14930 cards found
Coincutter Fence

Coincutter Fence {3}{U}

Creature - Human Rogue
When Coincutter Fence enters, starting with you, each player may create a 2/1 red Rogue creature token with “This creature can't block.” For each opponent that does, create a Treasure token.
2/3
  • Seasons of War
Comfortable Commoner

Comfortable Commoner {3}{U}

Creature - Bird Citizen
Flying
At the beginning of each opponent's end step, if you drew a card this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
2/3
  • Ophorio
Creeping Pianist

Creeping Pianist {2}{U}

Creature - Human Bard
Harmony — Target player mills four cards.
When Creeping Pianist enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/3
  • Eralou
Disgruntled Student

Disgruntled Student {2}{U}

Creature - Human Wizard
Vigilance
Whenever Disgruntled Student deals combat damage to a player, scry 2.
“I've never been this overworked.”
—Clarise, first year
2/3
  • Riddles of Revio
Dispossessed Noble

Dispossessed Noble {3}{U}

Creature - Human Noble
Defender
When Dispossessed Noble enters, draw a card.
2/3
  • Plagues of Fretport
Embodiment of Heavens

Embodiment of Heavens {4}{U}

Creature - Elemental Wizard
Flying
Other Elementals you control get +0/+1 and have flying.
It soars the skies with the strength of a hundred winds.
2/3
  • Khaliz-Dorahn
Enduring Rockshell

Enduring Rockshell {2}{U}

Creature - Turtle
{U}: Enduring Rockshell gets -1/+1 until end of turn.
Whenever Enduring Rockshell perseveres, draw a card, then discard a card. (A creature perseveres when it survives damage.)
2/3
  • Surging Tide
Eternal Servant

Eternal Servant {3}{U}

Creature - Spirit
Flash
Flying
Miss Conway's servants presented her with the day's outfit: A necklace that would steal glances, a dress that would steal hearts, and a bonnet that would steal her mind.
2/3
  • The Empty Throne of Feanav
Filigree Drake

Filigree Drake {3}{U}

Artifact Creature - Drake
Flying
Whenever another artifact you control enters, Filigree Drake gets +1/+1 until end of turn.
2/3
Focused Apprentice

Focused Apprentice {2}{U}

Creature - Human Wizard
Sacrifice a creature: Harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top in any order.
“I don't have time for friends.”
2/3
  • Arcanum Academia
Gleaming Rider

Gleaming Rider {3}{U}

Creature - Elf Spirit Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Gleaming Rider envisions an instant or sorcery card, target creature becomes a 5/5 Elk Spirit until end of turn.
2/3
  • High Noon
Gliding Serpent

Gliding Serpent {3}{U}

Creature - Drake
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
The scales of the sky serpents far surpass the beauty of those of the seadragons, and they prove much more difficult to catch.
2/3
  • Goliaths of Nangjiao
Grievous Buccaneer

Grievous Buccaneer {2}{U}

Creature - Human Pirate
When Grievous Buccaneer enters, it voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Grievous Buccaneer phases in, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2/3
  • Dark Seas of Shiryen
Hajir Soothsayer

Hajir Soothsayer {2}{U}

Creature - Human Survivor
Whenever a Survivor you control enters, look at the top card of target opponent's library. You may have them put that card into their graveyard.
2/3
  • Al Tabaq
Hapless Chronomancer

Hapless Chronomancer {2}{U}

Creature - Human Wizard
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Hapless Chronomancer dies, if it had no time counters on it, return target instant or sorcery card from your graveyard to your hand.
2/3
  • Aftermath
Horizon Augur
Maven of Perspective

Horizon Augur {3}{U}

Creature - Human Wizard
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
Whenever you cast an instant or sorcery spell, scry 1, then Horizon Augur gets +1/+1 until end of turn.
2/3
Card has other part: Maven of Perspective
  • Al Tabaq
Kan'Gi, the Reverent

Kan'Gi, the Reverent {2}{U}{U}

Legendary Creature - Human Wizard
Whenever Kan'Gi, the Reverent perseveres, gain control of target creature an opponent controls with power less than or equal to Kan'Gi's power. (A creature perseveres when it survives damage.)
2/3
  • Surging Tide
Lenkastra, Omniprophet

Lenkastra, Omniprophet {1}{U}{U}

Legendary Enchantment Creature - Demigod
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library.
Whenever you cast a spell from a library, create a 1/1 blue Elemental creature token with vigilance.
“The past is a maze, and the future a riddle. Best to have all the answers now.”
2/3
  • Theros Triumphant
Living Atrocity

Living Atrocity {2}{U}

Creature - Elemental Horror
Whenever you cast a noncreature spell, you may have target player mill two cards. Then if a player has twenty or fewer cards in their library, put a +1/+1 counter on Living Atrocity.
“They have no use for your song.”
—Sesilius of Wicked Ways
2/3
  • Animus Vox
Lorekeeper

Lorekeeper {2}{U}

Creature - Human Wizard
Instant, sorcery, and legendary spells you cast cost {1} less to cast.
“I record that which happens, that which will, and that which has been.”
2/3
Manafly

Manafly {2}{U}{U}

Creature - Insect Spirit
Flying, vigilance
When Manafly enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
With wings so delicate that we feel our legs could travel endlessly.
2/3
  • End of Wollensie
Master Echomage

Master Echomage {2}{U}{U}

Creature - Human Wizard
Flash
When Master Echomage enters, you may cast target instant or sorcery card from your graveyard with mana value X or less without paying its mana cost, where X is the number of Wizards you control. Exile that card instead of putting it into your graveyard as it resolves.
2/3
  • Aftermath
Merfolk Vandal
Shoreline Stormers

Merfolk Vandal {2}{U}

Creature - Merfolk Actor
Whenever Merfolk Vandal deals combat damage to a player, you may pay {U}. If you do, transform it.
While Rei ran over the surface, the rivers plotted their own course.
—Villains: The Musical
2/3
Card has other part: Shoreline Stormers
  • Villains: The Musical
Mischievous Miscreant

Mischievous Miscreant {3}{U}

Creature - Faerie
Flash (You may cast this spell any time you could cast an instant.)
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/3
  • K15 Core Set
Opulent Ankulim

Opulent Ankulim {2}{U}

Creature - Elemental
Whenever you cast your first instant or sorcery spell each turn, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Ankulim spawning grounds make bad sites for treasure vaults.
2/3
  • Scriptures of Urshad