to Verdigris Behemoth each turn. [5/5]
[level 3+] Whenever Verdigris Behemoth deals combat damage to a player, you may destroy target artifact or enchantment that player controls. [7/7]
2/2
Card has other part: Copperhide Calf
  • Over the Horizon
Vespo, Vivaire's Butler

Vespo, Vivaire's Butler {1}{B}{B}

Legendary Creature - Vampire Advisor
Whenever one or more other nontoken creatures die, create a Food token. (It's an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)
Whenever you sacrifice a Food, create a 1/1 black Bat creature token with flying.
3/3
  • MSEM Masters: Legends
Vessel of Lost Souls

Vessel of Lost Souls {G}{U}

Creature - Plant Spirit
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Vessel of Lost Souls envisions a creature card, you may have it become a copy of that card until end of turn.
2/2
Vestige of Skithiryx

Vestige of Skithiryx {5}{B}{B}

Creature - Dragon Skeleton
Flying
{2}{B}, Sacrifice another creature: Target creature gets -3/-3 until end of turn.
The blight dragon is long dead, but his infection has spread to many more of his kin.
5/5
  • Tides of War
Vexing Riddlemage

Vexing Riddlemage {U}{U}

Creature - Human Wizard
Whenever a creature attacks you or a planeswalker you control, that creature's controller mills a card.
2/2
  • K15 Core Set
Vicar of Victory

Vicar of Victory {W}

Creature - Reflection Cleric
Whenever a creature you control dies, you may pay {W}. If you do, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
{2}{W}, {T}: Return target creature card from your graveyard to the battlefield. Activate this ability only if you are glorious.
0/1
  • Ophorio
Vicious Effigy

Vicious Effigy {B}

Artifact Creature - Construct
Flying
Whenever you cast a spell from exile, each opponent loses 2 life.
1/1
Vicious Metamorph
Scuttling Gnat

Vicious Metamorph

Creature - Insect
(Color indicator: Vicious Metamorph is blue)
Flying, protection from Dragons
...where the land's magic twisted it into a predator fit for any territory.
4/3
Card has other part: Scuttling Gnat
Vicious Slasher

Vicious Slasher {R}

Creature - Lizard Warrior
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Whenever Vicious Slasher attacks, target creature gains winnow until end of turn.
2/1