5738 cards found
Venom Infusion

Venom Infusion {R}

Instant
Target creature gets +2/-2 and gains first strike until end of turn.
Sand asp venom provides you with a jolt of energy and wanton fury, provided you survive the bite.
  • Al Tabaq
Venom Loop

Venom Loop {G}

Artifact - Equipment
Equipped creature gets +1/+0.
Equipped creature has deathtouch as long as it's attacking.
Equip {1}
“Everything is dangerous if you know how to use it, or don't know how to respect it.”
—Irbek, crocodile hunter
  • Karina's Explorations
Venomclaw Skitterer

Venomclaw Skitterer {3}{G}

Creature - Insect
Trample
Whenever a creature dies, put a +1/+1 counter on Venomclaw Skitterer. You gain 1 life.
“Olten has some areas that I suspect will never be settled due to the wildlife. This forest will be the last of the wilds.”
—Dr. Yulius
2/2
  • Love Song
Venomous Haploc

Venomous Haploc {3}{G}{G}

Creature - Lizard
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Whenever Venomous Haploc becomes blocked, other creatures you control gain deathtouch until end of turn.
3/3
  • Ophorio
Venomsilk Recluse

Venomsilk Recluse {3}{G}

Creature - Spider
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/3
  • K15 Core Set
Venomtongue Archer

Venomtongue Archer {5}{G}

Creature - Human Archer
Reach
Whenever Venomtongue Archer deals damage to a creature, put that many -1/-1 counters on that creature.
2/4
  • Plagues of Fretport
Venwyn, the Dragon's Fang

Venwyn, the Dragon's Fang {2}{R}

Legendary Creature - Human Dragon Warrior
Flying, haste
Venwyn, the Dragon's Fang can't block.
At the beginning of combat on your turn, you may pay {1}{R/G}. If you do, create a token that's a copy of target creature you control with mana value 3 or less, except it's not legendary and has haste. Exile that token at end of combat.
2/2
  • Seasons of War
Verdant Bluff

Verdant Bluff

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R} or {G}.
  • Harvest Festival
Verdant Cloak

Verdant Cloak {G}

Enchantment - Aura
Enchant creature
Enchanted creature has “{T}: Add one mana of any color. Put a +1/+1 counter on this creature.”
  • Descent from the Highlands
Verdant Curtain Caretaker

Verdant Curtain Caretaker {2}{G}

Creature - Construct Druid
Whenever Verdant Curtain Caretaker enters or attacks, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
3/2
  • The Stage Presents: The Neverending Act
Verdant Curtain Mascot

Verdant Curtain Mascot {1}{G}

Creature - Construct Boar
When Verdant Curtain Mascot enters, choose one —
• You gain 2 life.
• Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
1/3
  • The Stage Presents: The Neverending Act
Verdant Curtain Naturalist

Verdant Curtain Naturalist {3}{G}

Creature - Construct Scout
When Verdant Curtain Naturalist enters, you gain 3 life.
{T}: Add one mana of any color.
“People say the world's a stage, and yet they leave its wildest stories untold.”
3/3
  • The Stage Presents: The Neverending Act
Verdant Curtain Prodigy

Verdant Curtain Prodigy {1}{G}

Creature - Construct Actor
Auditioning for a color causes you to create a 1/1 colorless Construct Actor creature token, then create one of the audition's Role tokens.
3/2
  • The Stage Presents: The Neverending Act
Verdant Druid

Verdant Druid {2}{G}

Creature - Human Druid
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{2}{G}: Reveal the top three cards of your library. You may put a creature card from among them on top. If you're in a renaissance, put it into your hand instead. Put the rest on the bottom of in any order.
3/2
  • Nangjiao In Bloom
Verdant Expanse

Verdant Expanse {1}{G}{G}

Enchantment
You may play an additional land on each of your turns.
Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Verdant Haven

Verdant Haven {2}{G}

Enchantment - Aura
Enchant land
When Verdant Haven enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Haven is a place where nothing ever happens.
Verdant Renewal

Verdant Renewal {2}{G}

Sorcery
Return target permanent card from your graveyard to your hand. If a card with a mana ability was returned to your hand this way, add three mana of any one color.
“We are all of the same world. Connected in ways we cannot even fathom.”
— Skeul, Transnaturalist
  • Worlds Away
Verdant Sanctuary

Verdant Sanctuary {1}{G}

Enchantment
You may play basic land cards you own from outside the game.
Some say nothing is sacred. Nature provides evidence to the contrary.
Verdant Trauma

Verdant Trauma {3}{G}{G}

Instant
Reveal the top thirteen cards of your library. For each permanent type, you may put a card of that type revealed this way into your hand. Put the rest into your graveyard. (The permanent types are creature, land, artifact, enchantment and planeswalker.)
Verdurous Growth

Verdurous Growth {1}{G}

Instant
Target creature gets +3/+3 and gains trample until end of turn.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
Simul's skill in biomancy had grown with experience—and by Feanav, she had grown a variety of creatures fit for any confrontation.
  • The Empty Throne of Feanav
Verdurous Herald

Verdurous Herald {2}{G}

Creature - Treefolk
{4}{G}, Discard a card: Reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest into your graveyard.
Wishing to explore but confined by their roots, the trees brought the world to them.
3/2
  • Dark Seas of Shiryen
Verendas Brawler

Verendas Brawler {G}{G}

Creature - Elf Warrior
Remove a +1/+1 counter from a creature you control: Regenerate Verendas Brawler. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
3/1
  • Zero
Verendas Spiritwalker

Verendas Spiritwalker {2}{G}

Creature - Elf
When Verendas Spiritwalker enters, you may put a +1/+1 counter on target creature.
1/2
  • Zero
Versatility

Versatility {2}

Enchantment
Codex — Heraldry; Whimsy; Villainy; Creativity; Brutality. (As this enters, conjure its contents into a shuffled face-up additional library.)
You may spend mana as though it were mana of any color to cast this codex's contents.
Spells you cast are all colors.
“Zero is... complicated, she's mooostly on our side?”
—Karina
  • Karina's Explorations
Verse of Fire

Verse of Fire {1}{R}

Instant
Verse of Fire deals 2 damage divided as you choose among up to two targets.
The Pyresong is weeks long, and more than one verse is dedicated to the flames of glory.
  • Descent from the Highlands