14561 cards found
Griefless Widow

Griefless Widow {3}{B}

Creature - Human Wizard
Menace
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“Either the Conways hold more contempt than grief, or they are truly not themselves.”
—Lettie Wormwood
4/4
  • The Empty Throne of Feanav
Grieved Outburst

Grieved Outburst {2}{R}

Instant
This spell costs {2} less to cast if a permanent you controlled left the battlefield this turn.
Target creature gets +3/+0 and gains trample until end of turn.
Revenge would cost him everything, but he had nothing left to lose.
  • Villains: The Musical
Grieving Process

Grieving Process {1}{W}{B}

Enchantment - Aura Curse
Enchant player
Death knell — Enchanted player loses 1 life and you gain 1 life. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Whenever a creature you control dies, enchanted player chooses a death knell ability of a permanent you control. Trigger that ability.
  • Karina's Explorations
Grieving Revenant

Grieving Revenant {3}{R}{R}

Creature - Angel Berserker
Flying, haste
Whenever Grieving Revenant attacks, it deals 1 damage to each other creature you control.
Weeping bloody tears, the last of the angels exact their revenge on an innocent world.
4/4
  • Descent from the Highlands
Grievous Buccaneer

Grievous Buccaneer {2}{U}

Creature - Human Pirate
When Grievous Buccaneer enters, it voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Grievous Buccaneer phases in, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2/3
  • Dark Seas of Shiryen
Griffin Country

Griffin Country {1}{U}

Enchantment
Griffin Country enters with a feather counter on it.
Creatures with flying you control get +1/+1.
{U}, Remove a feather counter from Griffin Country: Put a flying counter on target creature you control.
{2}{U}, Remove a feather counter from Griffin Country: Search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
  • Quest for the Roseblade
Griffin Skycaller

Griffin Skycaller {4}{W}

Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Griffin Skycaller enters, target creature you control gets +1/+1 and gains flying until end of turn.
3/3
  • Tides of War
Griffling

Griffling {W}

Creature - Griffin
Flying, lifelink
Dwarves in the North Ward nurture griffins from tiny chicks to great allies.
1/1
  • Dark Seas of Shiryen
Grifter's Diversion

Grifter's Diversion {1}{R}

Sorcery
As an additional cost to cast this spell, tap an untapped artifact or creature you control.
Up to three target creatures can't block this turn.
“And what I'm telling you is this land has a fortune in ancient devices buried under it, ready to explode at the slightest disturbance!”
  • Rail War
Grim Armory

Grim Armory {1}{W}

Enchantment
Whenever a creature dies, put a +1/+1 counter on Grim Armory.
Whenever a creature you control enters, you may move a +1/+1 counter from Grim Armory onto it.
“I remember when I lost my mind. There was something so pleasant about that place.”
—Marcello Vitale, AOSE Turncoat
Grim Bastion

Grim Bastion

Land
As Grim Bastion enters, you may pay 2 life. If you don't, Grim Bastion enters tapped.
{T}, Sacrifice Grim Bastion: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Grim Botanist

Grim Botanist {1}{B}{G}

Creature - Human Druid
When Grim Botanist enters, create a 1/1 green Saproling creature token.
Whenever a nontoken creature you control dies, populate. (Create a token that's a copy of a creature token you control.)
2/2
  • MSEM Masters 2021
Grim Bounty

Grim Bounty {2}{B}{B}

Sorcery
Destroy target creature or planeswalker. Create a Treasure token.
Lizhao and his brood were given two options—comply with the ceasefire, or be hunted and slaughtered in the streets.
  • Nangjiao In Bloom
Grim Courtyard

Grim Courtyard

Land
{T}, Sacrifice Grim Courtyard: Search your library for a Swamp or Forest card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Grim Festivities

Grim Festivities {3}{B}{B}

Enchantment
When Grim Festivities enters or at beginning of your upkeep, you may return a creature card from your graveyard to the battlefield under your control. If you do, each opponent may return a creature card from their graveyard to their hand.
  • Eralou
Grim Gravetender

Grim Gravetender {1}{G}

Creature - Human Citizen
Whenever another Citizen you control dies, you gain 2 life.
{2}{B}, Exile a Citizen card from your graveyard: Each opponent loses 2 life.
1/3
  • Plagues of Fretport
Grim Necromancer

Grim Necromancer {B}

Creature - Human Warlock
{B}, {T}, Exile two cards from your graveyard: Create a 1/1 white Spirit creature token with flying.
“Fools dig for bones, flesh, or steel. Death's real treasure lies beyond this mortal coil.”
1/1
  • Seasons of War
Grim Procession

Grim Procession {3}{B}

Enchantment
When Grim Procession enters, create two 2/2 black Zombie creature tokens.
{2}{B}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
The Returned cobble together fragments of their lives: possessions, family, and culture—built from leftover scraps and half-memories.
  • Theros Triumphant
Grim Recruitment

Grim Recruitment {3}{B}

Sorcery
Target player sacrifices a creature. Create a tapped 2/2 black Zombie creature token.
“Don't worry. You're on the winning side now.”
—Rallios, Heir to the Evil One
  • Khaliz-Dorahn
Grim Scythe

Grim Scythe {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip {2}
A tool of harvest makes for a poor weapon, but a powerful casting focus.
  • Feanav: The Apothecary's Progress
Grim Slums

Grim Slums

Land
{T}, Pay 1 life: Add {B} or {R}.
{1}, {T}, Sacrifice Grim Slums: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • The Land Bundle
Grim Sower

Grim Sower {3}{G}{G}

Creature - Faerie Druid
Whenever another nonland creature you control dies, return it to the battlefield tapped with a sapling counter on it. It becomes an Animus land named Bitter Hazel, loses all other card types, and gains “{T}: Add {G}” and “Pay this card's mana cost: This land becomes a creature until end of turn. It's still a land.”
3/4
  • The Empty Throne of Feanav
Grim's Warchest

Grim's Warchest {2}

Artifact
{2}, {T}: Create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
{W}{U}{B}{R}{G}, {T}, Sacrifice Grim's Warchest: Exile target creature.
“Money can buy anything in Dawson's world. Even you.”
—Grim
  • Elmare: Into the Abyss
Grim, Dawson's Vassal

Grim, Dawson's Vassal {2}{W}{B}

Legendary Creature - Merfolk Assassin
Flash
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
When Grim enters, if you sacrificed a permanent this turn, exile target tapped creature.
3/2
  • Elmare: Into the Abyss
Grin, Scourge of Goresand

Grin, Scourge of Goresand {1}{R}{R}

Legendary Creature - Human Berserker
Whenever Grin, Scourge of Goresand attacks, when you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3