15897 cards found
Sprout Thought

Sprout Thought {1}{U}

Instant
Draw a card. Scry 2.
Orchestrate {U} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Every achievement — from a child's first words to the creation of new planes — stems from an idea.
Spur of the Moment

Spur of the Moment {2}{W}

Enchantment
Whenever a creature you control enters, if you didn't cast it from your hand, put a +1/+1 counter on it.
{3}{W}: Exile target creature you control, then return it to the battlefield under its owner's control.
Why do tomorrow what can be done today?
Spymaster's Consignment

Spymaster's Consignment {R}

Sorcery
Exile target artifact an opponent controls. Until end of turn, you may cast a copy of that card. (You still pay its costs.)
“Why did they tell me this would be a difficult job? I got all excited for nothing!”
—Murdoch, Lysene's operative
  • Quest for the Roseblade
Squid Pro Quo

Squid Pro Quo {2}{G}{U}

Instant
Gain control of target nonland permanent. The player that controlled it creates a 3/3 blue Squid creature token.
“Strange, I don't remember ordering any mail-order squids.”
Stack Soarer

Stack Soarer {5}{U}{U}

Enchantment Creature - Whale
This spell costs {X} less to cast, where X is the number of card types among cards in your graveyard.
Flying, ward {2}
Despite their best effort, not even CySec could dam up the Great Dismar data lake.
4/4
  • Beyond the Blackwall
Staff of Authority

Staff of Authority {4}

Artifact - Equipment
Equipped creature has “You may choose not to untap this creature during your untap step” and “{T}: Gain control of target creature with power 5 or greater for as long as you control this creature and it remains tapped.”
Equip {3}
  • Pyramids of Atuum
Staff of Equilibrium

Staff of Equilibrium {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, put two balance counters on Staff of Equilibrium.
Remove a balance counter from Staff of Equilibrium: Staff of Equilibrium deals 1 damage to any target.
Equip {1}
Stag of the Moon

Stag of the Moon {2}{W}

Creature - Elk
Lifelink
{2}{W}: Target Elk gains indestructible until end of turn.
Moonlight bends like steel around its antlers, weaving silver armor.
3/3
  • Descent from the Highlands
Stage Magician

Stage Magician {1}{U}

Creature - Construct Wizard
Whenever a permanent you control leaves the battlefield, if it had counters on it, you may put those counters on Stage Magician.
At the beginning of your end step, you may move any number of counters from Stage Magician onto target permanent you control.
1/3
  • The Stage Presents: The Neverending Act
Stall Fate

Stall Fate {W}{U}

Instant
Return target spell to its owner's hand. Its controller can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Stalwart Angel

Stalwart Angel {5}{W}{W}

Creature - Angel
Flying, lifelink
Other creatures you control have lifelink.
5/4
  • Zero
Stand as One

Stand as One {R}{G}

Instant
Choose one. If you control four or more creatures, you may choose any number instead.
• Exile target artifact or enchantment.
• Exile target player's graveyard. Stand as One deals 1 damage to each opponent for each card type among cards exiled this way.
• Target creature you control deals damage equal to its power to target creature or planeswalker.
  • The Petals Wilt
Stardust Surveyor

Stardust Surveyor {1}{G}{G}

Creature - Human Warrior
Trample, ward {1}
Whenever Stardust Surveyor deals combat damage to a player, you may mill cards until you mill a creature card. When you do, return target creature card from your graveyard to your hand.
3/3
Stargazing

Stargazing {U}

Legendary Enchantment
Whenever you draw a card, put a dream counter on Stargazing.
Remove seven dream counters from Stargazing and exile it: Shuffle your hand and graveyard into your library, then draw seven cards.
Stark Copse

Stark Copse

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{G}, {T}: Add one mana of any color.
  • Memorium Arcanum
Stark Hinterlands

Stark Hinterlands

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {B}.
{B}, {T}: Add one mana of any color.
  • Memorium Arcanum
Stark Horizon

Stark Horizon

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {W}.
{W}, {T}: Add one mana of any color.
  • Memorium Arcanum
Stark Stream

Stark Stream

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {U}.
{U}, {T}: Add one mana of any color.
  • Memorium Arcanum
Stark Wildfire

Stark Wildfire

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{R}, {T}: Add one mana of any color.
  • Memorium Arcanum
Starlight Seraph

Starlight Seraph {1}{U}{R}{W}

Creature - Angel
Flying
Creatures you control have vigilance.
At the beginning of combat on your turn, you may tap target creature.
Morph {4}{W}
These servants of Sha'iv cross the skies as burning wheels, projecting the light of their god on the disoriented people below.
2/2
  • Mious
Starlit Raze
Scarlet Haze

Starlit Raze {1}{R}

Sorcery
Nonbasic lands target player controls don't untap during that player's next untap step.
Fabled {3}{R} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Scarlet Haze
Starscribe Oracle

Starscribe Oracle {1}{W}

Creature - Elemental
Flying
Whenever an opponent draws a card except for the first time each turn, create a 1/1 blue Elemental creature token with flying.
Foresight — Whenever you draw your second card each turn, creatures you control get +1/+1 until end of turn.
2/1
  • Over the Horizon
Start Anew

Start Anew {2}{U}

Sorcery
Draw two cards. If you have no cards in hand and there are no cards in your graveyard, draw seven cards instead.
“As the star coalesced, he turned to his partner, joy in his eyes. ‘You know what this means? We can try it all again!'”
—Azamir, “Planeswalker's Whimsy”
  • Storytime
Starvation

Starvation {B}{R}{G}

Sorcery
Each player chooses up to half the creatures they control, then sacrifices the rest.
“As safe places dwindled, people became crowded. There was never enough to go around. My mother... did what was needed so that some, at least, would survive.”
—Repent, Daughter of Fallacy
  • Memorium Arcanum
Starving Stalker

Starving Stalker {B}{G}

Creature - Horror
Menace
Discard a creature card or sacrifice a creature or exile a creature card from your graveyard: Put a +1/+1 counter on Starving Stalker. Activate only once each turn.
“Not a piece goes to waste.”
—“Amy's Terrible, No-Good, Very Bad Night”
1/1
  • Video Horror System