15897 cards found
Cloudshaper

Cloudshaper {1}{U}

Creature - Nymph
Flying
When Cloudshaper enters, return a permanent you control to its owner's hand.
2/3
  • Novea
Fate of the Generous

Fate of the Generous {1}{G}

Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
Whenever Fate of the Generous becomes tapped, you gain 2 life.
“Third of the seekers was the hunter, their heart and soul bound everlasting to their family.”
— The Tale of Spring
3/3
  • Harvest Festival
Rhudai Overseer

Rhudai Overseer {1}{U}

Creature - Snake Advisor
When Rhudai Overseer enters, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/3
  • Scriptures of Urshad
Spellblade

Spellblade {2}

Artifact - Equipment
When Spellblade enters, you may exile an instant card with mana value 2 or less from your hand.
At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip {2}
  • Path of Shadows
Jadycian Empath

Jadycian Empath {R}

Creature - Elemental Shaman
As long as Jadycian Empath is on the battlefield or in your graveyard, it's a land in addition to its other types.
Sacrifice Jadycian Empath: Add one mana of any color.
1/1
Bioenhancement

Bioenhancement {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
“Interesting concept, but I can go for something better without the need for artifice.”
—Sal'Thamek
  • Tides of War
Sunswept Grange

Sunswept Grange

Land
Sunswept Grange enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {R} or {W}.
At day, a welcome retreat. At night, a ritual ground.
  • Innistrad In Memoriam
Glacial Vista

Glacial Vista

Land
Glacial Vista enters tapped.
{T}: Add {W} or {U}.
{1}, {T}: Add one mana of any color.
From the ocean to the shore...
  • Love Song
Daydream

Daydream {1}{R}

Instant
Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost reduced by {2}.
Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
Small Gifts
  • Playtest Cards
Wandering Visionary

Wandering Visionary {2}{U}

Creature - Human Scout
When Wandering Visionary enters, draw a card.
{W}{U}{B}{R}{G}: Create a 1/1 blue Elemental creature token with flying.
“Feels like I died days ago, deep in my sleep, and everything since has been a dream.”
2/2
  • Animus Vox
Adverse Reunion

Adverse Reunion {2}{W}

Instant
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.)
Create a 1/1 white Cleric creature token. If the trial was failed, create three of those tokens instead.
“It's easy to be good alone. Let's see how you do it in front of an audience.”
  • Mious
Journey to Elrayin

Journey to Elrayin {G}

Enchantment
When Journey to Elrayin enters, journey, then choose a creature card name. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to a player, put a journeyed card you own into your hand.)
Whenever a creature you control with the chosen name deals combat damage to a player, journey.
  • Over the Horizon
Twilight Delirium

Twilight Delirium {2}{R}{R}

Sorcery
Exchange control of all creatures you and target player control until end of turn. Untap those creatures. They gain haste until end of turn.
The night, the blood, the pain, the fear—all together snapped their minds, and a unified front became an indiscriminate massacre.
  • Glacia: Hail to the Queen
Mighty Colossus

Mighty Colossus {5}

Artifact Creature - Golem
It doesn't tire, stop or feel. It was built to be the perfect war machine and it accomplished it far too well.
4/5
  • K15 Core Set
Ralezza, Weaver of Okthuros

Ralezza, Weaver of Okthuros {1}{W}{W}

Legendary Creature - Nymph Cleric
When Ralezza, Weaver of Okthuros enters, you may put target Aura card that could enchant it from a graveyard onto the battlefield attached to Ralezza.
{1}{W}, Sacrifice an Aura: Ralezza gains indestructible until end of turn.
2/3
  • Tides of War
Schoolstrider

Schoolstrider {1}{R}{R}

Creature - Merfolk
Whenever one or more nontoken Merfolk you control attack, create a 2/1 red Merfolk creature token.
2/1
  • Novea
Nebula's Blessing

Nebula's Blessing {W}

Instant
Exile target permanent you control, then return that card to the battlefield under your control.
Stardust and hope, sunlight and joy, sweet dreams are made of these.
  • Animus Vox
Defective Abomination

Defective Abomination {2}{R}{G}

Creature - Horror
Whenever Defective Abomination attacks, you may sacrifice a permanent. If you do, put a +1/+1 counter on it. It gains indestructible until end of turn.
Not all endings are tragic, it's not that dramatic.
4/3
  • Animus Vox
Verdurous Herald

Verdurous Herald {2}{G}

Creature - Treefolk
{4}{G}, Discard a card: Reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest into your graveyard.
Wishing to explore but confined by their roots, the trees brought the world to them.
3/2
  • Dark Seas of Shiryen
High Spirits

High Spirits {2}{U}

Creature - Bird Spirit
Flying
When High Spirits enters, target creature gains flying until end of turn.
2/1
  • High Noon
Magnitude

Magnitude {X}{R}{R}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Magnitude deals X damage to each player and each creature without flying that didn't harness it.
  • Monsters of Chikyu
Gallord's Ascension

Gallord's Ascension {G}{W}

Sorcery
Search your library for a creature or planeswalker card, reveal it, put it into your hand, then shuffle.
To save Khaliz-Dorahn, Gallord gave up the last two things he had left: his planeswalker spark, and his life.
Festive Euphoria

Festive Euphoria {4}{G}

Enchantment - Aura
Enchant creature you control
When Festive Euphoria enters, you gain life and draw cards equal to enchanted creature's power.
Enchanted creature can't be blocked by creatures with power 2 or less.
  • Theros Triumphant
Aspect of An'yama

Aspect of An'yama {1}{R}

Creature - Cat Spirit
Whenever Aspect of An'yama attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Spells you cast from your graveyard, activated abilities of cards in your graveyard, and reprise costs of spells you cast cost {1} less.
2/2
  • Over the Horizon