893 cards found
Martoob's Forerunner

Martoob's Forerunner {2}{U}

Creature - Nephilim Scout
Flash
You may cast Angel and Nephilim spells as though they had flash.
“Our dominions are aging, our policies stagnant. Let the well overflow—let the little ones forth, and the world will flourish by the message they bring.”
—Martoob, to Dali
2/3
  • Alkabah: The Rise of Soli
Martoob's Message

Martoob's Message {2}{G}{U}

Instant
Double the number of each kind of counter on target creature you control.
“Nobody seems to bat an eye when I say it's naptime in the manticore pit. I should come here more often.”
—Aryeh, Wandering Druid
  • Alkabah
Martoob, Blessing of Water
Tamaak, Drought of Life

Martoob, Blessing of Water {3}{G}{U}

Legendary Creature - Elder Angel
Flying
Whenever you tap a land for mana, add one mana of any type that land produced.
At the beginning of each end step, if you control no untapped lands, transform Martoob, Blessing of Water.
5/5
Card has other part: Tamaak, Drought of Life
  • Alkabah
Marva of Endless Inspiration

Marva of Endless Inspiration {1}{G}{U}{R}

Legendary Creature - Construct God
Indestructible
Marva of Endless Inspiration can't attack or block unless you've cast a spell with mana value 4 or greater this turn.
At the beginning of your end step, return a card at random from your graveyard to your hand. If it's a land card, return it to the battlefield instead.
“Inspire me.”
5/5
  • The Stage Presents: The Neverending Act
Master Assassin
Petty Thief

Master Assassin

Creature - Azra Assassin
(Color indicator: Master Assassin is blue)
Master Assassin can't be blocked by creatures with odd mana values. (Zero is even. This creature's mana value is 2.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Master Assassin. You may have it phase out.
3/2
Card has other part: Petty Thief
  • Alkabah: The Rise of Soli
Mausoleum of Ends
Rite of Ends

Mausoleum of Ends

Artifact - Monument
(Color indicator: Mausoleum of Ends is black)
Whenever you condemn a creature, each opponent sacrifices a creature.
{4}{B}: Judge target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Card has other part: Rite of Ends
  • Alkabah
Mehr's Last Captain

Mehr's Last Captain {1}{W}{B}

Creature - Skeleton Wizard
{W}{B}, Pay X life: Return target creature card with mana value X from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery and only once each turn.
{W}{B}, Pay 3 life: Return Mehr's Last Captain from your graveyard to the battlefield with a finality counter on it.
2/2
  • Alkabah: The Rise of Soli
Mehr's Unending Horde

Mehr's Unending Horde {B}

Legendary Creature - Zombie Soldier Army
If you would create an Army token while Mehr's Unending Horde is in your graveyard, you may instead return Mehr's Unending Horde from your graveyard to the battlefield.
Counters remain on Mehr's Unending Horde as it moves to any zone other than a player's hand or library.
1/1
  • Alkabah: The Rise of Soli
Mercantile Satrapy

Mercantile Satrapy

Land - Satrapy
{T}: Add {C}.
Satrapies you control enter untapped.
  • Alkabah
Mervin's Armor

Mervin's Armor {R}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature you control deals combat damage to a player or planeswalker, you may attach Mervin's Armor to it.
Equip {4}
  • The Stage Presents: The Neverending Act
Method Actor Retiree

Method Actor Retiree {1}{G}

Creature - Construct Druid
{T}: Add one mana of color.
{3}{G}, {T}: Audition for green. Activate only as a sorcery. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)
0/3
  • The Stage Presents: The Neverending Act
Mindscape Denial

Mindscape Denial {1}{U}

Instant
Exile target spell. Then that card's owner may return it to their hand. If they do, draw a card.
“What are you talking about? That never happened... are you feeling okay?”
Mindscape Ripper

Mindscape Ripper {1}{G}{W}{U}

Creature - Horror Wizard
Whenever an enchantment you control enters, choose one that hasn't been chosen this turn —
• Draw a card.
• Put two +1/+1 counters on target creature you control.
3/3
  • The Stage Presents: The Neverending Act
Minnow's Accomplice

Minnow's Accomplice {1}{U}

Creature - Construct Pirate
{2}{U}, Remove a counter from a permanent you control: If it was a +1/+1 counter, draw a card. If it was a lore counter, put a +1/+1 counter on Minnow's Accomplice. Activate only as a sorcery.
1/3
  • The Stage Presents: The Neverending Act
Monster Behind the Curtain

Monster Behind the Curtain {3}{B}{B}

Creature - Spider Horror
Reach
At the beginning of your end step, if you've gained 3 or more life this turn, create a 3/3 black Demon Horror creature token and each player loses 3 life.
One does not weave a costume without first getting the right material.
3/6
  • The Stage Presents: The Neverending Act
Monstrous Revelation

Monstrous Revelation {B}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a token or pay 2 life.
Draw two cards.
As Jerrold's research progressed, so too did his condition — one more similar to the Stage's “wicked monsters” than he wanted to admit.
  • The Stage Presents: The Neverending Act
Monument to Quia

Monument to Quia {U}

Artifact
Whenever you draw your second card or cast your second spell each turn, put a +1/+1 counter on Monument to Quia.
{U}: Monument to Quia becomes a 0/0 Statue artifact creature with flying until end of turn.
One of the founders of the Cerulean Curtain, her pointed writing remains influential not only to critics, but to newswrights and comedians.
  • The Stage Presents: The Neverending Act
Mountain

Mountain

Basic Land - Mountain
Mourners of Mervin

Mourners of Mervin {4}{W}

Creature - Construct Cleric
When Mourners of Mervin enters, you may sacrifice a creature or enchantment. If you do, creatures you control get +1/+1 and gain vigilance until end of turn.
Mervin's Dirge is deathly shrill and drawn out, to bring the pain of his death to the audience.
4/5
  • The Stage Presents: The Neverending Act
Mourning Lady Faye

Mourning Lady Faye {1}{G}

Instant
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Muktann Protectors

Muktann Protectors {R}{G}{W}{U}

Enchantment
Whenever you cast a creature spell, create a 2/1 white Sand creature token with flying.
Whenever you cast an instant or sorcery spell, create a 3/1 red Sand creature token with haste.
Whenever you cast an enchantment or artifact spell, create a 2/2 blue Sand creature token with hexproof.
Whenever a land you control enters, create a 3/3 green Sand creature token.
Murder

Murder {1}{B}{B}

Instant
Destroy target creature.
“There is such potential in one mortal life. Yours stops here.”
—The Faceless
Nakia, Infinity Seer

Nakia, Infinity Seer {2}{R}{W}{U}

Legendary Creature - Angel Cleric
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of each end step, scry X, you gain X life, and Nakia, Infinity Seer deals X damage to up to one target creature or planeswalker, where X is the number of noncreature spells you've cast this turn.
5/5
  • Alkabah
Narrow Diversion

Narrow Diversion {G}{W}

Instant
As an additional cost to cast this spell, return a creature you control to its owner's hand.
You may put a creature card with mana value less than or equal to the returned creature's mana value from your hand onto the battlefield with a +1/+1 counter on it.
  • Alkabah
Nephilim Wisdomancer

Nephilim Wisdomancer {1}{U}

Creature - Nephilim Wizard
When Nephilim Wisdomancer enters, mill three cards. Then you may pay {W}{B}. If you do, return a nonland card from your graveyard to your hand.
“Look into the future and all will become clear. Chaos always settles and the past is forgotten in time.”
1/4
  • Alkabah: The Rise of Soli