14930 cards found
Silent Griffin

Silent Griffin {1}{W}{U}

Creature - Griffin
Flying
When Silent Griffin enters, draw three cards, then put two cards from your hand on top of your library.
2/3
  • Descent from the Highlands
Dire Harpies of Odunos

Dire Harpies of Odunos {1}{U}{B}

Creature - Harpy
Flying
Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
Whenever Dire Harpies of Odunos or another creature with flying you control enters, each opponent loses 1 life and you gain 1 life.
2/3
  • Theros Triumphant
Imako, Ninefingers

Imako, Ninefingers {U}{B}

Legendary Creature - Human Rogue
Whenever Imako, Ninefingers becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with Imako.
Sacrifice Imako: Turn all cards exiled with it face up. Exile all cards with those names from your opponent's graveyards.
2/3
  • Path of Shadows
Ms. Moxie, Aetherite Proprietor

Ms. Moxie, Aetherite Proprietor {1}{U}{B}

Legendary Creature - Human Rogue
Deception {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ms. Moxie deals combat damage to a player, you may exile target nonland card with mana value 2 or less from your graveyard. If you do, cast a copy of that card without paying its mana cost.
2/3
  • Over the Horizon
Roxite of Nightrail

Roxite of Nightrail {3}{U}{B}

Legendary Creature - Human Rogue
Each Rogue you control can't be blocked by creatures with greater power than it.
Whenever a Rogue deals combat damage to a player, gain control of target nonland permanent that player controls unless that player pays {1}.
2/3
Suzume Oshiruko

Suzume Oshiruko {U}{B}

Legendary Creature - Human Rogue
Deception {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Pay 1 life, Choose a creature card name you haven't chosen for Suzume Oshiruko this turn: Return another creature you control with the chosen name to its owner's hand.
2/3
Trinket Smuggler

Trinket Smuggler {1}{U}{B}

Creature - Elf Rogue
Whenever an opponent casts their first spell each turn, that player may pay {1}. If they don't, you may create a Treasure token and you may draw a card.
“Some inspectors benefit more when you don't pay their fees.”
—Cyril, Volaris Captain
2/3
  • Seasons of War
Vestige of Evil

Vestige of Evil {1}{U}{B}

Creature - Zombie
{1}{U}{B}, Exile a creature card from your graveyard: Vestige of Evil has base power and toughness equal to the exiled creature's power and toughness until end of turn.
Some of the Evil One's children reappeared with the clashes, assimilating the corpses in the Deadlands to grow stronger.
2/3
  • Aftermath
Vielle, Undercity Wayfarer

Vielle, Undercity Wayfarer {U}{B}

Legendary Creature - Human Axiom
Deathtouch, protection from legendary
Vielle, Undercity Wayfarer has all loyalty abilities of permanents on the battlefield that cost +1, +0, or -1. (Before cost changes. Add or remove loyalty counters from Vielle to pay their loyalty costs.)
2/3
Visitarium Smuggler

Visitarium Smuggler {U}{B}

Artifact Creature - Vedalken Rogue
At the beginning of your upkeep, look at the top card of your library. If it's an artifact card, you may reveal it and put it into your hand.
“Borders are dissolving everywhere. I don't see why laws should be any different.”
2/3
  • Alara
Witch of the Veil

Witch of the Veil {1}{U}{B}

Creature - Human Shaman
Flash
When Witch of the Veil enters, if it was cast, you may sacrifice a creature. If you do, return that card to the battlefield under its owner's control.
2/3
  • The Empty Throne of Feanav
Yenzu Nightblade

Yenzu Nightblade {1}{U}{B}

Creature - Human Rogue
Deathtouch
Inspired — Whenever Yenzu Nightblade becomes untapped, target creature you control gets +1/+1 and gains deathtouch until end of turn.
2/3
  • Nangjiao In Bloom
Back-Alley Gnoll

Back-Alley Gnoll {1}{B}{R}

Creature - Hyena Warrior
First strike
Back-Alley Gnoll has lifelink as long as it's enchanted by a black Aura.
Back-Alley Gnoll gets +2/+0 as long as it's enchanted by a red Aura.
2/3
  • Kahembo: Olde Dawn
Barker Duelist
Abyss Howler

