11493 cards found
Jara Incarnation

Jara Incarnation {5}{G}{G}{G}

Creature - Elemental
Trample
Other creatures you control have base power and toughness 8/8.
It takes brains to come up with brawn like this.
8/8
  • Carpe Arcanum
Jara Jadefist

Jara Jadefist {1}{R}{G}

Creature - Human Warrior
Trample, haste
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
In Almgrove, knowledge begets power. In Arpechia, power comes from within. In Jara, power simply is.
3/2
Javelin

Javelin {4}

Artifact - Equipment
Equipped creature gets +2/+0 and has “{T}, Unattach Javelin: It deals 2 damage to target creature.”
Equip {2}
  • Zero
Jawbone, Ravenous Mutant

Jawbone, Ravenous Mutant {1}{G}{G}

Legendary Creature - Crocodile
Trample
Whenever a creature card is put into your graveyard from anywhere, put a +1/+1 counter on Jawbone, Ravenous Mutant.
“Weakness is delicious.”
3/3
  • MSEM Masters: Legends
Jeama, Zoulev Queen

Jeama, Zoulev Queen {4}{G}

Legendary Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
{T}: The next creature spell you cast this turn has enspirit. When that creature enters, it becomes an enchantment in addition to its other types.
4/4
  • Eralou
Jeering Kit

Jeering Kit {3}{R}

Creature - Fox
Menace
Inspired — Whenever Jeering Kit becomes untapped, target Fox you control gets +1/+1 until end of turn.
The bright energy of the festival mirrored the jovial verve of a young fox.
3/2
  • Nangjiao In Bloom
Jeffery Stages the Finale

Jeffery Stages the Finale {2}{U}

Enchantment
When Jeffery Stages the Finale enters, search your library for a legendary blue card, reveal it, put it into your hand, then shuffle.
Whenever you cast a spell with mana value 5 or greater, return up to one target nonland permanent to its owner's hand.
  • The Stage Presents: The Neverending Act
Jeffery, Stage Manager

Jeffery, Stage Manager {W}{U}{B}{R}{G}

Legendary Creature - Construct Avatar
Once each turn, when Jeffery enters or you create an Aura token, you may create an Aura Role enchantment token named Lead Role attached to target creature you control. It's all colors and has enchant creature you control and “Enchanted creature has base power and toughness 5/5, is all creature types, and has flying, vigilance, trample, lifelink, and prowess.”
Whenever an enchanted creature you control attacks, draw a card.
5/5
  • The Stage Presents: The Neverending Act
Jejun, Dark Hunter

Jejun, Dark Hunter {4}{B}{B}

Legendary Creature - Demon
Bloodprice {B}{B}{B}{B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
Lifelink, haste
Sacrifice another Demon: Jejun, Dark Hunter gains flying and indestructible until end of turn.
6/6
Jenara's Favor

Jenara's Favor {1}{G}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3, has flying, and “{1}{W}: Put a +1/+1 counter on this creature.”
“Nefarox's hordes have slaughtered thousands. The time for ceremony is over.”
—Dazric, war cleric
  • Alara
Jenara, Virtue of Bant

Jenara, Virtue of Bant {2}{G}{W}{U}

Legendary Creature - Angel
Flying
Once during each of your turns, for each creature you control, you may activate one of that creature's activated abilities with {T} in its cost without paying {T} and as though that creature had haste.
“Answer the call of my clarion, or stand out of the way.”
5/5
  • Alara
Jenn, the Rising Dawn

Jenn, the Rising Dawn {1}{W}

Legendary Planeswalker - Jenn
Whenever a creature you control enters, put a loyalty counter on Jenn, the Rising Dawn.
[0]: Target creature you control gets +1/+1 and gains first strike and lifelink until end of turn.
[–5]: Exile target creature.
Loyalty:
2
  • Survive the Night
Jerrold's Wretched Cure

Jerrold's Wretched Cure {2}{G}

Enchantment
When Jerrold's Wretched Cure enters, search your library for a legendary green card, reveal it, put it into your hand, then shuffle.
At the beginning of your upkeep, up to one other target nonland permanent you control becomes an X/X Construct creature in addition to its other types until end of turn, where X is the number of card types among cards in your graveyard.
  • The Stage Presents: The Neverending Act
Jerrold, Fugitive

