15897 cards found
Heedless Astronaut

Heedless Astronaut {R}{G}

Creature - Human Scout
Whenever Heedless Astronaut attacks, it gets +2/+0 and gains indestructible until end of turn.
Long live the reckless and the brave.
1/2
  • Love Song
Dryad Outrider

Dryad Outrider {2}{G}

Creature - Dryad Scout
Reach
“The demonic incursions reach further into the glades each day. Soon, that accursed smoke will be visible from the Temple itself.”
2/4
  • Descent from the Highlands
Magdel, Caller of Souls

Magdel, Caller of Souls {1}{W}{W}

Legendary Creature - Human
Protection from sorceries
Whenever Magdel, Caller of Souls attacks, create a 1/1 white Spirit creature token with flying that's tapped and attacking for each storied permanent you control. Exile the tokens at end of combat. (Enchantments and legendary permanents are storied.)
2/3
  • Storytime
Skystream Mantas

Skystream Mantas {2}{U}

Creature - Fish
Flying
When Skystream Mantas is returned to your hand from the battlefield, draw two cards.
They float across the sky, ambivalent to the lives of the humans below.
2/1
  • Survive the Night
Uncharted Leviathan

Uncharted Leviathan {4}{U}{U}

Creature - Leviathan
Hexproof
When Uncharted Leviathan enters, target creature can't be blocked this turn.
“Here be dragons.”
4/6
  • Feanav: The Apothecary's Progress
Doombringer Dragon

Doombringer Dragon {1}{B}{R}

Creature - Dragon
Flying, first strike, haste
Whenever Doombringer Dragon attacks, you may sacrifice another creature. If you do, Doombringer Dragon gets +3/+0 until end of turn.
1/5
Expedition Outfitter

Expedition Outfitter {2}{R}

Creature - Human Artificer
When Expedition Outfitter enters, create a 1/1 colorless Servo artifact creature token.
At the beginning of each end step, if an artifact was put into your graveyard from the battlefield this turn, Expedition Outfitter deals 1 damage to each opponent.
“The gears change as often as the season.”
2/2
  • Animus Vox
Vindictive Regent

Vindictive Regent {1}{W}{B}

Creature - Dragon
Flying, lifelink
Whenever a creature you control dies, Vindictive Regent gets +1/+1 until end of turn.
At the beginning of your end step, if you gained 3 or more life this turn, each opponent sacrifices a creature.
2/2
  • Descent from the Highlands
Smell Blood

Smell Blood {1}{G}

Instant
Target creature gets +3/+3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
It's prudent to be extremely careful with sharp objects around Bloodhollow.
  • Elmare: Into the Abyss
Wildborn Swindler

Wildborn Swindler {B}{R}

Creature - Human Mutant Shaman
{1}, Sacrifice another creature: Wildborn Swindler deals 1 damage to target player or planeswalker. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
{1}, Discard a card at random: Wildborn Swindler deals 1 damage to you. Draw a card.
1/1
  • A Tourney at Whiterun
Patient Herbology

Patient Herbology {1}{G}

Enchantment
When Patient Herbology enters, rouse 2. (Distribute two +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
Sacrifice Patient Herbology: Untap target land. You gain 2 life.
  • Arcanum Academia
Scathing Review

Scathing Review {R}

Instant
Scathing Review deals 2 damage to target creature. If you control an artifact, Scathing Review deals 2 damage to that creature's controller.
It's always best to stay on the critics' good side in Koras.
  • Villains: The Musical
Paomar Shrine

Paomar Shrine

Land
Paomar Shrine enters tapped.
{T}: Add {R} or {G}.
{R/G}, {T}, Sacrifice Paomar Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Pained Ascension

Pained Ascension {1}{B}

Sorcery - Revelation
Search target player's library for a card and exile it, then that player shuffles.
Coalesce {5}{B} (You may cast this from your graveyard for {5}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
4/6
  • Rail War
Sway the Naive

Sway the Naive {B/R}{B/R}

Sorcery
Target creature deals damage equal to its power to its controller.
A touch of desperation, a hint of promise, and a pretty face will sway many a young dreamer.
  • A Tourney at Whiterun
Ing'Wei's Admonition

Ing'Wei's Admonition {2}{U}

Instant
Counter target spell unless its controller pays {4}. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Nangjiao In Bloom
Soaring Skymage

Soaring Skymage {3}{U}

Creature - Human Wizard
Flying
When Soaring Skymage enters, mill four cards. You may return a creature card with flying from among the milled cards to your hand.
“The levitation spell's simple enough to learn. The tricky part is landing.”
2/3
  • Arkadai
Far Wandering Guardian

Far Wandering Guardian {1}{U}

Creature - Elemental
Flying
Other creatures you control with flying get +1/+1.
“Is it a denizen of the primal beyond, or the first of us to journey there and return?”
— Vessifrus, flamekin demagogue
1/1
Digital Immortality

Digital Immortality {1}{U}{B}{R}

Legendary Artifact
You can't lose the game.
Whenever you draw a card, create a tapped Treasure token.
When you lose life, sacrifice that many permanents.
On the internet, nobody knows you're a cat.
Reckless Pyremage

Reckless Pyremage {2}{R}

Creature - Human Wizard
Haste
Whenever Reckless Pyremage becomes tapped, it deals 1 damage to each creature and each player.
“We're all familiar with the tragedies of pyre magic. I cannot let you encourage our best mages to martyr themselves on your cursed expedition.”
—Kazimir, to Masha
2/2
  • The Unraveling
Predatory Feast

Predatory Feast {1}{G}

Instant
Choose a creature. When it dies this turn, distribute two +1/+1 counters among any number of creatures you control.
The cry of death is the dinner bell of the scavengers.
  • Zero
Olten Tarrasque

Olten Tarrasque {5}{G}{G}

Creature - Dinosaur
Trample
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Cycling {2} ({2}, Discard this card: Draw a card.)
History shows again and again how nature points out the folly of men.
6/8
Fables of the Bold

Fables of the Bold {1}{B/G}

Enchantment
When Fables of the Bold enters, draw a card.
Enchanted creatures you control get +1/+1.
A dramatic tale is as good as any coin.
  • A Tourney at Whiterun
Thunderlash Mystic

Thunderlash Mystic {2}{R}{R}

Creature - Human Wizard
Flying
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}{R}, {T}: Exile an instant card with mana value 3 or less from your graveyard, then cast a copy of a card exiled with Thunderlash Mystic without paying its mana cost.
2/2
Regretful Chronicler
Optimistic Chronicler

Regretful Chronicler {1}{U}

Creature - Human Cleric
Whenever Regretful Chronicler is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Surpass {5}{U} ({5}{U}: Transform this. This
costs 1 less to activate for each counter on it. Activate only as a sorcery.)
0/4
Card has other part: Optimistic Chronicler
  • Alkabah: The Rise of Soli