Lifelink When Slaffield Work-Hauler enters, create a 0/2 white Ox creature token for each enchantment you control. Whenever an enchantment you control enters, Oxen you control get +1/+1 until end of turn.
Improve {1}{B/R}({1}{B/R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) At the beginning of each player's combat, you may have that player create two goaded 1/1 red Goblin creature tokens with haste. Exile those tokens at end of combat. (Until your next turn, they attack each combat if able and attack a player other than you if able.)
Slaughterkeg can't attack or block. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least Slaughterkeg if able. When Slaughterkeg dies, draw a card.
Enchant opponent Whenever you attack enchanted player, look at the top X cards of your library, where X is one plus the number of attacking creatures you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Slinking Raider can't be blocked by creatures with greater power. Whenever Slinking Raider deals damage to a player or noncreature permanent, put a +1/+1 counter on it. Surpass {5}{R}({5}{R}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
Whenever a creature enters without counters during your next turn, you may put two +1/+1 counters on it. (Then exile this card. You may cast the creature later from exile.)
Advance {5}{B}{B}(Cast this for {5}{B}{B} to advance it as it enters. {5}{B}{B}: Advance this as a sorcery.) Whenever Sluiceway Collector advances, put a permanent card from a graveyard onto the battlefield under your control.
Defender Whenever Slumbering Bear is dealt damage, put a +1/+1 counter on it. Remove a +1/+1 counter from Slumbering Bear: It can attack as though it didn't have defender this turn.
You draw a card and you lose 1 life. Exile Small Luxuries. At the beginning of your upkeep, you may return Small Luxuries from your graveyard to your hand.
When Smashing Brute enters, target nonbasic permanent loses all abilities until your next turn. Foresight — Whenever you draw your second card each turn, you may exile Smashing Brute. If you do, return it to the battlefield.
When Snagged Truck enters, investigate three times. (Create three colorless Clue artifact tokens with “{2}, Sacrifice this: Draw a card.”) Snagged Truck can't attack or block as long as you control a Clue. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
When Snarling Devil enters, create four 1/1 black Possum Dog creature tokens. At the beginning of each upkeep, put your choice of a +1/+1, lifelink, menace, trample, or vigilance counter on a token creature you control.
Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. Whenever you make first contact, scry 1. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)