15897 cards found
Shea, KopSh Sprinter

Shea, KopSh Sprinter {1}{R}{R}

Legendary Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you casting a noncreature spell causes an ability of a creature you control to trigger, that creature gains your choice of first strike, haste, menace, or trample until end of turn.
“Port's open, let's scuttle this pot.”
3/3
  • Beyond the Blackwall
Shed the Corporeal Form

Shed the Corporeal Form {U}

Sorcery
Create a 1/1 colorless Human creature token. Put your choice of a flying, vigilance, prowess, or hexproof counter on it. If you control a permanent with mana value 5 or greater, instead put any number of those counters and a +1/+1 counter on it.
“Embrace the change.”
  • Toll Midnight
Sheltered Snowman

Sheltered Snowman {2}{U}{U}

Creature - Yeti
Spells your opponents cast that target Sheltered Snowman cost {2} more to cast.
Whenever you cast a spell from exile, put a +1/+1 counter on Sheltered Snowman. It can't be blocked this turn.
“C'mon Clancy, you worry too much. Not like a yeti actually exists.”
—“Supernatural Stories”
4/4
  • Video Horror System
Shemesh, Nomad Chieftain

Shemesh, Nomad Chieftain {1}{R}{G}

Legendary Creature - Human Nomad
Assault {2}{R}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Shemesh assaults, other creatures you control get +2/+2 and gain trample until end of turn.
Shemesh and his giant hila Musha lead the nomads under the Divine Lovers.
4/4
  • Scriptures of Urshad
Shi Hou's Command

Shi Hou's Command {B/R}{B/R}

Instant
Choose two —
• Target creature gets +2/+0 until end of turn.
• Two target creatures can't block this turn.
• Target player discards two cards, then draws a card for each card they discarded this way.
• Shi Hou's Command deals 4 damage to target legendary creature or planeswalker.
  • Panxiou
Shianne's Guardian

Shianne's Guardian {1}{R}{G}

Creature - Satyr Warrior
Whenever Shianne's Guardian or another creature you control enters, you may pay {1}{R}{G}. When you do, that creature deals damage equal to its power to any target.
“It is a sad fact that we must occasionally destroy to protect creation.”
3/4
  • Sparks of a Multiverse
Shianne's Study

Shianne's Study {R}{G}{W}

Enchantment - Study
Archive 7 (As this enters, shuffle the top seven cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
As long as you control five or more creatures, you may play permanent cards from the archived library.
  • Sparks of a Multiverse
Shianne, the Song of Creation

Shianne, the Song of Creation {2}{R}{G}{W}

Legendary Planeswalker - Shianne
[+1]: Create two 1/1 red Satyr creature tokens.
[–1]: Until your next turn, target creature has base power and toughness X/X, where X is the number of permanents you control.
[–8]: Reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield, then repeat this process.
Loyalty:
4
  • Sparks of a Multiverse
Shideh, Avaz's Conqueror

Shideh, Avaz's Conqueror {R}{G}{W}

Legendary Creature - Human Noble
Menace
Whenever an opponent casts a spell during your turn or an opponent casts a spell that targets a creature you control, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
4/3
  • Alkabah: The Rise of Soli
Shield of the Lha

Shield of the Lha {2}{W}{W}

Enchantment
Tap a creature you control: Prevent the next 2 damage that would be dealt by target creature this turn.
Tap a Reflection creature you control: Prevent all damage that would be dealt this turn by a source of your choice.
  • Ophorio
Shifting Allegiances

Shifting Allegiances {4}{R}{R}{R}

Sorcery
Exile all nontoken creatures. For each creature exiled this way, return that card to the battlefield under a random player's control.
At that moment, there were no armies allies, or orders; just warriors and the slaughter.
  • Zero
Shifting Glade

Shifting Glade

Land - Forest Island
({T}: Add {G} or {U}.)
Whenever Shifting Glade becomes tapped, you lose 1 life unless you control two or more basic lands.
Shifty Fink

Shifty Fink {B}

Creature - Weasel Rogue
Whenever Shifty Fink attacks, if you have more cards in hand than defending player, it gets +2/+1 until end of turn.
1/1
Card has other part: Snitch
Shigurei, Vassal of the Depths

Shigurei, Vassal of the Depths {4}{G}{U}

Legendary Creature - Kraken
Flash
This spell can't be countered.
Whenever Shigurei attacks, you may activate an ability of a creature you control without paying its cost.
{1}{G}{U}: Target permanent becomes a colorless Island land until end of turn.
7/7
  • Nangjiao In Bloom
Shikai Revenant

Shikai Revenant {B}

Creature - Zombie
Shikai Revenant enters tapped.
At the beginning of your end step, if an opponent lost life this turn, you may return Shikai Revenant from your graveyard to your hand.
2/1
Shikai's Redoubt

Shikai's Redoubt

Land
{T}: Add {C}.
Discard Shikai's Redoubt: Exile up to two target cards from graveyards.
“Jidai has suffered enough.”
—Hirukari, Daughter of the Sun
Shimmerhide Boots

Shimmerhide Boots {3}

Artifact - Equipment
Equipped creature has haste.
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. Exile it at the beginning of the next end step.
Equip {2}
  • Seasons of War
Shimmering Veil

Shimmering Veil {1}{U}{U}

Sorcery
Create a token that's a copy of target creature.
Metamorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Ship of Fools
Model of Perfection

Ship of Fools

Enchantment - Aura
(Color indicator: Ship of Fools is blue)
Enchant creature you control
At the beginning of your upkeep, create a token that's a copy of enchanted creature.
“They flocked to him, gazes dull, begging to become him and escape their pain.”
—Hemley Eggfeather
Card has other part: Model of Perfection
  • Glacia: Hail to the Queen
Shipway Whale

Shipway Whale {3}{U}{U}

Creature - Whale
{8}{U}{U}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
When Shipway Whale becomes monstrous, target player exiles all cards in their library, then shuffles their graveyard into their library.
5/5
  • Glacia: Hail to the Queen
Shizen, the Thousand Steps

Shizen, the Thousand Steps {1}{G}

Legendary Enchantment
When Shizen, the Thousand Steps enters, draw a card, then choose a creature card name.
Creatures you control with the chosen name get +0/+1 and have hexproof.
  • Tales of Old Jidai
Shizura, Keeper of Traditions

Shizura, Keeper of Traditions {2}{B}{B}

Legendary Creature - Human Wizard
Partner with Kasoha, Keeper of Truths (When this creature enters, target player may put Kasoha into their hand from their library, then shuffle.)
Whenever Shizura, Keeper of Traditions or another legendary creature dies, target player draws two cards and loses 2 life.
2/2
Related card: Kasoha, Keeper of Truths
  • Path of Shadows
Shoal Dragon

Shoal Dragon {3}{U}{R}

Creature - Dragon
Flying
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast your second spell each turn, draw a card.
4/4
  • Adventurers of Onora
Shojiro, the Wavewaker

Shojiro, the Wavewaker {6}{U}{U}

Legendary Creature - Octopus
When Shojiro, the Wavewaker enters, submerge up to eight target creatures your opponents control. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
8/8
  • Goliaths of Nangjiao
Shomi's Savior

Shomi's Savior {1}{W}{W}{U}

Creature - Bird
Flying
When Shomi's Savior enters, scry 3, then you gain 3 life.
Whenever you scry, put a +1/+1 counter on Shomi's Savior.
2/2
  • Alkabah