Barker Duelist {1}{B/R}{B/R}

Creature - Human Wizard
Whenever Barker Duelist becomes blocked, defending player loses 1 life.
Unveil {3}{B}{R} ({3}{B}{R}: Transform this. Unveil only as a sorcery.)
He is ready to kill to defend what little
honor he has not sold for power.
2/3
Card has other part: Abyss Howler
  • Feanav: The Apothecary's Progress
Madame Beatrice
Beatrice's Dodger

Madame Beatrice

Legendary Creature - Human Rogue
(Color indicator: Madame Beatrice is black and red)
If Madame Beatrice would leave the battlefield, exile her instead.
Whenever one or more creatures you control deal combat damage to a player, that player reveals their hand. You may cast a card from their hand without paying its mana cost.
2/3
Card has other part: Beatrice's Dodger
  • Feanav: The Apothecary's Progress
Ravengulch Contractor

Ravengulch Contractor {1}{B}{R}

Creature - Human Rogue
Whenever one or more other creatures you control deal combat damage to an opponent, choose one —
• That player discards a card at random.
• That player sacrifices a creature with toughness 4 or less.
“I provide plausible deniability, for a price.”
2/3
  • Rail War
Scathing Critics

Scathing Critics {2}{B/R}

Creature - Construct Actor
Whenever Scathing Critics deals combat damage to a player or planeswalker, put a +1/+1 counter on it.
“You really put your heart into this one! A shame it's pitiful regardless.”
2/3
  • The Stage Presents: The Neverending Act
Hadik's Cohort

Hadik's Cohort {R}{G}

Creature - Human Warrior
Whenever one or more creature cards leave your graveyard, Hadik's Cohort deals 2 damage to target opponent.
“We'll fight. If we're forced to kneel, then we'll fight from our knees. If we're struck down, then we'll fight from the grave.”
— Rekha, Silver-Dawn Warrior
2/3
  • Beyond Our Ken
Strawhood Harvested

Strawhood Harvested {1}{R}{G}

Creature - Scarecrow Horror
Whenever another creature you control enters, put your choice of a +1/+1 counter, a trample counter, or a haste counter on it.
A visage erased is enough to make someone familiar into someone feared.
2/3
  • The Stage Presents: The Neverending Act
Battlewise Strategist

Battlewise Strategist {2}{G}{W}

Creature - Human Cleric Soldier
Each creature you control assigns combat damage equal to its toughness rather than its power.
Identity — Other creatures you control get +0/+1 as long as you control at least two other creatures that share a creature type with Battlewise Strategist.
2/3
  • Khaliz-Dorahn
Callow Survivors

Callow Survivors {2}{G/W}{G/W}

Creature - Human Citizen
When Callow Survivors enters, you may return target artifact or enchantment card with mana value 3 or less from your graveyard to the battlefield.
“Rusty, impractical, discarded, and worn out. I could make use of this.”
2/3
  • Plagues of Fretport
Haphazard Militia

Haphazard Militia {1}{G/W}{G/W}

Creature - Human Citizen Soldier
If one or more counters would be put on a permanent you control, you may have that many counters plus one or that many counters minus one put on that permanent instead.
“The town of Nightrail harbors criminals and murders Judges. Nightrail's existence can no longer be tolerated.”
2/3
Hermit of the Taiga

Hermit of the Taiga {1}{G}{W}

Creature - Human Scout
Hexproof, vigilance, lifelink
“The world can change all it likes. I'll survive like I always have.”
2/3
  • Lovi Awoken
Leafcrowned Fox

Leafcrowned Fox {2}{G}{W}

Creature - Fox
Flash
When Leafcrowned Fox enters, return to your hand target creature card from your graveyard that was put there from anywhere this turn. If it has mana value 3 or less, you may return it to the battlefield under your control instead.
2/3
  • Karina's Explorations 215 307
Nitz, Globetrotting Knight

Nitz, Globetrotting Knight {1}{G}{W}

Legendary Creature - Mouse Knight
Vigilance
Creatures you control with power 1 or less can't be blocked by creatures with power 3 or greater.
Resilience (When this dies, exile it, then create a 1/1 token copy without resilience.)
2/3
  • MSEM Masters: Legends