5247 cards found
Bloodbraid Ritualist

Bloodbraid Ritualist {1}{B}

Creature - Human Shaman
{B}, Discard a card: Bloodbraid Ritualist gains indestructible until end of turn. Tap it.
At the beginning of your upkeep, you may have Bloodbraid Ritualist consume. If you do, draw a card. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
2/2
  • Alara
Bloodbriar Archdruid

Bloodbriar Archdruid {G}

Creature - Elf Druid
Trample
{T}, Sacrifice another creature: You gain 3 life.
Whenever another creature you control dies, put a +1/+1 counter on Bloodbriar Archdruid.
“Blood nourishes, and bones grow.”
1/2
  • Quest for the Roseblade
Bloodclaw Demon
Bloodthirsty Manticore

Bloodclaw Demon

Creature - Manticore Demon
(Color indicator: Bloodclaw Demon is black and red)
Flying, menace
Sacrifice a creature: Put two +1/+1 counters on Bloodclaw Demon. It gains indestructible until end of turn.
“It knows hunger. It is hunger.”
—Hayat
5/5
Card has other part: Bloodthirsty Manticore
  • Alkabah: The Rise of Soli
Bloodfiend Ravager

Bloodfiend Ravager {3}{R}{R}

Creature - Beast Horror
Flying, menace, haste
When Bloodfiend Ravager enters, it deals 2 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/3
  • Toll Midnight
Bloodfire Phoenix

Bloodfire Phoenix {2}{R}{R}

Creature - Phoenix
Flying, haste
{1}{R}{R}: Return Bloodfire Phoenix from your graveyard to the battlefield. Activate only if an opponent lost 3 or more life this turn.
3/3
  • Zero
Bloodguard's Hand

Bloodguard's Hand {3}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has lifelink.
Whenever equipped creature dies, if it wasn't a token, you may pay {3}. If you do, create a token that's a copy of that creature and attach Bloodguard's Hand to it.
Equip {3}
  • Glacia: Hail to the Queen
Bloodlash Caravan

Bloodlash Caravan {1}{B}{B}

Creature - Human Warrior
Sacrifice a creature: Put a +1/+1 counter on Bloodlash Caravan. Then if it's the only creature you control, it gains indestructible until end of turn.
“Humans don't stand a chance. We stand with the monsters.”
2/2
  • Survive the Night
Bloodleaf Tracker

Bloodleaf Tracker {G}

Creature - Elf Scout
{G}, {T}: Put a +1/+1 counter on Bloodleaf Tracker for each creature that entered this turn.
“Run all you want, but these woods and I keep no secrets from each other.”
1/1
Bloodshot Berserker

Bloodshot Berserker {1}{R}{R}

Creature - Centaur Berserker
Discard a card: Bloodshot Berserker gets +1/-1 until end of turn. Any player may activate this ability.
Many of the Qilan were happy to help the refugees coming from the Old World. Some would do anything to drive them back.
4/4
  • High Noon
Bloodstained Calamity

Bloodstained Calamity {X}{R}{R}

Sorcery
Align X (Choose modes with total ★ less than or equal to X. You may choose modes multiple times.)
• ★ — Bloodstained Calamity deals 1 damage to each creature, player, and planeswalker.
• ★★ — Return target instant or sorcery card from your graveyard to your hand. Exile Bloodstained Calamity.
• ★★★★★ — Bloodstained Calamity deals 10 damage to any target.
Bloodstone Halls

Bloodstone Halls

Land
Bloodstone Halls enters tapped unless you control two or more black and/or red permanents.
{T}: Add {B} or {R}.
  • Zero
Bloodsucking Pihuchen

Bloodsucking Pihuchen {B}{G}

Creature - Cockatrice Snake
Flying, deathtouch
When Bloodsucking Pihuchen enters, choose a nonland card name.
Whenever a permanent with the chosen name enters, each opponent loses 1 life and you gain 1 life.
1/3
  • Road to Carü Mapu
Bloodthirsty Manticore
Bloodclaw Demon

Bloodthirsty Manticore {2}{B}{R}

Creature - Manticore
Flying
{1}, Sacrifice a creature: Put a +1/+1 counter on Bloodthirsty Manticore. It gains indestructible until end of turn. Tap it.
Surpass {4}{B}{R} ({4}{B}{R}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
4/4
Card has other part: Bloodclaw Demon
  • Alkabah: The Rise of Soli
Bloodvenge Berserker

Bloodvenge Berserker {B}

Creature - Elf Berserker
Haste
Bloodvenge Berserker doesn't untap during its controller's untap step.
Once each turn, when an opponent is dealt damage by another source you control, you may untap Bloodvenge Berserker.
2/2
  • Quest for the Roseblade
Bloody Valentine

Bloody Valentine {1}{R}

Creature - Human
At the beginning of each player's end step, if they aren't horrific, Bloody Valentine deals 2 damage to that player. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“What else would go in a heart-shaped box?”
—“Valentine's Day”
2/2
  • Video Horror System
Blossoming Inspiration

Blossoming Inspiration {2}{G}{W}

Sorcery
For each Aura you control, create a token that's a copy of that Aura.
The miracle of spring is always breathtaking.
  • Worlds Away
Blossoming Verge

Blossoming Verge

Land
{T}: Add {C}.
{3}, {T}: Draw a card. Spend only mana produced by basic lands to activate this ability.
  • MSEM Masters Cube 2025
Blurry Counterpart

Blurry Counterpart {2}{U}{U}

Creature - Shapeshifter Illusion
You may have Blurry Counterpart enter as a copy of any creature on the battlefield.
Mirage {1}{U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
0/0
Board

Board {W}

Instant
Target creature gets +2/+2 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Sword
Bogborn Charger

Bogborn Charger {1}{R}

Creature - Devil
Whenever another creature you control enters, you may have it gain haste. If you do, return it to its owner's hand at the beginning of the next end step.
“I was raised as a weapon, that knew naught but aggression...”
2/2
Bogborn Exorcist

Bogborn Exorcist {1}{R}

Creature - Devil Cleric
Menace
When Bogborn Exorcist enters, you may discard a card. When you do, exile target instant or sorcery card with mana value 3 or less from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost.
2/2
  • Eralou
Bogclaw Swarm

Bogclaw Swarm {2}{B}

Enchantment
At the beginning of your upkeep, you may pay 3 life. If you do, create a 2/1 red Lizard creature token with frenzy 2. (Whenever it attacks and isn't blocked, it gets +2/+0 until end of turn.)
Traveling through the mires is a death sentence to the unscaled.
  • Ophorio
Bolstered Stockpiles

Bolstered Stockpiles {2}{W}{W}

Enchantment
Each creature you control gets +1/+1 for each permanent attached to it.
Tharanos granted Batrest the opportunity to replenish his arsenal after the Tideshift. The Fellor had never seen such impressive crafts in his life.
  • Aftermath
Bomb Juggler

Bomb Juggler {2}{R}

Creature - Goblin
Damage can't be prevented.
At the beginning of your upkeep, Bomb Juggler deals 3 damage to target player chosen at random.
“I don't do it because I'm good at it, I do it because it's fun.”
2/2
  • Tides of War
Boneyard Pass

Boneyard Pass

Land
Boneyard Pass enters tapped unless you control a basic land.
{T}: Add {W} or {B}.
Both Abzan convoys and Mardu cavalries lay claim to the stable passage of the Salt Road.