14928 cards found
The Flock Arrives

The Flock Arrives {4}{W}{U}{B}

Sorcery
Destroy all nonland permanents. Draw a card for each card type among cards in graveyards.
No one knows where they came from, nor what they want—only that wherever they go, destruction follows.
  • Sparks of a Multiverse
The Forgotten

The Forgotten {2}{U}

Legendary Planeswalker
[+1]: Create a 0/1 blue Illusion creature token.
[–2]: Put target creature on top of its owner's library.
[–6]: You get an emblem with “Whenever you draw a card, target opponent mills six cards.”
Loyalty:
2
  • Sparks of a Multiverse
The Frontier Beckons

The Frontier Beckons {2}{G}

Enchantment
While searching your library, you may play basic land cards from your library.
You may play an additional land each turn.
The second breach opened the Zadyk, a perilous frontier that called to adventurers and outcasts alike.
The Future is Unlimited

The Future is Unlimited {4}{U}{U}

Enchantment
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
As long as your main library has ten or fewer cards in it, you may cast spells without paying their mana costs.
“I've had a vision, almost like a prophecy...”
—Remi Amber, Slyten Specialist
  • Animus Vox
The Grand Simurgh

The Grand Simurgh {W}{U}{B}{R}{G}

Legendary Creature - Chimera
Flying
When you cast The Grand Simurgh, search your graveyard and the top five cards of your library for any number of nonlegendary creature cards with total mana value 5 or less and put those cards onto the battlefield, then shuffle.
5/5
The Great War Ends

The Great War Ends {3}{W}{W}

Sorcery
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
If you're in a renaissance, you may have up to one target creature or planeswalker gain indestructible until end of turn.
Destroy all creatures and planeswalkers.
  • Nangjiao In Bloom
The Great Work Continues

The Great Work Continues {G}

Legendary Enchantment
Cards in your hand have lifecycle {3}.
{2}{G}, Sacrifice four creatures: Create two tapped 4/4 green Chimera creature tokens.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
After Wormwood, alchemists tried a new path to life: simple elementals rearranged into chimeras.
  • The Empty Throne of Feanav
The Heart-hardened

The Heart-hardened {B}{R}

Legendary Creature - Fox Warrior
First strike
Whenever The Heart-hardened or another creature you control dies, each opponent loses 1 life. If this is the third time this ability has resolved this turn, you draw three cards and you lose 3 life.
“Snow-fur, Water-mover, Leaf-dancer... Your titles may be given away, but you souls will always be with me. I will fight for you.”
2/2
  • MSEM Masters Cube
The Hewitt Brothers

The Hewitt Brothers {4}{G}{G}

Legendary Creature - Horror
Trample
Whenever a creature you don't control dies, you gain 2 life.
Whenever you gain life, put that many +1/+1 counters on target creature you control.
“Get ‘im up already, you layabout. We'll be eatin' good tonight.”
—“Farmhouse Massacre”
4/4
  • Video Horror System
The High Prairies

The High Prairies

Legendary Land
Vanishing 5
The High Prairies enters tapped.
{T}: Add one mana of any color.
The Highest Stakes

The Highest Stakes {2}{R}

Instant
Target opponent may have The Highest Stakes deal 4 damage to them. If that player doesn't, you draw two cards.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
The Imperial Collection

The Imperial Collection {2}

Legendary Artifact
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{3}, {T}: Create a colorless Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}. Attach that token to a creature you control.
  • Tales of Old Jidai
The Infinite Calls to Marva

The Infinite Calls to Marva {3}{U}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Flash
Draw three cards.
You may cast a spell with mana value less than or equal to the number of lore counters on The Infinite Calls to Marva from your hand without paying its mana cost.
  • The Stage Presents: The Neverending Act
The Issbarrens

The Issbarrens

Legendary Land
{T}: Add {C}.
{2}, {T}: Prevent all combat damage target creature would deal this turn.
The Knowledge Hub

The Knowledge Hub {4}

Legendary Artifact
At the beginning of your upkeep, reveal the top two cards of your library. An opponent chooses one. Put the chosen card into your hand and exile the other.
{4}, {T}: Put a card exiled with The Knowledge Hub into its owner's hand.
  • Storytime
The Last Hunt

The Last Hunt {X}{G}

Sorcery
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
Create an X/X green Beast creature token. Each opponent creates three 1/1 white Citizen creature tokens.
  • Harvest Festival
The Locus of Sorrows

The Locus of Sorrows {2}{W}{B}{G}

Legendary Creature - Spirit Warlock
First strike, trample
Death knell — Return a permanent card with mana value less than X from your graveyard to the battlefield, where X is the mana value of the last creature that died this turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
5/3
  • Karina's Explorations
The Lonely Hunter

The Lonely Hunter {2}{G}

Legendary Creature - Possum Cat
Deathtouch, hexproof from non-Adventure
Whenever a creature dealt combat damage by a creature you controlled this turn dies, draw a card.
2/3
Card has other part: Apex Predator
  • Karina's Explorations
The Lord of All Beyond

The Lord of All Beyond {5}{B}{B}{B}

Legendary Creature - Horror
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Whenever an opponent casts a spell, counter that spell unless they pay 5 life.
Just as he is our nightmare, we are his idlest daydream.
7/8
  • Storytime
The Magistrate

The Magistrate {4}{G}{G}{G}

Legendary Creature - Avatar
Convoke (Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Protection from noncreatures
When The Magistrate enters, judge each creature that convoked it. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
7/7
  • MSEM Masters Cube
The Marquess Devonport
The Branded Usurper

The Marquess Devonport {1}{R}

Legendary Creature - Human Noble
Haste
Whenever The Marquess Devonport attacks, it deals 2 damage to you.
Attain {5}{R} ({5}{R}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
3/3
Card has other part: The Branded Usurper
  • The Empty Throne of Feanav
The Mind Falters

The Mind Falters {B}

Sorcery - Revelation
Target player discards a card and gets a poison counter.
Coalesce {4}{B}{B} (You may cast this from your graveyard for {4}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
4/7
The Mistake
Animus, Life's Mystery

The Mistake {2}

Legendary Creature
As The Mistake enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Unveil {5} ({5}: Transform this. Unveil only as a sorcery.)
1/2
Card has other part: Animus, Life's Mystery
  • Feanav: The Apothecary's Progress
The Moon Rises

The Moon Rises {1}{B}

Enchantment
When The Moon Rises enters, exile all opponent's graveyards.
At the beginning of your upkeep, each opponent loses 1 life.
  • Imperial Legacies
The Nascent Godling
Menna, Servant to None

The Nascent Godling

Legendary Planeswalker - Menna
[+1]: Add {W}{U}{B}{R}{G}.
[–1]: Exile the top three cards of your library. Until end of turn, you may play cards exiled with this permanent.
[–3]: Create a 5/5 Archon creature token that's all colors and has flying and “When this creature enters, it deals 5 damage to any target.”
Card has other part: Menna, Servant to None
  • MSEM Masters Cube