Menace Death knell — Put a +1/+1 counter on Guiltless Wraith. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“Only a few forgot at first, but as others saw how happy they had become, more followed.” —Mei Liva, to Karina and Flynn
Flash Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.) {T}: Target creature gets +0/+4 until end of turn.
Target creature gets +3/+2 and gains menace until end of turn. Quickdraw {1}{R}(When a creature you control blocks or becomes blocked, you may cast this spell for {1}{R}.)
Exile up to X target instant and/or sorcery cards with total mana value X or less from your graveyard. You may cast a copy of each card exiled this way without paying its mana cost. Exile Total Recall.
{1}{G}: Create a 1/1 colorless Construct artifact creature token. {2}{G}{G}: Target creature you control becomes 4/4. (This lasts indefinitely.) {4}{G}{G}{G}{G}: Put four +1/+1 counters on each creature you control with power 4 or greater.
When Hila Okunos enters, look at the top six cards of your library. You may reveal an Aura or Aurashaper card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever another nontoken Aura or Aurashaper you control enters, create a token that's a copy of it.
(Spend a different color of mana on each {VP}.) Moresso, Infuser of Light is all colors. Hexproof from monocolored Whenever you cast a spell with four or more mana symbols in its mana cost, add four mana of different colors. This ability triggers only once each turn.
{2}: Dragonfire Longboat gets +1/+0 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
Flash When Keeper of Codices enters, you may exile target artifact or enchantment you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Archive 6 (As this enters, shuffle the top six cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever one or more Dragons you control attack, you may cast the top card of the archived library without paying its mana cost.
Whenever you gain life, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control one, create a 0/0 black Zombie Army creature token first.) If you would gain life except for the first time each turn, instead each opponent loses 1 life. (If multiple sources would cause you to gain life at the same time, choose one to be first.)
First strike Whenever Edgar Markov, Bloodsire attacks, exile the top three cards of your library. You may play those cards until end of turn. Whenever another Vampire you control enters, it deals damage equal to its power to any target.
Another target player reveals their hand. You may choose an instant or sorcery card from it and cast it without paying its mana cost. Fuse (You may cast one or both halves of this card from your hand.)
As an additional cost to cast this spell, sacrifice a creature. Surveil 2, then draw a card. Create a Treasure token and a 1/1 black Bat creature token with flying and “This creature can't block.”
When Journey to the Zhedina enters, draw a card, then choose a creature card name. Whenever a creature with the chosen name you control deals damage to a player, put a +1/+1 counter on it.
As Harlowe, Thespian Extraordinaire enters, choose a color and creature type. Harlowe, Thespian Extraordinaire is the chosen color. Harlowe, Thespian Extraordinaire is the chosen type in addition to its other types.