15282 cards found
Cyril, Volaris Captain

Cyril, Volaris Captain {G/W}{U}

Legendary Creature - Human Pirate
Creature spells you cast cost {2} less to cast.
Whenever another nontoken creature you control enters, it becomes a colorless Vehicle artifact with crew 1. (Tap any number of creatures you control with total power 1 or greater: That Vehicle becomes an artifact creature until end of turn.)
2/2
  • Seasons of War
Ya'Ling, the Rune-Drake

Ya'Ling, the Rune-Drake {1}{G}{W}{U}

Legendary Creature - Drake
Flying
Whenever another creature you control enters, create an Idol token.
Whenever you put a +1/+1 counter on Ya'Ling, put a +1/+1 on each other creature you control. This ability triggers only once each turn.
2/2
  • Nangjiao In Bloom
Aelwen, Crimson Battleguard

Aelwen, Crimson Battleguard {1}{R/W}{B}

Legendary Creature - Human Knight
First strike, menace
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of each combat, you may pay {1}. When you do, another target creature gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
2/2
  • Seasons of War
Aspect of Divinity

Aspect of Divinity {1}{W/B}{R}

Creature - Phoenix
Flying
When Aspect of Divinity dies, create a 0/2 red Egg creature token with “When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.”
2/2
  • Panxiou
Imperial Debthound

Imperial Debthound {B/R}{W}

Creature - Wolf Spirit
Haste
Whenever a nonbasic land becomes untapped, its controller loses 1 life.
Those who borrow power from the dead learn quickly that their own deaths are of insufficient recompense.
2/2
  • Panxiou
Kogane the Crimson Consort

Kogane the Crimson Consort {R}{W}{B}

Legendary Creature - Demon Advisor
At the beginning of your end step, if an opponent lost life this turn, Kogane the Crimson Consort deals 2 damage to each opponent and you gain 2 life.
2/2
  • Path of Shadows
Quan Li, Dusk Operative

Quan Li, Dusk Operative {1}{R/W}{B}

Legendary Creature - Panda Bear Monk
Quan Li, Dusk Operative enters with your choice of a deathtouch or +1/+1 counter on her.
Once each turn, whenever a creature in Quan Li's pack dies, create a 1/1 colorless Spirit creature token. (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Nozoya, Primal Muse

Nozoya, Primal Muse {R/G}{U}

Legendary Creature - Elemental Merfolk
Abilities of creatures you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{T}: Target creature gains haste until end of turn.
Poets and bards who meet her go on to change the course of history through her inspiration.
2/2
  • Seasons of War
Zidan, the Blazing Trail

Zidan, the Blazing Trail {G}{U}{R}

Legendary Creature - Salamander Dragon
Flying, ward {2}
Whenever you cast a noncreature spell, choose up to one target creature. If that spell's mana value is greater than that creature's power, put +1/+1 counters on it equal to the difference.
“You never know what you'll find out there. It could even be a new friend!”
—Kinnan, bonder prodigy
2/2
  • MSEM Masters: Legends
Ema, the Traveler

Ema, the Traveler {U}{R}{W}

Legendary Creature - Human Ranger
When Ema, the Traveler enters, reveal the top five cards of your library. Put any number of legendary cards revealed this way into your hand and the rest on the bottom of your library in any order.
{2}{B}: Another target legendary permanent gains indestructible until end of turn.
2/2
Gnolf, the Reliquarian

Gnolf, the Reliquarian {2}{R/W}{U}

Legendary Creature - Gnome Wizard
Whenever you cast an instant or sorcery spell, create a Treasure Clue token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color” and “{2}, Sacrifice this artifact: Draw a card.)
“Any trinket can give you great knowledge. Being a reliquarian is a matter of knowing what to do with it.”
2/2
  • Seasons of War
Starlight Seraph

Starlight Seraph {1}{U}{R}{W}

Creature - Angel
Flying
Creatures you control have vigilance.
At the beginning of combat on your turn, you may tap target creature.
Morph {4}{W}
These servants of Sha'iv cross the skies as burning wheels, projecting the light of their god on the disoriented people below.
2/2
  • Mious
Cragstalker Eagle

