2040 cards found
Endless Walc

Endless Walc {4}{R}{R}

Creature - Elemental Reflection
Menace
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
4/4
Enduring Charge

Enduring Charge {2}{R}

Creature - Elemental
Menace
Whenever you cast a noncreature spell, Enduring Charge gets +1/+1 until end of turn.
The power plant held more secrets than Masaru could have predicted...
2/2
  • Monsters of Chikyu
Enduring Memory

Enduring Memory {1}{G}

Sorcery
As an additional cost to cast this spell, reveal a sorcery card from your hand or pay {2}.
Return target card from your graveyard to your hand.
  • Ophorio
Energize

Energize {1}{R}

Sorcery
Energize deals 3 damage to any target.
Catalyze. (The next spell you cast this turn costs {1} less to cast.)
  • Oirohpo
Enlightened Lizard

Enlightened Lizard {3}{U}{U}

Creature - Lizard Wizard
Flash
When Enlightened Lizard enters, counter target noncreature spell.
3/3
Enlightened Sigil

Enlightened Sigil {3}

Artifact
As Enlightened Sigil enters, choose a card type.
Spells you cast of the chosen type cost {1} less to cast.
Years of experience, crystallized.
Ensouler of Blades

Ensouler of Blades {2}{U}{U}

Creature - Dwarf Artificer
{1}: Target Equipment becomes a colorless 3/3 Construct artifact creature until end of turn. (Equipment that's a creature can't equip a creature.)
{2}{U}{U}, {T}: Return target artifact card from your graveyard to your hand.
3/2
  • Oirohpo
Entelan Contact

Entelan Contact {U}{R}{W}

Creature - Human Advisor
Whenever you make first contact, exile the top card of your library. You gain life equal to its mana value. You may play that card until the end of your next turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
2/3
  • Karina's Explorations
Entelan Duelist

Entelan Duelist {1}{U}{R}

Creature - Human Wizard
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Entelan Duelist.
{2}{U}{R}, Remove two +1/+1 counters from Entelan Duelist: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
“I'd rather lose than win without style.”
2/2
  • Karina's Explorations
Entelan Idealist

Entelan Idealist {W}

Creature - Human Wizard Scout
Whenever you make first contact, Entelan Idealist gets +2/+2 until end of turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
“Shaidosta, extraplanars, why does it matter? We're all in this together, let's act like it.”
0/1
  • Karina's Explorations
Envious Nereid

Envious Nereid {3}{R}

Creature - Merfolk
{T}: Envious Nereid deals 1 damage to target creature and 1 damage to that creature's controller.
The love of a nereid is nearly indistinguishable from its hatred.
2/2
  • Novea
Epic Confrontation

Epic Confrontation {1}{G}

Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
No story is complete without a good fight. No one ever said it had to be a fair fight.
  • Villains: The Musical
Epic Encounter

Epic Encounter {1}{G}

Sorcery
You may reveal a legendary card you own from outside the game and put it into your hand. Exile Epic Encounter.
Escyf, Fallen Sundancer

Escyf, Fallen Sundancer {4}{W}{W}

Legendary Creature - Nymph
All damage that would be dealt to you is dealt to Escyf, Fallen Sundancer instead.
Whenever Escyf perseveres, put a +1/+1 counter on it. (A creature perseveres when it survives damage.)
“I have sought my star to the ends of the earth. If you must call my devotion abandon, so be it.”
2/5
  • Novea
Essence Inversion

Essence Inversion {1}{B}

Instant
If a spell or ability would cause its controller to draw a card this turn, that player discards a card instead.
If a player would gain life this turn, that player loses that much life instead.
  • Ophorio
Essence Scatter

Essence Scatter {1}{U}

Instant
Counter target creature spell.
“You stole Ema away without giving us a chance to fight back. Now you get to see how it feels.”
—Sanaito
Essence Weaver

Essence Weaver {1}{W}

Creature - Reflection Rebel
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Creature tokens you control have lifelink.
Hope brings strength, especially to those who survive on hope alone.
1/1
  • Oirohpo
Eternal Nightwalker

Eternal Nightwalker {3}{B}{B}

Creature - Vampire Shaman
Lifelink
Revive {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Oirohpo
Eternal Orrery

Eternal Orrery {4}

Artifact
Once each turn, you may activate an additional loyalty ability of a planeswalker you control any time you could cast an instant.
Each aetherborn that carries the spark adds new planes to the whirring model.
  • Sparks of a Multiverse
Eternal Reactor

Eternal Reactor

Land
{T}: Add {C}. Put a fusion counter on Eternal Reactor.
{2}, {T}: Add {C} for each fusion counter on Eternal Reactor.
  • Worlds Away
Eternal Scout

Eternal Scout {G}

Creature - Elf Scout
Whenever Eternal Scout attacks, untap each other creature you control.
“I never thought the elves were that different from us. Not until I saw how well the shadows treated them, at least.”
—Calamity Rose
1/1
  • High Noon
Eternity Map

Eternity Map {1}{G}

Sorcery - Adventure
Search your library for a land that doesn't have the same name as a land you control, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Cartographer's Step
  • Karina's Explorations
Eternity Pendant

Eternity Pendant {3}

Artifact
{T}, Pay 1 life: Put a charge counter on Eternity Pendant.
If you would lose the game, instead your life total becomes equal to the number of charge counters on Eternity Pendant, then put Eternity Pendant on top of its owner's library.
  • Villains: The Musical
Ether

Ether {2}

Artifact
The first spell you cast each turn costs {1} less to cast.
“The monsters can be called back like summons, but only for a short while. They are living creatures like any other, and need food, water, and medicine just the same.”
—Karina Oblay, field notes
  • Monsters of Chikyu
Even Death May Die

Even Death May Die {3}{B}{G}

Instant
Primal {5}{B}{G} (During your turn, you may cast this spell for {5}{B}{G} instead of playing a land.)
Whenever a permanent is put into a graveyard this turn, return it to the battlefield under your control at the beginning of the next end step. If you cast this spell for its primal cost, destroy target permanent.
  • Novea