15897 cards found
Disenfranchised Blacksmith

Disenfranchised Blacksmith {2}{W}

Creature - Dwarf Peasant
Whenever Disenfranchised Blacksmith attacks, other Citizens and Peasants you control get +1/+0 until end of turn.
“Bugrund leads us into a war we cannot win. I say we stay here, underground and with our kin, and weather the storm.”
2/3
  • Quest for the Roseblade
Divine Butcher

Divine Butcher {3}{W}{W}

Creature - Harpy Warrior
Primal {1}{B}{B} (During your turn, you may cast this spell for {1}{B}{B} instead of playing a land.)
Flying
Whenever a creature deals damage to Divine Butcher, destroy that creature. You gain life equal to that creature's toughness.
2/3
  • Novea
Drifting Warden

Drifting Warden {3}{W}

Creature - Spirit Cleric
When Drifting Warden enters, exile another target creature until Drifting Warden leaves the battlefield.
{3}{W}: Exile Drifting Warden. Return it to the battlefield under its owner's control at the beginning of the end step.
2/3
  • High Noon
Echo Cleric

Echo Cleric {3}{W}

Creature - Reflection Cleric
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
{1}{W}: Target creature and all creatures with the same name as that creature get +0/+1 until end of turn.
2/3
  • Oirohpo
Enlistment Officer

Enlistment Officer {3}{W}

Creature - Human Soldier
First strike
When Enlistment Officer enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
2/3
  • Khaliz-Dorahn
Evanescier Priest

Evanescier Priest {3}{W}

Creature - Illusion Cleric
Lifelink
Mirage {1}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Even as a shade of memory, she still projects a saintly grace.
2/3
  • Kaleidoscope
Failed Martyr
Universal Savior

Failed Martyr {2}{W}

Creature - Human Cleric
Whenever Failed Martyr attacks, each other attacking creature gets +1/+0 until end of turn.
Attain {4}{W} ({4}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/3
Card has other part: Universal Savior
  • The Empty Throne of Feanav
Fateshifter's Prophet

Fateshifter's Prophet {2}{W}

Creature - Nephilim Cleric
When Fateshifter's Prophet enters, you gain 2 life and scry 2.
A moth from far away flutters into a peaceful land. Some see a portent of glorious war; others an omen of desperate famine.
2/3
  • Alkabah
Fearless Recruit

Fearless Recruit {2}{W}

Creature - Human Rebel
When Fearless Recruit dies, create a 1/1 white Rebel creature token.
“I do not fear death, for our ideals will outlast it. If I die, there will always be someone to take my place.”
2/3
  • Tides of War
Fellor Armorsmith

Fellor Armorsmith {2}{W}

Creature - Human Barbarian Warrior
Equipment spells you cast cost {1} less to cast.
Armed — As long as Fellor Armorsmith is equipped, equip abilities you control cost {1} less to activate.
Batrest lost most of his men in the Tideshift, but those that remained were still formidable craftsmen.
2/3
  • Aftermath
Fellow Traveler

Fellow Traveler {2}{W}

Creature - Human Wizard
Lifelink
Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.)
When Fellow Traveler enters deployed, you and target opponent each draw two cards.
2/3
  • The Empty Throne of Feanav
Fennec Fostress

Fennec Fostress {2}{W}

Creature - Fox Spirit
Fennec Fostress gets +1/+0 for each Aura you control.
Lijing's presence resonates more deeply with his own brood.
2/3
  • Surging Tide
Fleshscale Serpent

Fleshscale Serpent {1}{W}

Creature - Snake
If an opponent would draw one or more cards except for the first one they draw in each of their draw steps, instead they draw those cards, then may pay {1}. If they don't pay, they get a poison counter and you draw a card
2/3
  • Beyond Our Ken
Fox of the Trembling Night

Fox of the Trembling Night {1}{W}

Creature - Fox Spirit
Defender, lifelink
Hush little baby, don't say a word
The fox flies above us, like a bird
And if we say our prayers each night
The fox will embrace us in eternal light.
2/3
  • Surging Tide
Frostguard Sentry

Frostguard Sentry {3}{W}

Creature - Bird Soldier
Lifelink
Frostguard Sentry has flying as long as it has a +1/+1 counter on it.
“The battle against the Northrime cold is long, bitter, and thankless. I wouldn't give it up even for a second.”
2/3
  • Adventurers of Onora
Gale Mediator

Gale Mediator {1}{W}{W}

Creature - Griffin
Flying
Whenever a player casts a spell, if it isn't that player's main phase, each of their opponents may draw a card.
When sailing through griffin territory, always bring gold to spare.
2/3
  • Dark Seas of Shiryen
Giant Dromad

Giant Dromad {2}{W}

Creature - Camel Beast
Tribute 1 (As this creature enters, an opponent of your choice may put a +1/+1 counter on it.)
When Giant Dromad enters, if tribute wasn't paid, you may destroy target artifact or enchantment.
2/3
  • Pyramids of Atuum
Graceful Yuroda

Graceful Yuroda {1}{W}

Creature - Angel
Flying
When Graceful Yuroda enters, return target permanent you control to its owner's hand.
In the nexus, Lizaveth and Taras at last learned the truth they had sought for so long.
2/3
  • Over the Horizon
Grouchy Warden

Grouchy Warden {1}{W}

Creature - Human Soldier
Defender (This creature can't attack.)
Adorned — Grouchy Warden gets +2/+3 as long as it's equipped and/or enchanted.
Day after day, his spit coats the ground beneath the gatehouse, expelled in the brief pause between one complaint and the next.
2/3
  • A Tourney at Whiterun
Guzheng Instructor

Guzheng Instructor {2}{W}

Creature - Human Bard
Whenever an artifact enters or leaves the battlefield under your control, you gain 1 life.
“Of course you may take it home, Xinyi, but you must first promise me that you will practice!”
2/3
  • Nangjiao In Bloom
Harvesttide Healer

Harvesttide Healer {2}{W}

Creature - Human Warlock
Vigilance
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, you gain 2 life.
“We are the Dawnhart Coven, stewards of life, heirs to the might of Ghrin-Danu. Nature is our blood and darkness our enemy.”
2/3
  • Innistrad In Memoriam
Heavenly Patron

Heavenly Patron {3}{W}

Creature - Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature you control with flying attacks, it gets +1/+1 until end of turn.
2/3
  • Tides of War
Herald of Purity

Herald of Purity {4}{W}

Creature - Unicorn
Whenever Herald of Purity is dealt damage, it deals that much damage to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/3
  • Feanav: The Apothecary's Progress
Hero's Henchman

Hero's Henchman {2}{W}

Creature - Dwarf Soldier
Whenever Hero's Henchman attacks, another target creature you control gets +1/+1 until end of turn.
“Remember, Ensouled, I don't resurrect like you do. That's why I'm asking for my pay up front.”
2/3
  • Arkadai
High Priest of Kahroba

High Priest of Kahroba {2}{W}

Creature - Azra Cleric
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you gain life equal to its mana value.
“Never demonize the past. Hold it dear to your heart and let it show you what truly matters.”
2/3
  • Alkabah