11976 cards found
Infiltrator's Appeal

Infiltrator's Appeal {1}{U}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature can't be blocked.
{1}{U}: Enchanted creature gains hexproof until end of turn.
  • K15 Core Set
Infinite Dreams

Infinite Dreams {5}{U}{U}{U}

Enchantment
At the beginning of your end step, shuffle your hand and graveyard into your library, then draw seven cards.
“There's a whole multiverse out there!” He said excitedly. “We can go anywhere, do anything, anytime we want!”
—Azamir, “Planeswalker's Whimsy”
  • MSEM Secret Lair Drops
  • Novea
Infinite Suspension

Infinite Suspension {2}{U}

Enchantment
At the beginning of your upkeep, discard a card or sacrifice Infinite Suspension.
Creatures you control get +1/+1 and have flying.
  • Spark of Revolution
Inflicted Ideals

Inflicted Ideals {1}{U}{B}{R}

Enchantment
Once each turn, when a player casts a spell, you may choose two target players. Each of those players exiles cards from the top of their library until they exile a nonland card with mana value less than that spell's. They may cast those cards without paying their mana cost. Then they put the rest of the exiled cards on the bottom of their library in a random order. (The active player puts their spell on the stack first.)
  • Beyond Our Ken
Influence of Progenitus

Influence of Progenitus {W}{U}{B}{R}{G}

Enchantment
Indestructible
At the beginning of each player's upkeep, target permanent you control gains protection from everything until end of turn. Then if you control at least five permanents whose colors are exactly different color triads, you win the game.
  • Alara
Influence of the Div

Influence of the Div {1}{B}{G}

Enchantment
At the beginning of your upkeep, if you control three or more creatures, you draw a card and you lose 1 life.
{2}{B}{G}: Create a tapped 1/1 Horror creature token that's all colors.
The Ironwood Grove contains some of the earliest remnants of the birth of Alkabah.
  • Alkabah
Influential Wildborn

Influential Wildborn {4}{G}

Creature - Human Mutant Citizen
When Influential Wildborn enters, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/6
  • Plagues of Fretport
Ing'Wei of the Flood Realm

Ing'Wei of the Flood Realm {1}{U}{U}

Legendary Creature - Human Wizard
Hexproof
Whenever another creature you control becomes the target of a spell an opponent controls, you may submerge that creature. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
{1}{U}{U}: Turn target face-down creature you control face up.
2/2
  • Goliaths of Nangjiao
Ing'Wei's Crystal Top

Ing'Wei's Crystal Top {1}

Legendary Artifact
{3}, {T}: Put Ing'Wei's Crystal Top on top of your library. Scry 3, then draw a card.
  • Surging Tide
Ing'Wei, Azure Empress

Ing'Wei, Azure Empress {1}{U}{U}

Legendary Planeswalker - Ing'Wei
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
[+1]: Scry 1. If you're in a renaissance, draw a card.
[–2]: Return target nonland permanent to its owner's hand if its mana value is 3 or less or if you're in a renaissance.
[–6]: Create two 8/8 blue Kraken creature tokens. If you're in a renaissance, take an extra turn after this one.
Loyalty:
3
  • Nangjiao In Bloom
Ing'Wei, the Surging Tide

Ing'Wei, the Surging Tide {2}{U}{U}

Legendary Planeswalker - Ing'Wei
[+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
[–2]: Return target card from your graveyard to the battlefield face down.
[–6]: Turn any number of face-up nonland permanents of your choice face down.
Loyalty:
3
Ingenious Trickster

Ingenious Trickster {2}{U}

Creature - Faerie
Flying, prowess
Whenever you cast a noncreature spell, untap Ingenious Trickster.
The Lafterii should hate faeries for their meddling, but they can never resist the sweetness of a mind as cunning as theirs.
2/1
  • K15 Core Set
Inglorious Blaze
Hotblooded Sorcerer

