3649 cards found
Chiseled Familiar

Chiseled Familiar {2}{W}

Artifact Creature - Fox
When Chiseled Familiar enters, draw a card.
Sacrifice Chiseled Familiar: You gain 2 life.
Artisans and artificers descended from farmers favor the vestige of Lijing, recalling the fields her steps blessed.
2/2
Chochin the Silent Moth

Chochin the Silent Moth {2}{W}

Legendary Creature - Human Samurai
{T}: Target creature loses all abilities until end of turn. Exile Chochin the Silent Moth and that creature.
“...”
— Chochin the Silent Moth
1/1
  • Path of Shadows
Choir of the Lost

Choir of the Lost {1}{W/B}{W/B}

Sorcery
As an additional cost to cast this spell, discard a card.
Create three 1/1 black Spirit creature tokens with flying.
Not all ancestors desire to protect.
  • The Unraveling
Choking Despair

Choking Despair {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
Mirage—{B}, Discard a card. (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Kaleidoscope
Chromatic Lantern

Chromatic Lantern {3}

Artifact
Lands you control have “{T}: Add one mana of any color.”
{T}: Add one mana of any color.
“There are not more than five elements, yet in combination they evoke more life than can ever be contained.”
—Master Tzu, Martial Artisan
Chronal Echo

Chronal Echo {2}{U}

Creature - Spirit Horror
Flying
{2}{U}: Until end of turn, target creature has your choice of base power and toughness 1/1 or 4/4 until end of turn. Activate only outside of combat.
“After so many iterations, it's no wonder things are getting weird—well, weirder.”
—Rowena Bishop
2/3
  • Toll Midnight
Chronic Traitor

Chronic Traitor {2}{B}

Creature - Human Rogue
When Chronic Traitor enters, each player sacrifices a creature. If Chronic Traitor's paranoia cost was paid, each player sacrifices two creatures instead.
Paranoia {2}{B}{B} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
2/1
  • Kaleidoscope
Chronovore Clock

Chronovore Clock {3}

Artifact
Whenever a player casts a spell, put a time counter on Chronovore Clock. Then if there are ten or more time counters on it, remove all time counters from it and end the turn.
When it stops, the world stops with it.
  • Villains: The Musical
Chronowing Phoenix

Chronowing Phoenix {1}{R}{R}

Creature - Phoenix
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If Chronowing Phoenix would die while it had no time counters on it, instead exile it, then return it to the battlefield.
3/3
  • Aftermath
Churner of Souls

Churner of Souls {2}{G}

Creature - Spirit Warlock
Death knell — Add {G}. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
{W}{B}{G}: Trigger a death knell of target permanent you control.
1/1
  • Karina's Explorations
Ciel, the Raider King

Ciel, the Raider King {B}{R}{G}

Legendary Planeswalker - Ciel
[+2]: You may sacrifice a permanent or discard a card. If you do, draw a card.
[–X]: Return target creature card with mana value X or less from your graveyard to the battlefield.
[–8]: You get an emblem with “Whenever a permanent you control dies, return a permanent card with lesser mana value from your graveyard to the battlefield.”
Loyalty:
3
Citadel Bagworm

Citadel Bagworm {2}{B}

Creature - Insect
Citadel Bagworm gets +0/+1 for each card in your graveyard.
{B}, Discard a card: Switch Citadel Bagworm's power and toughness until end of turn.
2/2
  • Monsters of Chikyu
Civilization's Cost

Civilization's Cost {2}{R}

Instant
Civilization's Cost deals damage to each player equal to the number of nonbasic lands that player controls.
Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Claim for Civilization

Claim for Civilization {1}{G}{W}

Sorcery
Search your library for a basic land card and put that card onto the battlefield, then shuffle.
{5}{G}{W}, Exile Claim for Civilization from your graveyard: Create a 6/6 colorless Golem artifact creature token. Activate only as a sorcery.
  • Discoveries of Akieva
Clairvoyant Mage

Clairvoyant Mage {2}{U}

Creature - Human Wizard
When Clairvoyant Mage enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/2
  • Khaliz-Dorahn
Clashborn Stormling

Clashborn Stormling {2}{U}

Creature - Elemental
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Even though Savrios was able to prevent the clashes from destroying them, he couldn't stop the creature that emerged from them.
2/3
  • Aftermath
Claustrophobia

Claustrophobia {1}{U}{U}

Enchantment - Aura
Enchant creature
When Claustrophobia enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Dark Seas of Shiryen
Clear Shot

Clear Shot {2}{G}

Instant
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
A single shot is all it takes to end even a lifetime of experience in battle.
  • Feanav: The Apothecary's Progress
Clever Infiltrator

Clever Infiltrator {2}{U}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, Clever Infiltrator gets +2/+0 until end of turn and can't be blocked this turn.
“Knowledge always finds its way around all obstacles.”
0/3
  • Khaliz-Dorahn
Climbing the Oldest Mountain

Climbing the Oldest Mountain {2}{G}

Enchantment - Road
When Climbing the Oldest Mountain enters, draw a card, then choose a card name.
Whenever a creature you control with the chosen name deals combat damage to a player, put two +1/+1 counters on it.
“Sami found an abandoned Caica estate that Phyrexia didn't care for. Here I will find the way home.”
— Millaray Antillanca
  • Road to Carü Mapu
Cling to Undeath

Cling to Undeath {2}{B}

Sorcery
Create a 2/2 black Zombie creature token.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
“Immortality demands utmost desperation.”
—Grazol Droth, lich lord of Unx
  • Alara
Clinging Mire

Clinging Mire {2}{B}

Instant
Target creature gets -4/-4 until end of turn.
Once you've wandered into the northern marshes, there's only one way back out.
  • Oirohpo
Clipped Seer

Clipped Seer {2}{G}

Creature - Bird Mystic
Whenever you cast a noncreature spell, you may shuffle target card an opponent owns in exile into its owner's library.
They can take your wings, but your fate is always your own.
3/1
  • Ophorio
Cloak of the Exiled

Cloak of the Exiled {3}

Artifact - Equipment
Equipped creature has hexproof. (That creature can't be the target of spells or abilities your opponents control.)
Equip {0}
  • A Tourney at Whiterun
Close Escape

Close Escape {2}{U}

Sorcery
Target creature gets +2/+0 until end of turn and can't be blocked this turn.
The group ran as far away from the Deadlands as they could, knowing their lives depended on it.
  • Aftermath