14928 cards found
Immaculate Clouddasher
Leaping Dancer

Immaculate Clouddasher

Creature - Angel Actor
(Color indicator: Immaculate Clouddasher is white)
Flying
Whenever Immaculate Clouddasher attacks, up to three target creatures gain flying until end of turn.
The bigger the stage, the greater the influence.
3/4
Card has other part: Leaping Dancer
  • Villains: The Musical
Impatient Busker

Impatient Busker {1}{R}

Creature - Human Actor
When Impatient Busker enters, you may put a lore counter on target Saga.
“Let's get to the good part already!”
2/1
  • Villains: The Musical
In Memoriam

In Memoriam {2}{W}{W}

Sorcery
This spell costs {2} less to cast if there's a storied card in your graveyard. (Enchantments and legendary cards are storied.)
Search your library for a storied card, reveal it, put it into your hand, then shuffle.
  • Storytime
Into the Woods

Into the Woods {1}{G}

Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
“With the curious map, the forests of old shall rise again from those vile cities.”
—Rei, the supplanter
Invisibility Cloak

Invisibility Cloak {2}

Artifact - Equipment
Equipped creature has hexproof.
{2}: Exile equipped creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Equip {1}
  • Villains: The Musical
Isochron Wand

Isochron Wand {3}

Artifact
As Isochron Wand enters, you may exile an instant or sorcery card with mana value 1 from your hand.
At the beginning of your upkeep, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost if the spell's mana value is 1.
Jak, Daring Vanguard

Jak, Daring Vanguard {R}{R}

Legendary Creature - Human Soldier
Whenever Jak, Daring Vanguard or another legendary creature you control enters, creatures you control get +1/+0 and gain haste until end of turn.
A company of heroes, united in skill and purpose, willing to risk everything.
1/1
Jara Champion

Jara Champion {B}

Creature - Human Wizard
Menace
Jara Champion can only attack or block alone.
Whenever one or more players lose life for the first time each turn, put a +1/+1 counter on Jara Champion.
“These duel invitations are insulting. We already know the results.”
1/1
Joyous Chromatelk

Joyous Chromatelk {3}

Artifact Creature - Elk
As Joyous Chromatelk enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
{T}: Add one mana of the chosen color.
2/2
Just Business

Just Business {B}

Instant
Target player sacrifices a legendary creature or planeswalker.
“That's . . . a disappointing ending,” said Tzhai, frustration entering his voice.
“Not all heroes get the endings they deserve, Emperor,” replied Azamir.
  • Storytime
Kiku, the Gadgeteer

Kiku, the Gadgeteer {1}{U}{R}

Legendary Creature - Human Artificer
The first artifact spell you cast each turn costs {2} less to cast.
The first ability of an artifact you activate each turn costs {T} less.
“Cracking the vault is child's play. Getting everything out is the real challenge.”
2/2
  • Villains: The Musical
Komurk Harvester

Komurk Harvester {5}{G}{G}

Creature - Elemental
Trample
Whenever Komurk Harvester or another creature you control dies, draw cards equal to that creature's power.
7/7
  • Villains: The Musical
Komurk Raid

Komurk Raid {1}{G}

Instant
Reveal the top five cards of your library. Put a permanent card from among them into your hand. Put the rest on the bottom of your library in any order.
Last week, Diasune's grand capital. Today, Rei's personalized battlefield.
  • Villains: The Musical
Lady Ashtongue

Lady Ashtongue {3}{R}{R}

Legendary Creature - Dragon
Flying
Other Dragons you control have haste.
{R}: Dragons you control get +1/+0 until end of turn.
“There's always a Dragon. There's always a Hero. There's always a Princess. Yet she was all three.”
—Azamir, “Ashen Revolution”
5/4
  • Storytime
Lantern Tender

Lantern Tender {1}{R}{W}

Creature - Human Actor
Other Actors you control get +1/+1.
Whenever a permanent you control transforms, Lantern Tender deals 2 damage to any target and you gain 2 life.
2/2
  • Villains: The Musical
Leaping Dancer
Immaculate Clouddasher

Leaping Dancer {1}{W}

Creature - Human Actor
{1}, Tap an untapped creature you control: Leaping Dancer gets +0/+1 and gains flying until end of turn. Then if you've activated this ability three or more times this turn, transform Leaping Dancer.
On the stage, perception and reality are one and the same.
3/1
Card has other part: Immaculate Clouddasher
  • Villains: The Musical
Legacy's Malediction

Legacy's Malediction {2}{U}

Enchantment
At the beginning of your end step, draw a card, then discard a card.
Whenever you cast a spell with mana value 5 or greater, if it's an instant or has flash, you may counter target spell.
“While the Titan of Legacy was far from the strongest of my family, he was the one I feared the most.”
—Azamir, “The Tale Of The Wayward Titan”
  • Storytime
Legitimate Establishment

Legitimate Establishment

Land
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Legitimate Establishment: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Leyline Alignment Field

Leyline Alignment Field

Legendary Land
{T}: Add {C}.
{2}, {T}: For each color among cards in your graveyard, add one mana of that color.
Life's Work

Life's Work {1}{R}

Enchantment
At the beginning of your upkeep, put a brush counter on Life's Work, exile cards from the top of your library until you exile a card with mana value greater than or equal to the number of brush counters on Life's Work, then put that card into your hand.
  • Villains: The Musical
Lightless Hedron

Lightless Hedron {2}

Artifact
Activated abilities cost {1} more to activate unless they're mana abilities.
“No surveillance seems to work on the cube, nor does any seem necessary. It appears to be guarding itself.”
—Artamo, vault keeper
  • Villains: The Musical
Linebreaker Wurm

Linebreaker Wurm {3}{R}{G}

Creature - Wurm
Trample
{2}{R}{G}: Creatures you control get +1/+1 until end of turn.
4/4
  • Villains: The Musical
Lively Prop

Lively Prop {3}{G}

Creature - Bear Actor
When Lively Prop dies, look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard.
When audience grew bored of normal plays, playwrights began searching for more novel acts.
4/2
  • Villains: The Musical
Living Script

Living Script {3}

Artifact Creature - Construct
Whenever you draw a card, Living Script gets +1/+1 until end of turn.
Turning the pages brings the end ever closer.
2/2
  • Villains: The Musical
Lodestone Golem

Lodestone Golem {4}

Artifact Creature - Golem
Nonartifact spells cost {1} more to cast.
“The golem is made of a magnetic material, but it repels the living rather than attracting the metallic.”
—Artamo, vault keeper
5/3
  • Villains: The Musical