Inglorious Blaze

Creature - Demon Wizard
(Color indicator: Inglorious Blaze is red)
Whenever you cast a spell, untap Inglorious Blaze.
{T}: Inglorious Blaze deals 1 damage to target player or planeswalker.
He had always believed in his potential, even as the true-form ritual melted it away.
3/2
Card has other part: Hotblooded Sorcerer
  • The Empty Throne of Feanav
Ingrained Virago
Rotting Devotress

Ingrained Virago

Creature - Faerie Plant
(Color indicator: Ingrained Virago is black and green)
{T}: Add one mana of any color.
Whenever you tap Ingrained Virago for mana, each opponent loses 1 life.
Some study it nonetheless, hoping that a true-form can make them anything but what they are.
2/3
Card has other part: Rotting Devotress
  • Feanav: The Apothecary's Progress
Ingredient Scroungers

Ingredient Scroungers {3}{G}

Creature - Elf Shaman Scout
When Ingredient Scroungers enters, if you control a creature with deathtouch, return target permanent card from your graveyard to your hand.
“Five wurm legs, check. Twenty owlbear wings, check. Twelve hun—we need how many spider teeth?!”
2/5
  • Arkadai
Inherited Blessing

Inherited Blessing {3}{W}

Enchantment - Aura
Enchant creature
When Inherited Blessing enters, remove all -1/-1 counters from each creature you control.
Enchanted creature gets +2/+2 and has first strike.
“So your family has the Covenant. Shall we kill every last one of them, or will you yield the throne?”
—Lettie Wormwood to the new emperor Amleth
  • The Empty Throne of Feanav
Inhuman Grace
Unfallen Angel

Inhuman Grace {2}{B}

Creature - Demon Cleric
Flying
Attain {4}{B} ({4}{B}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
“What does it mean when embodiments of destruction wish to change their nature?”
—Janneke to Xenocrata
2/2
Card has other part: Unfallen Angel
  • The Empty Throne of Feanav
Inishtu, Desert Healer
Inishtu, Herald of the Dead

Inishtu, Desert Healer {1}{B}

Legendary Creature - Orc Cleric
Whenever Inishtu, Desert Healer enters or attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your upkeep, if seven or more cards are in your graveyard, you may transform Inishtu.
2/3
Card has other part: Inishtu, Herald of the Dead
Inishtu, Herald of the Dead
Inishtu, Desert Healer

Inishtu, Herald of the Dead

Legendary Creature - God
(Color indicator: Inishtu, Herald of the Dead is black)
Indestructible
{2}{B}, Exile two cards from your graveyard: Each opponent loses 2 life and you gain 2 life.
“Find your passage through me, and receive the finality that you're owed.”
4/5
Card has other part: Inishtu, Desert Healer
Initiation of the Lafterii

Initiation of the Lafterii {1}{U}

Enchantment - Aura Persona
Sleight (You may cast this spell as though it had flash if you pay {1} more to cast it.)
Enchant creature you don't control
Embody (Enchanted creature is a copy of this card except for its types.)
1/1
  • Over the Horizon
Ink Seer

Ink Seer {2}{B}

Creature - Merfolk Shaman
When Ink Seer dies, you draw a card, lose 1 life, and create a Treasure token.
“...Yes, I see a great stain upon our souls. For we are one Danithra, and our time is nigh.”
3/1
  • Elmare: Into the Abyss
Inked Summoner

Inked Summoner {1}{B}

Creature - Human Warlock Artist
At the beginning of your end step, if you lost 2 or more life this turn, create a 1/1 black Bird creature token with flying. If you lost 4 or more life this turn, instead create a 3/3 black Cat creature token with deathtouch. If you lost 6 or more life this turn, instead create a 5/5 black Golem creature token with trample.
1/2
Inkwell Daggers

Inkwell Daggers {1}{U/B}{U/B}

Creature - Human Assassin
Whenever Inkwell Daggers enters or attacks, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
3/2
  • Plagues of Fretport
Inner Dogmatism

Inner Dogmatism {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
  • A Tourney at Whiterun
Inner Evil

Inner Evil {3}{B}

Enchantment - Aura
As an additional cost to cast this spell, sacrifice a creature.
Enchant creature
Enchanted creature gets +4/+4, has flying, and is a Demon in addition to its other types.
  • Alkabah