Deception {2}{B}({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Grinning Torturer deals combat damage to a player, torment that player. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
Still-Smoke Hunter gets +2/+1 and is a Beast in addition to its other types while it's tapped. Revive {3}{B}({3}{B}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever you draw a card from another one of your libraries, you draw a card from the archived library and you lose 1 life.
Whenever Lute Tickler attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
“Oddly enough, Big Balvar's Blunders did not go over well with Big Balvar.”
Flying {T}, Tap another untapped creature in Heaven's Gale Harrier's pack: Tap target creature. (Two or more creatures you control with equal power are in a pack.)
Ode to the Red Wind deals 1 damage to target creature. It can't block this turn. Showcase {3}{R}(Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
Exile any number of target creatures and/or planeswalkers you control. You gain 1 life for each card exiled this way, then return them to the battlefield under your control.
Marzen and Naberas left Mious with a hard-won lesson: atonement isn't one deed that'll take it all away, but an eternal path of being better than you were.
Oldgrove Nurturer enters with a +1/+1 counter on it. {G}, Remove a +1/+1 counter from a creature you control: Create a 1/1 colorless Construct artifact creature token.
Menace Whenever an opponent casts a spell during your turn or an opponent casts a spell that targets a creature you control, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
“Being able to take hits is important, of course, but remember, no monster can take hits forever. They have to be able to finish the fight eventually.” —Masaru, aspiring champion
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a creature you control becomes renowned, you gain 2 life.
“On behalf of Lady Mari and her crew: Get out of the way.”
Advance {3}{W}(Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.) At the beginning of your upkeep, you gain 1 life. Whenever Plush Tea Party advances, create a token that's a copy of it.
With every plane she visited, Karina would inevitably bring back a stuffed friend or three.
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Draw a card. If this is the second spell you cast this turn, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Whenever you untap a nonland permanent, put a winding counter on Barton's Pocketwatch. {T}: Look at the top card of your library. You may put it into your graveyard. Then if Barton's Pocketwatch has twelve or more winding counters on it, exile it and take an extra turn after this one.
Deathtouch When Brig of the Damned enters, return target creature card from your graveyard to your hand. If that card's mana value is 2, you may return it to the battlefield instead. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)