Jerrold, Fugitive {B}{R}{G}

Legendary Creature - Construct Horror
Lifelink
Whenever Jerrold, Fugitive or another creature you control enters, if you cast it, you may cast target instant or sorcery card from your graveyard with lesser mana value by paying life equal to its mana value rather than paying its mana cost. Exile that card instead of putting it anywhere else as it resolves.
2/3
  • The Stage Presents: The Neverending Act
Jerrold, Master Experimenter

Jerrold, Master Experimenter {2}{R}{G}

Legendary Creature - Construct Druid
Creatures you control have “Whenever this creature attacks, put a +1/+1 counter on target creature with lesser power.”
At the beginning of each end step, if there are five or more +1/+1 counters among creatures you control, destroy up to one target artifact or enchantment.
3/3
  • The Stage Presents: The Neverending Act
Jeska, Neolition Leader

Jeska, Neolition Leader {3}{R}{R}

Legendary Planeswalker - Jeska
[+2]: Up to one target creature gets +1/+0 and gains first strike and haste until end of turn.
[–3]: Jeska deals 3 damage to target creature. If that creature is an artifact, she deals 5 damage instead.
[–10]: You get an emblem with “Creatures you control get +2/+0.” and “All creatures have haste and can't block.”
Loyalty:
5
  • Tides of War
Jessica Turin, Battlemage

Jessica Turin, Battlemage {1}{U}{R}

Legendary Creature - Human Wizard
Hexproof
At the beginning of each end step, if an opponent was dealt 4 or more damage this turn, return target instant or sorcery card from your graveyard to your hand.
2/3
Jet Pack

Jet Pack {1}

Artifact - Equipment
Advance {2} (Cast this for {2} to advance it as it enters. {2}: Advance this as a sorcery.)
Equipped creature gets +X/+0 and has flying, where X is the number of times it and Jet Pack have advanced this turn.
Equip {1}
  • Karina's Explorations
Jetskate

Jetskate {1}{R}

Enchantment Creature - Fish
Haste
When Jetskate enters, if you've drawn two or more cards this turn, it deals 2 damage to any target.
Cycling {R} ({R}, Discard this card: Draw a card.)
2/1
  • Elmare: Into the Abyss
Jhessian Cavalier

Jhessian Cavalier {2}{U}

Creature - Human Knight
Vigilance
{1}{W}: Jhessian Cavalier gains lifelink until end of turn.
“Hope is only lost when there is no one left to lead.”
—Scriptures of the Court of Orderly Contemplation
3/2
  • Alara
Jiayin, the Harmonious

Jiayin, the Harmonious {1}{G}{G}

Legendary Creature - Dryad
Reach
Whenever another creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
3/3
  • Goliaths of Nangjiao
Jidai Clairvoyant

Jidai Clairvoyant {2}{U}{U}

Creature - Human Wizard
When Jidai Clairvoyant enters, create a 2/2 colorless Spirit creature token.
Whenever a colorless creature you control enters, you may draw a card.
1/1
  • Path of Shadows
Jidai Serpent

Jidai Serpent {4}{U}{U}

Creature - Serpent
This spell costs {1} less to cast for each spell you cast this turn.
When Jidai Serpent enters, draw two cards.
5/6
  • Imperial Legacies
Jin Yahui, Sage of War

Jin Yahui, Sage of War {2}{R}

Legendary Creature - Human Monk
Renown 1
Whenever a creature you control becomes renowned, exile the top card of your library. You may play that card this turn.
“I don't care what cause you're preaching. If you're not here to learn, find someone else to bother.”
2/3
  • Rail War
Jindao, the Coiled Prophet

Jindao, the Coiled Prophet {2}{G}{G}

Legendary Creature - Snake
Players play with the top card of their libraries revealed.
At the beginning of your first main phase, add {G}{G} for each land card among cards on top of libraries.
Jindao, the Coiled Prophet gets +2/+2 for each creature card among cards on top of libraries.
2/3
  • Goliaths of Nangjiao