15282 cards found
Ser Wayver, the Broken Hour

Ser Wayver, the Broken Hour {2}{W}{B}

Legendary Creature - Human Soldier
Whenever Ser Wayver, the Broken Hour attacks, each opponent loses 2 life and you gain that much life.
When Ser Wayver dies or is countered, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast this card without paying its mana cost. It has haste.)
4/4
Serene Prayer

Serene Prayer {2}{W}

Enchantment
Vanishing 10 (This permanent enters with ten time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If you would lose 1 or more life other than to pay a cost, instead remove that many time counters from Serene Prayer. (If you would lose more life than there are time counters on Serene Prayer, the life loss is still prevented.)
Servant of Armageddon

Servant of Armageddon {4}

Artifact Creature - Construct
When Servant of Armageddon dies, destroy all creatures.
“The construct is kept far from all others. The slightest deviation from its path must be avoided at all costs.”
—Artamo, vault keeper
0/1
  • Villains: The Musical
Seven-Year Step

Seven-Year Step {3}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, return to your hand all cards from your graveyard that were put there this turn.
Equip {3}
  • Villains: The Musical
Shadow Sneak

Shadow Sneak {2}{B}

Sorcery
Target creature phases out. Its controller sacrifices a creature. (Treat the phased out creature and anything attached to it as though they don't exist until its controller's next turn.)
The only thing worse than seeing a ghost is not being able to see it anymore.
  • Monsters of Chikyu 109 253
Shadowcleft Hideout

Shadowcleft Hideout

Land
Shadowcleft Hideout enters tapped.
{T}: Add {B}.
{T}, Pay 2 life, Sacrifice Shadowcleft Hideout: Draw a card.
  • Worlds Away
Shadowforged Cleric

Shadowforged Cleric {2}{W}{W}

Creature - Spirit Cleric
Whenever an enchantment you control enters, you may gain 2 life.
Whenever you gain life, reveal the top card of your library. If it's an enchantment card, put it into your hand.
2/2
  • Spark of Revolution 23 188
Shan Jun's Command

Shan Jun's Command {1}{W/B}{W/B}

Instant
Choose two —
• Each opponent sacrifices a creature with mana value 3 or less.
• Each opponent sacrifices an enchantment with mana value 3 or less.
• Exile each opponent's graveyard.
• You gain 3 life.
Shared Trove

Shared Trove {3}

Artifact
{T}: Each player draws a card.
Despite more wealth than could be spent in a hundred lifetimes lying before them, Saia and her crew ignored it, delving deeper for the vault's true treasures.
  • Villains: The Musical
Shiftscape Canyon

Shiftscape Canyon

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Canyon: Choose a basic land type other than Plains. Create a colorless land token that's a Plains and the chosen basic land type. Activate only during your upkeep.
Shiftscape Cascade

Shiftscape Cascade

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Cascade: Choose a basic land type other than Island. Create a colorless land token that's an Island and the chosen basic land type. Activate only during your upkeep.
Shiftscape Crag

Shiftscape Crag

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Crag: Choose a basic land type other than Mountain. Create a colorless land token that's a Mountain and the chosen basic land type. Activate only during your upkeep.
Shiftscape Grove

Shiftscape Grove

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Grove: Choose a basic land type other than Forest. Create a colorless land token that's a Forest and the chosen basic land type. Activate only during your upkeep.
Shiftscape Morass

Shiftscape Morass

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Morass: Choose a basic land type other than Swamp. Create a colorless land token that's a Swamp and the chosen basic land type. Activate only during your upkeep.
Shining Crusader

Shining Crusader {3}

Artifact Creature - Construct Knight
Shining Crusader has protection from all colors as long as you control no colored permanents.
3/2
Shinrei of the Ghosting Way

Shinrei of the Ghosting Way {U}{B}

Legendary Creature - Demon Rogue
Deception {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Sacrifice a creature: Shinrei of the Ghosting Way can't be blocked this turn.
Whenever one or more Rogues you control deal combat damage to a player, return a creature card from your graveyard to your hand.
2/2
Shuddering Node

Shuddering Node

Land - Swamp Forest
({T}: Add {B} or {G}.)
Shuddering Node enters tapped.
{1}, {T}: Add {B}{B} or {G}{G}.
  • Worlds Away
Siflir, Elder Pawn

Siflir, Elder Pawn {1}{U}{U}

Legendary Creature - Human Wizard
Flash
Whenever you cast Siflir, Elder Pawn or another spell, if you paid an alternate or additional cost to cast it, draw a card.
Wander {3}{U}{U} (You may cast this from the battlefield for its wander cost.)
“Who are we to deny their gifts?”
3/2
  • MSEM Masters: Legends
Simul, Sylvan Alchemist

Simul, Sylvan Alchemist {2}{G}{U}

Legendary Planeswalker - Simul
[+1]: Create a 1/1 colorless Elemental creature token. Put a loyalty counter on each planeswalker you control.
[+1]: Untap up to two target permanents.
[–7]: You get an emblem with “Whenever you create a token, draw a card.” Create three 4/4 green Chimera creature tokens.
Loyalty:
4
Sire of the Wild

Sire of the Wild {6}{G}{G}

Creature - Elemental
When Sire of the Wild enters, reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. Shuffle the rest into your library.
6/6
Sisterhood of the Traveling Planes

Sisterhood of the Traveling Planes {2}{U}{B}{R}

Legendary Enchantment
Whenever you activate a nonmana ability of a permanent during your turn, you may choose one that hasn't been chosen yet this turn —
• That permanent becomes a 3/3 Dragon creature with flying in addition to its other types until end of turn.
• Each opponent discards a card and loses 2 life.
• Copy that ability. You may choose new targets for the copy.
  • Karina's Explorations
Skeleton Keyring

Skeleton Keyring {3}

Artifact
At the beginning of each upkeep, choose one or more —
• Untap target artifact.
• Untap target creature.
• Untap target land.
  • Villains: The Musical
Skylight Fortress

Skylight Fortress

Land
Skylight Fortress enters tapped.
When Skylight Fortress enters, you may search your library for a card named Skylight Fortress, reveal it, put it into your hand, then shuffle.
{T}: Add {C}.
  • Worlds Away
Slaffield Workgate

Slaffield Workgate {1}{W}

Enchantment
Whenever Slaffield Workgate or another enchantment you control enters, create a 0/2 white Ox creature token.
{3}{W}: Return another target enchantment you control to its owner's hand.
Slippery Assassin

Slippery Assassin {B/G}{U}

Creature - Frog Assassin
Flash
When Slippery Assassin enters, counter target spell if its mana value is less than or equal to Slippery Assassin's power.
Sacrifice another creature: Put a +1/+1 counter on Slippery Assassin.
1/1