14930 cards found
Guawu the Untamed

Guawu the Untamed {1}{R}{G}

Legendary Creature - Beast
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Whenever a creature you control attacks alone, target creature an opponent controls blocks this turn if able.
3/3
  • Goliaths of Nangjiao
Guerrilla Strike

Guerrilla Strike {4}{G}{G}

Instant
You may put a green creature card from your hand onto the battlefield. If you do, it fights target creature you don't control.
Expecting a fair fight is expecting to lose.
  • Ophorio
Gui, the Brinebearer

Gui, the Brinebearer {1}{G}{U}

Legendary Creature - Turtle Beast
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Gui can't attack or block unless you're in a renaissance.
{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it back on top or into your graveyard and you gain 3 life.
5/6
  • Nangjiao In Bloom
Gui, the Islandbringer

Gui, the Islandbringer {4}{G}{U}

Legendary Creature - Turtle
Hexproof, trample
Whenever Gui, the Islandbringer deals combat damage to an opponent, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
4/5
  • Surging Tide
Guidance from Above

Guidance from Above {1}{W}{B}

Instant
Judge each creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“Each of us has meaning. Each of us has a mission to accomplish. When it comes our time to face the sins of our past, will we come out better for it or will we be torn apart by our own choices?”
—Laleh, Maharan Commander
  • Alkabah
Guidance of Iroas

Guidance of Iroas {W}{W}{W}

Enchantment
Creatures you control get +1/+1.
{5}{W}: Create a 1/1 white Soldier creature token. Activate only as a sorcery.
From courage, to valor, to heroism, the path of Iroas was clear.
  • Theros Triumphant
Guidance of Karametra

Guidance of Karametra {G}{G}{G}

Enchantment
Permanent spells you cast cost {1} less to cast.
{3}{G}: Choose a counter on target permanent you control, then put another counter of that kind on that permanent or remove that counter from it. Activate only as a sorcery.
“Of all the gods, only Karametra asks for so little and gives so much.”
—Sythis, Harvest's Hand
  • Theros Triumphant
Guidance of Keranos

Guidance of Keranos {R}{R}{R}

Enchantment
Creatures you control have haste.
{4}{R}: Until end of turn, gain control of target creature an opponent controls without a vision counter on it. Untap that creature and put a vision counter on it. Activate only as a sorcery.
Keranos' followers preach in thundering voices to the believers—and fistfuls of lightning to the ignorant.
  • Theros Triumphant
Guidance of Pharika

Guidance of Pharika {B}{B}{B}

Enchantment
At the beginning of each end step, if a creature you control died this turn, each opponent loses 2 life.
{3}{B}: Target creature you control gains lifelink until end of turn.
Pharika and her acolytes ensure that the coils of life and death intertwine in equal measure.
  • Theros Triumphant
Guidance of Phenax

Guidance of Phenax {U}{U}{U}

Enchantment
At the beginning of your upkeep, draw a card, then discard a card.
{4}{U}: Tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
Poison-tongued Phenax attracts followers by whispering lies mortals want to believe.
  • Theros Triumphant
Guide of Heroes

Guide of Heroes {2}{R}{G}

Enchantment Creature - Sphinx
Flying
As long as you control an equipped creature, Guide of Heroes gets +1/+1 and has first strike.
As long as you control an enchanted creature, Guide of Heroes gets +1/+1 and has vigilance.
3/3
  • Riddles of Revio
Guide to the Wayward

Guide to the Wayward {1}{W/U}

Creature - Goat Scout
Guide to the Wayward enters with a +1/+1 counter on it.
{1}{W/U}, {T}: Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
0/3
  • Kahembo: Olde Dawn
Guided Hand

Guided Hand {1}{W}

Instant
Untap target artifact or creature. It gains hexproof and indestructible until end of turn.
“This world suffers without its rightful emperor. Swear to honor the heavens, and I will elevate you to your proper place.”
—The Angel Absari to Prince Amleth
  • The Empty Throne of Feanav
Guided Hunter

Guided Hunter {2}{G}

Creature - Elf Scout Avatar
Whenever Guided Hunter attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Deathtouch
2/3
  • Arkadai
Guided Medic

Guided Medic {2}{W}

Creature - Dwarf Cleric Avatar
Whenever Guided Medic attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Lifelink
2/2
  • Arkadai
Guided Occultist

Guided Occultist {2}{B}

Creature - Human Wizard Avatar
Whenever Guided Occultist attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Menace
2/2
  • Arkadai
Guided Sniper

Guided Sniper {1}{G}

Creature - Elf Archer Avatar
This spell can't be countered.
Whenever one or more creatures with flying attack, upgrade Guided Sniper. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Reach
• Hexproof
3/2
  • Arkadai
Guided by the Weave

Guided by the Weave {1}{G}

Instant
Choose one —
• Target creature you control gets +1/+1 until end of turn if it's enchanted. Then it fights target creature you don't control.
• Destroy target enchantment.
“Every living thing embraces me. The only one opening her arms to you is the dirt.”
  • Worlds Away
Guidestone

Guidestone {2}

Artifact - Clue
Guidestone enters tapped.
{T}: Add {C}.
{2}, Sacrifice Guidestone: Draw a card.
“There must be a puzzle nearby!”
Guiding Light

Guiding Light {W}{W}

Enchantment
As Guiding Light enters, choose a color.
You have hexproof from the chosen color.
If a creature you control would be dealt damage by a source of the chosen color, prevent 1 of that damage.
  • MSEM Secret Lair Drops 412 413
  • Al Tabaq
Guild Recruiter

Guild Recruiter {G}{U}

Creature - Human Scout
You may look at the top card of your library any time.
{T}: Reveal the top card of your library. If that card has a creature type no creature you control has, put it into your hand.
1/3
  • Arkadai
Guildmaster Wyran

Guildmaster Wyran {2}{G}{U}

Legendary Creature - Human Scout
Creature spells you cast cost {1} less to cast for each of their creature types that no creature you control has.
Whenever you cast a creature spell, if it has a creature type no creature you control has, draw a card.
3/3
  • Arkadai
Guiltless Brutality

Guiltless Brutality {1}{R}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +2/+1 and has trample.
  • Tides of War
Guiltless Matron

Guiltless Matron {3}{W}

Creature - Spirit
Lifelink
Death knell — You gain 1 life for each permanent with a death knell you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“The memories weren't gone. They were taken.”
—Mei Liva, to Karina and Flynn
3/3
  • Karina's Explorations
Guiltless Wraith

Guiltless Wraith {4}{B}

Creature - Spirit
Menace
Death knell — Put a +1/+1 counter on Guiltless Wraith. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“Only a few forgot at first, but as others saw how happy they had become, more followed.”
—Mei Liva, to Karina and Flynn
4/4
  • Karina's Explorations