10168 cards found
Merchant Galleon

Merchant Galleon {1}{W}

Artifact - Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
The only dwarves who sail are traders whose lives depend on it.
5/5
  • Dark Seas of Shiryen
Merchant of False Lives

Merchant of False Lives {1}{B}

Creature - Skeleton Wizard Rogue
Deathtouch
Sacrifice a creature: Target player mills two cards.
1/2
Merchant of Flesh

Merchant of Flesh {3}{B}

Creature - Snake Advisor
Whenever Merchant of Flesh or another creature you control dies, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{B}, Sacrifice two Treasures: Each opponent sacrifices a creature.
4/2
  • Scriptures of Urshad
Merchant's Bane

Merchant's Bane {4}{U}{U}

Creature - Kraken
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Though modern ships are fast enough and strong enough to survive the Ocean of Leviathans, there are still those unlucky few who are simply caught unawares.
4/4
  • A Tourney at Whiterun
Merchant's District

Merchant's District

Land
{T}, Sacrifice Merchant's District: Search your library for an Island or Mountain card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Merchant's Guile

Merchant's Guile {1}{U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
“Never make a fair trade if you don't have to. And if you do, cheat anyway.”
—Lexie Boggs, aether baron
Merchant's Outpost

Merchant's Outpost {3}

Artifact
At the beginning of your upkeep, draw a card.
At the beginning of your end step, discard a card.
  • Riddles of Revio
Merchant's Sidearm

Merchant's Sidearm {1}{R}

Artifact - Equipment
Equipped creature gets +2/+0 and has haste.
Equip {2}
With the ever-present threat of bandits, even honest merchants carry blades.
  • Riddles of Revio
Merciful Sphinx

Merciful Sphinx {3}{W}{W}

Enchantment Creature - Sphinx
Flying, vigilance
Sphinxes are beings of pure blue mana; a physical representation of Revio's knowledge and magic.
4/4
  • Riddles of Revio
Merciless Bandit

Merciless Bandit {1}{B}

Creature - Human Pirate
Whenever Merciless Bandit or another creature you control dies, each opponent loses 1 life and you gain 1 life.
“We're here to take what we're owed. Boys, let's get ours!”
1/1
  • Dark Seas of Shiryen
Merciless Blackguard

Merciless Blackguard {2}{B}

Creature - Human Rogue
When Merciless Blackguard enters, each player sacrifices a creature. For each creature token sacrificed this way, you may create a Treasure token.
2/1
  • Seasons of War
Merciless Brute

Merciless Brute {3}{R}

Creature - Human Barbarian Warrior
Armed — Merciless Brute gets +2/+2 as long as it's equipped.
He fights to survive and to protect himself, but he mostly fights just to see others suffer.
3/3
  • Aftermath
Merciless Champion

Merciless Champion {2}{B}

Creature - Zombie Knight
Merciless Champion can't block unless you control another Knight or Soldier.
Those brave knights that seek the Roseblade rarely return, and those that do never return whole.
3/4
  • Quest for the Roseblade
Merciless Oaf

Merciless Oaf {5}{B}

Creature - Giant Warrior
This spell costs {1} less to cast if you control a Warrior.
“You either let yourself care for the outsiders and die to their betrayal or close your ears, march on, and live. I made my choice long ago.”
5/5
  • Glacia: Hail to the Queen
Merciless Xun Huang

Merciless Xun Huang {1}{B}{R}

Legendary Creature - Monkey Warrior
Menace
Ferocious — Whenever Merciless Xun Huang attacks, if you control a creature with power 4 or greater, defending player sacrifices a permanent.
Temples crumble in his wake.
3/3
  • Goliaths of Nangjiao
Mercurial Merfolk

Mercurial Merfolk {3}{U}

Creature - Merfolk Shapeshifter
{1}{U}: Mercurial Merfolk gets +2/-2 until end of turn.
When Mercurial Merfolk dies, draw a card.
Janneke's obsession with the mortal soul lead her to study humanity itself. Accounts would never be enough; she and her cohorts would need to experience society firsthand.
3/3
  • The Empty Throne of Feanav
Merfolk Looter

Merfolk Looter {1}{U}

Creature - Merfolk Rogue
{T}: Draw a card, then discard a card.
“You'd be surprised how many geniuses have died before their findings reached the shore.”
1/1
Merfolk Vandal
Shoreline Stormers

Merfolk Vandal {2}{U}

Creature - Merfolk Actor
Whenever Merfolk Vandal deals combat damage to a player, you may pay {U}. If you do, transform it.
While Rei ran over the surface, the rivers plotted their own course.
—Villains: The Musical
2/3
Card has other part: Shoreline Stormers
  • Villains: The Musical
Merfolk Visionary

Merfolk Visionary {3}{U}

Creature - Merfolk
Whenever Merfolk Visionary or another Merfolk creature you control enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/4
  • Aftermath
Merithyl, Nature's Embrace

Merithyl, Nature's Embrace {3}{G}

Legendary Creature - Elf Druid
Improve {1}{G/U} ({1}{G/U}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
You may play an additional land on each of your turns.
Wanderlust — At the beginning of your end step, if you control four or more differently named lands, you may draw a card.
3/4
  • Seasons of War
Merkurio's Opus

Merkurio's Opus {1}{U}{R}

Creature - Elemental Wizard
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Prowess
When Merkurio's Opus enters, if it was kicked, draw two cards, then discard two cards.
2/3
  • Tides of War
Merkurio's Prowess

Merkurio's Prowess {2}{U}

Instant
Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
“Don't worry, I'm pretty sure you did your best.”
—Merkurio Zellurys
  • Khaliz-Dorahn
Merkurio's Rebuttal

Merkurio's Rebuttal {2}{U}

Sorcery
Return target nonland permanent to its owner's hand.
Reprise {2}{U} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
  • Aftermath
Merthilios' Escort

Merthilios' Escort {4}{R}

Creature - Human Knight
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
When Merthilios' Escort motivates a creature, that creature gains first strike until end of turn.
4/1
  • Tides of War
Mervin's Armor

Mervin's Armor {R}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature you control deals combat damage to a player or planeswalker, you may attach Mervin's Armor to it.
Equip {4}
  • The Stage Presents: The Neverending Act