14928 cards found
Shan Jun's Command

Shan Jun's Command {1}{W/B}{W/B}

Instant
Choose two —
• Each opponent sacrifices a creature with mana value 3 or less.
• Each opponent sacrifices an enchantment with mana value 3 or less.
• Exile each opponent's graveyard.
• You gain 3 life.
Shared Trove

Shared Trove {3}

Artifact
{T}: Each player draws a card.
Despite more wealth than could be spent in a hundred lifetimes lying before them, Saia and her crew ignored it, delving deeper for the vault's true treasures.
  • Villains: The Musical
Shifting Canyon

Shifting Canyon

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Canyon: Choose a basic land type other than Plains. Create a colorless land token that's a Plains and the chosen basic land type. Activate only during your upkeep.
Shifting Cascade

Shifting Cascade

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Cascade: Choose a basic land type other than Island. Create a colorless land token that's an Island and the chosen basic land type. Activate only during your upkeep.
Shifting Crag

Shifting Crag

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Crag: Choose a basic land type other than Mountain. Create a colorless land token that's a Mountain and the chosen basic land type. Activate only during your upkeep.
Shifting Grove

Shifting Grove

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Grove: Choose a basic land type other than Forest. Create a colorless land token that's a Forest and the chosen basic land type. Activate only during your upkeep.
Shifting Morass

Shifting Morass

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Morass: Choose a basic land type other than Swamp. Create a colorless land token that's a Swamp and the chosen basic land type. Activate only during your upkeep.
Shining Crusader

Shining Crusader {3}

Artifact Creature - Construct Knight
Shining Crusader has protection from all colors as long as you control no colored permanents.
3/2
Shinrei of the Ghosting Way

Shinrei of the Ghosting Way {U}{B}

Legendary Creature - Demon Rogue
Deception {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Sacrifice a creature: Shinrei of the Ghosting Way can't be blocked this turn.
Whenever one or more Rogues you control deal combat damage to a player, return a creature card from your graveyard to your hand.
2/2
Shuddering Node

Shuddering Node

Land - Swamp Forest
({T}: Add {B} or {G}.)
Shuddering Node enters tapped.
{1}, {T}: Add {B}{B} or {G}{G}.
  • Worlds Away
Siflir, Elder Pawn

Siflir, Elder Pawn {1}{U}{U}

Legendary Creature - Human Wizard
Flash
Whenever you cast Siflir, Elder Pawn or another spell, if you paid an alternate or additional cost to cast it, draw a card.
Wander {3}{U}{U} (You may cast this from the battlefield for its wander cost.)
“Who are we to deny their gifts?”
3/2
  • MSEM Masters: Legends
Simul, Sylvan Alchemist

Simul, Sylvan Alchemist {2}{G}{U}

Legendary Planeswalker - Simul
[+1]: Create a 1/1 colorless Elemental creature token. Put a loyalty counter on each planeswalker you control.
[+1]: Untap up to two target permanents.
[–7]: You get an emblem with “Whenever you create a token, draw a card.” Create three 4/4 green Chimera creature tokens.
Loyalty:
4
Sire of the Wild

Sire of the Wild {6}{G}{G}

Creature - Elemental
When Sire of the Wild enters, reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. Shuffle the rest into your library.
6/6
Sisterhood of the Traveling Planes

Sisterhood of the Traveling Planes {2}{U}{B}{R}

Legendary Enchantment
Whenever you activate a nonmana ability of a permanent during your turn, you may choose one that hasn't been chosen yet this turn —
• That permanent becomes a 3/3 Dragon creature with flying in addition to its other types until end of turn.
• Each opponent discards a card and loses 2 life.
• Copy that ability. You may choose new targets for the copy.
  • Karina's Explorations
Skeleton Keyring

Skeleton Keyring {3}

Artifact
At the beginning of each upkeep, choose one or more —
• Untap target artifact.
• Untap target creature.
• Untap target land.
  • Villains: The Musical
Skylight Fortress

Skylight Fortress

Land
Skylight Fortress enters tapped.
When Skylight Fortress enters, you may search your library for a card named Skylight Fortress, reveal it, put it into your hand, then shuffle.
{T}: Add {C}.
  • Worlds Away
Slaffield Workgate

Slaffield Workgate {1}{W}

Enchantment
Whenever Slaffield Workgate or another enchantment you control enters, create a 0/2 white Ox creature token.
{3}{W}: Return another target enchantment you control to its owner's hand.
Slippery Assassin

Slippery Assassin {B/G}{U}

Creature - Frog Assassin
Flash
When Slippery Assassin enters, counter target spell if its mana value is less than or equal to Slippery Assassin's power.
Sacrifice another creature: Put a +1/+1 counter on Slippery Assassin.
1/1
Sludge-Gill Fox

Sludge-Gill Fox {1}{U}{U}

Creature - Fox Fish
Sludge-Gill Fox can't be blocked as long as it's attacking alone.
Whenever Sludge-Gill Fox deals combat damage to a player, you may draw a card.
2/2
Smirk, Darkhand's Favored

Smirk, Darkhand's Favored {B}{B}

Legendary Creature - Cat
When Smirk enters, add the top two cards of your library to your evil plan. (Look at them, then exile them face-down. You may pay {7} once a turn as a sorcery to cast any number of cards in your evil plan without paying their mana costs.)
Whenever you cast your second spell each turn, you draw a card and you lose 2 life.
2/3
  • MSEM Masters: Legends
Smuggler's Den

Smuggler's Den

Land
{T}: Add {C}.
{T}: Add one mana of any color. You can't spend this to cast spells from your hand.
  • Worlds Away
Soaring Rainforest

Soaring Rainforest

Land - Forest Island
({T}: Add {G} or {U}.)
Soaring Rainforest enters tapped.
{1}, {T}: Add {G}{G} or {U}{U}.
  • Worlds Away
Solar Flare

Solar Flare {R}{G}

Instant
Solar Flare deals 3 damage to any target. You gain 3 life.
Solomon Rivers, Arcane Dabbler

Solomon Rivers, Arcane Dabbler {U}{B}

Legendary Creature - Human Warlock
At the beginning of each player's upkeep, that player may pay {2} or 2 life. If they don't, they return a permanent they control to its owner's hand.
“There's no such thing as a question best left unanswered.”
2/2
  • Toll Midnight
Song of Shoals

Song of Shoals {1}{G}{W}{U}

Enchantment - Aura
Enchant permanent
Enchanted permanent is a land with “{T}: Add {G}{W}{U}” and loses all other card types and abilities.
{1}, Discard Song of Shoals: Add one mana of any color. Scry 1.
“It's sad, and it's sweet, and I once knew it complete.”
—Glitch, Drinker of Seas