Cragstalker Eagle {B}{G}{U}

Creature - Bird
Flying
Cragstalker Eagle gets +2/+2 as long as you've cast a creature spell and a noncreature spell this turn.
You may cast Adventure spells and spells with Adventures from your hand as though they had flash.
2/2
  • Karina's Explorations
Hand of Genesis

Hand of Genesis {B}{G}{U}

Creature - Angel
Flying
Whenever Hand of Genesis deals combat damage to a player, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“Those devoted to Gusma, god of creation, can create ‘figments': solid entities of pure potential, given shape and definition as they grow.”
—Planeswalker's Guide to Mious
2/2
  • MSEM Secret Lair Drops
  • Mious
Tempting Shahmaran

Tempting Shahmaran {W}{U}{B}{R}

Creature - Snake Warlock
When Tempting Shahmaran enters, gain control of target creature. Untap it and it gains haste. At the beginning of the next end step, exile that creature and put X +1/+1 counters on Tempting Shahmaran, where X is that creature's power.
Tempting Shahmaran has all activated abilities of cards exiled with it.
2/2
  • Alkabah
Thrice-Clawed Troika

Thrice-Clawed Troika {1}{G/U}{B}{R}

Legendary Creature - Cat Wizard
Haste
At the beginning of combat on your turn, create two nonlegendary token copies of Thrice-Clawed Troika. Then for each creature token created this way, create token copies of each permanent attached to Thrice-Clawed Troika and attach them to that creature token. Exile all tokens created this way at end of combat.
2/2
  • Kahembo: Olde Dawn
Adam of the Ironside

Adam of the Ironside {3}

Legendary Artifact Creature - Construct
First mate—Your starting deck contains twelve or more creature cards and they all share a creature type. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
As Adam of the Ironside enters, choose a creature type. Adam becomes that type.
Adam gets +1/+1 for each other creature you control of the chosen type.
2/2
Adaptive Servitor

Adaptive Servitor {3}

Artifact Creature - Shapeshifter
{1}: Choose one. Activate only once each turn.
• Adaptive Servitor gets +1/+1 and gains first strike until end of turn.
• Adaptive Servitor gets +2/+0 and gains trample until end of turn.
2/2
  • Zero
Aether Crosser

Aether Crosser {2}

Artifact - Vehicle
Flying
Whenever Aether Crosser attacks, you may aetherize another target tapped creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Crew 1
2/2
  • Worlds Away
Ancient Statue

Ancient Statue {3}

Artifact Creature - Golem
It had stood treacheries, invasions, and even the fall of the civilization that built it.
2/2
  • Zero
Automated Blademaster

Automated Blademaster {4}

Artifact Creature - Construct
When Automated Blademaster enters, create a colorless Equipment artifact token named Sword with “Equipped creature gets +1/+1” and equip {1} and attach it to Automated Blademaster.
2/2
  • Zero
Bearer of Old Growth

Bearer of Old Growth {4}

Artifact Creature - Golem
When Bearer of Old Growth enters, choose one —
• Untap up to two target artifacts.
• Draw a card.
2/2
Cavalier Deluxe Roadster

Cavalier Deluxe Roadster {2}

Artifact - Vehicle
Improve {1} ({1}: Put a +1/+1 counter on this artifact. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever one or more creatures crew Cavalier Deluxe Roadster, you may phase out up to one of those creatures.
Crew 1. Activate only once during each of your turns.
2/2
  • Toll Midnight
Cheerful Generator
Combined Generator

Cheerful Generator {4}

Artifact Creature - Construct
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Cheerful Generator has three or more +1/+1 counters on it, remove them all and transform it.
“Something is... not quite right here.”
—Professor Maple
2/2
Card has other part: Combined Generator
  • Monsters of Chikyu
Crumbling Shrine

Crumbling Shrine

Land - Animus
Crumbling Shrine enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {G}.
{2}{G}{G}: Crumbling Shrine becomes a Nymph creature. (This effect lasts indefinitely.)
2/2
  • Karina's Explorations