879 cards found
Mourners of Mervin

Mourners of Mervin {4}{W}

Creature - Construct Cleric
When Mourners of Mervin enters, you may sacrifice a creature or enchantment. If you do, creatures you control get +1/+1 and gain vigilance until end of turn.
Mervin's Dirge is deathly shrill and drawn out, to bring the pain of his death to the audience.
4/5
  • The Stage Presents: The Neverending Act
Mukal Desecrator

Mukal Desecrator {2}{B}

Creature - Construct Warrior
Trample, haste
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
At the beginning of your end step, sacrifice a creature.
4/3
  • Arkadai
Mukal Swarmhorde

Mukal Swarmhorde {3}{B}{B}

Creature - Construct Horror
When Mukal Swarmhorde enters, put a +1/+1 counter on each other Construct you control.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
4/3
  • Arkadai
Muse of Summer Revelry

Muse of Summer Revelry {2}{G}{G}

Legendary Creature - Faerie God
Trample
Whenever Muse of Summer Revelry enters or you cast a spell with power 4 or greater, choose one —
• You gain 3 life.
• Create a 2/2 green Wolf creature token.
• Draw a card.
4/3
  • MSEM Masters Cube 2025
Natural Philosopher

Natural Philosopher {2}{G}{G}

Creature - Human Wizard
This spell can't be countered.
Creatures you control have ward {2}. (Whenever one becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Natural Philosopher enters, you gain 2 life for each creature you control with power 4 or greater.
4/3
Neo-Soul Nihilist

Neo-Soul Nihilist {3}{B}

Enchantment Creature - Avatar
Neo-Soul Nihilist has lifelink as long as it's attacking.
When Neo-Soul Nihilist is put into your graveyard from anywhere, you may pay 2 life. If you do, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
4/2
Related card: Data-Point
  • Beyond the Blackwall
Nightmare Chanter

Nightmare Chanter {4}{B}

Creature - Lizard Bard
Whenever a storied permanent you control enters, each opponent discards a card. (Enchantments and legendary permanents are storied.)
4/5
  • Kahembo: Olde Dawn
Nimble Elemental

Nimble Elemental {4}{U}{R}

Creature - Elemental Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Nimble Elemental deals combat damage to a player, you may draw a card. If you do, discard a card.
4/4
  • Khaliz-Dorahn
Norwick Militia

Norwick Militia {4}{G}

Creature - Human Peasant
When Norwick Militia enters, other Citizens and Peasants you control get +1/+1 and gain vigilance until end of turn.
The people of Norwick are a hardy folk, and they never let a few brigands or assassins get them down.
4/5
  • Quest for the Roseblade
Novaheart Guardian

Novaheart Guardian {3}{R}{R}

Creature - Elemental
Flying
When Novaheart Guardian enters, it deals 4 damage to any target.
Whenever a creature or planeswalker dies, put a +1/+1 counter on Novaheart Guardian.
She lights the morning sky with burning love.
4/4
Novean Sky Swallower

Novean Sky Swallower {2}{G}{G}{U}

Creature - Nymph Elemental
Flying
Whenever Novean Sky Swallower blocks or becomes blocked by a creature with flying, destroy that creature, then put a +1/+1 counter on Novean Sky Swallower.
Many have tried to claim the world. One already owns it.
4/4
  • Novea
Noxan Acolyte

Noxan Acolyte {3}{B}

Enchantment Creature - Avatar
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, if an opponent is cursed, surveil 2.
Their god reborn, the Noxan cult swarmed towards Dusk City.
4/3
  • Beyond the Blackwall
Nroxi Beastmaster

Nroxi Beastmaster {4}{G}

Creature - Elf Druid
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
When Nroxi Beastmaster motivates a creature, that creature gains trample until end of turn.
4/3
  • Tides of War
Oasis Claimer

Oasis Claimer {2}{G}{G}

Creature - Human Nomad
Trample
Assault {1}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, draw a card.
4/5
Observer of Aeons

Observer of Aeons {7}

Enchantment Artifact Creature - Sand
This spell costs {1} less to cast for each artifact and/or enchantment you control.
Trample
{1}, Sacrifice another cryptic permanent you control or exile a cryptic card from your graveyard: Put a +1/+1 counter on Observer of Aeons. (Artifacts, enchantments, and modal spells are cryptic.)
4/4
Obstinate Wishgranter

Obstinate Wishgranter {W}{U}{B}{R}

Creature - Djinn Wizard
Flying
Whenever you cast a noncreature spell, you may exchange control of it and target creature. Then the spell's controller may choose new targets for it.
4/4
  • Alkabah: The Rise of Soli
Oil Driller

Oil Driller {2}{R}

Artifact Creature - Construct Warrior
Trample, haste
When Oil Driller enters, salvage two cards at random. (Exile those cards from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
At the beginning of your end step, sacrifice Oil Driller.
4/3
Ol' Sycamore

Ol' Sycamore {3}{G}{G}

Legendary Creature - Plant
When Ol' Sycamore enters, choose up to two —
• Ol' Sycamore fights another target legendary creature.
• Destroy target noncreature storied permanent. (Enchantments and legendary permanents are storied.)
4/5
  • Storytime
Olten Skywhale

Olten Skywhale {3}{U}{U}

Creature - Whale
Flash
Flying
“Is this more than you've bargained for yet?”
“Yep. It finally is.”
4/3
  • Love Song
Ominous Hart

Ominous Hart {7}{B}{B}

Creature - Elk Horror
This spell costs {1} less to cast for each card in your graveyard.
Menace
“Every now and then I get a little bit restless, and dream of something wild.”
—Mia Reyes, Xenobiologist
4/3
Operative BABY

Operative BABY {2/W}{2/W}{2/W}

Artifact Creature - Elemental
Lifelink
Whenever Operative BABY attacks or you cast a black or red spell, create a 1/1 blue Elemental creature token with flying.
“What's higher than the top? That's me.”
4/4
  • Animus Vox
Operative GINGER

Operative GINGER {2/R}{2/R}{2/R}

Artifact Creature - Elemental
Menace
Whenever Operative GINGER attacks or you cast a blue or white spell, Operative GINGER deals 1 damage to any target.
“Let me show you what you've been missing.”
4/4
  • Animus Vox
Operative POSH

Operative POSH {2/U}{2/U}{2/U}

Artifact Creature - Elemental
Flash
Whenever Operative POSH attacks or you cast a green or red spell, exile up to one target nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
“So keep your eyes on me now.”
4/4
  • Animus Vox
Operative SCARY

Operative SCARY {2/B}{2/B}{2/B}

Artifact Creature - Elemental
Deathtouch
Whenever Operative SCARY attacks or you cast a green or white spell, you may draw a card. If you do, you lose 2 life.
“Watch it fill you full of dread.”
4/4
  • Animus Vox
Operative SPORTY

Operative SPORTY {2/G}{2/G}{2/G}

Artifact Creature - Elemental
Ward {3}
Whenever Operative SPORTY attacks or you cast a blue or black spell, put a +1/+1 counter on Operative SPORTY.
“When you see me coming, get out of my way.”
4/4
  • Animus Vox