14928 cards found
Talent Pool

Talent Pool

Land
{T}: Add {C}.
{1}, {T}, Tap an untapped creature you control: Add mana equal to that creature's mana cost.
The lawless streets of Koras are the greatest places to find the actors for any plot.
  • Villains: The Musical
Talent Scout

Talent Scout {1}{W}{W}

Creature - Human Actor Scout
Whenever Talent Scout enters or dies, return target creature card with mana value 2 or less from your graveyard to your hand.
She sees talent where others see nothing.
2/1
  • Villains: The Musical
Tempus Fugit

Tempus Fugit {1}{U}

Sorcery
At the beginning of the next upkeep, untap all noncreature permanents you control and draw a card.
Exile Tempus Fugit.
“Seconds lapsed into minutes into hours into days, months, years. The watch ran empty, and in the end, all that was left was spent time.”
—Azamir, The Last Chronomancer
  • Storytime
Terror of Palta Gorge

Terror of Palta Gorge {4}{U}{U}

Creature - Leviathan
Protection from nonblue
Whenever Terror of Palta Gorge attacks, exile another target nonblue creature until Terror of Palta Gorge leaves the battlefield.
“As sharks swam past the Benthic Chamber, the pilots suddenly realized the situation was worse than expected.”
—Azamir, “Deepwater Surging”
4/4
  • Storytime
The Aether Lens

The Aether Lens {1}

Legendary Artifact
Your opponents play with their hands revealed.
Whenever you cast a spell with the same name as a card in an opponent's hand, draw two cards.
  • Storytime
The Dominomicon

The Dominomicon {5}

Legendary Artifact
{T}, Sacrifice X lands: Search your library for a nonland card with mana value X, cast it without paying its mana cost, then shuffle.
With every plane, the Dominomicon's pages rewrite themselves to suit their new home.
  • Villains: The Musical
The Knowledge Hub

The Knowledge Hub {4}

Legendary Artifact
At the beginning of your upkeep, reveal the top two cards of your library. An opponent chooses one. Put the chosen card into your hand and exile the other.
{4}, {T}: Put a card exiled with The Knowledge Hub into its owner's hand.
  • Storytime
The Lord of All Beyond

The Lord of All Beyond {5}{B}{B}{B}

Legendary Creature - Horror
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Whenever an opponent casts a spell, counter that spell unless they pay 5 life.
Just as he is our nightmare, we are his idlest daydream.
7/8
  • Storytime
The Start of Something

The Start of Something {W}

Enchantment
At the beginning of each end step, if you gained life this turn, put a +1/+1 counter on up to one target creature.
“She'd rebuilt the plane from rubble and shallow graves, and yet she craved more.”
—Azamir, “Dawn Of Hope”
  • Storytime
The Stranger's Play

The Stranger's Play {2}

Artifact
{T}: You may pay {0} rather than the mana cost of the next spell you cast this turn. Activate only if you have no cards in hand.
With every word, paranoia grows until the reader can do nothing else.
  • Villains: The Musical
The Urchin King
Performer of Ambition

The Urchin King

Legendary Creature - Human Noble Actor
(Color indicator: The Urchin King is black)
The Urchin King's power and toughness are each equal to the number of cards in all graveyards.
Sacrifice a creature: The Urchin King gains lifelink and indestructible until end of turn.
A slave turned king proved worse than those who had betrayed him.
*/*
Card has other part: Performer of Ambition
Theater Guard

Theater Guard {2}{W}

Creature - Elf Soldier
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
“I'm gonna need to see some tickets, or something worth my time.”
3/2
  • Villains: The Musical
Theater Mask

Theater Mask {2}

Artifact - Equipment
Equipped creature gets +1/+0 and can't be blocked.
Equip Actor creature {1}
Equip {3}
  • Villains: The Musical
Thunderous Applause

Thunderous Applause {1}{R}

Sorcery
Thunderous Applause deals damage to any target equal to the number of tapped creatures you control.
And as the curtain falls, not a single soul will be able to hold back.
  • Villains: The Musical
Tianyuren Skycharter

Tianyuren Skycharter {U}

Creature - Human Wizard
Flying
Tianyuren Skycharter has hexproof as long as you control a storied permanent. (Enchantments and legendary permanents are storied.)
“As the night began, he leapt up, carrying with him the silver crescent they had forged, and placed it in the sky.”
—Azamir, “The Moon Over Tianyu”
1/1
  • Storytime
Tidal Spite

Tidal Spite {U}

Sorcery
As an additional cost to cast this spell, tap any number of untapped storied permanents you control.
Return X target creatures to their owner's hand, where X is one plus the number of permanents tapped this way.
“In that moment, his rage and the ocean's were like one, and the waves rose with his hands.”
—Azamir, “Far From Home”
Time Cube

Time Cube {4}

Legendary Artifact
{16}, {T}: Time Cube gains “At the beginning of your end step, if it's not an extra turn, take three extra turns after this one” and loses this ability.
“You educated and stupid word animals can't fathom this greatest scientific math of creation!”
—Jen Rae, time cube cultist
  • Villains: The Musical
Timid Thunderhorn

Timid Thunderhorn {R}{G}

Creature - Beast
Whenever a creature you control enters, Timid Thunderhorn gets +X/+X until end of turn, where X is that creature's power.
Don't make any sudden movements. Or any slow ones. Really, it's best just to not move at all until it goes away.
2/2
  • Villains: The Musical
Titan Snare

Titan Snare {2}

Artifact
Spells with mana value 5 or greater can't be cast.
All greater artifice fell in the presence of the titan, until finally, nothing greater existed. Awed at its own majesty, the titan bowed to itself, and never moved again.
  • Villains: The Musical
Titan's Palace

Titan's Palace

Land
{T}: Add {C}{C}. Spend this mana only to cast spells with mana value 5 or greater.
“Where I came from, where I must return.”
—Azamir, “The Tale of the Wayward Titan”
Titan's Will

Titan's Will {3}{W}{W}

Enchantment
Nonstoried creatures lose all abilities and have base power and toughness 1/1. (Enchantments and legendary permanents are storied.)
“I did not like the shape of my destiny. I left my home before it could take me.”
—Azamir, “The Tale Of The Wayward Titan”
Tome of Loss

Tome of Loss {1}{W}

Legendary Artifact
{X}{X}{W}, {T}, Sacrifice Tome of Loss: Return each creature card with mana value X or less from your graveyard to the battlefield.
“There's this book in there that can fix me. I don't need anything else if I get that.”
—Mei Liva
  • Villains: The Musical 32 295
Tower Prowler

Tower Prowler {2}{B}{R}

Creature - Vampire Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature dies, target player discards a card.
3/3
  • Villains: The Musical
Trap Door

Trap Door {3}

Artifact
Whenever a creature attacks you or a planeswalker you control, that creature doesn't untap during its controller's next untap step.
  • Villains: The Musical
Treasury Keyper

Treasury Keyper {4}

Artifact Creature - Construct
Untap all other artifacts you control during each other player's untap step.
{T}: Untap another target permanent.
“The key opens no locks, but should open a lot of minds.”
—Artamo, vault keeper
2/2