Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.) When Shoring Naiad enters, if {U} was spent to cast it, you may return an instant or sorcery card from your graveyard to your hand.
Search your library for two basic land cards, reveal them, put them into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Reveal the top four cards of your library. You may put a permanent card revealed this way with mana value less than the greatest mana value among permanents you control onto the battlefield. Put the rest on the bottom of your library in a random order.
Shoupan Shrine enters tapped. {T}: Add {B} or {R}. {B/R}, {T}, Sacrifice Shoupan Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Target creature you control deals damage equal to its power to target creature you don't control. For each point of excess damage dealt this way, put a +1/+1 counter on the creature you control.
Haste Each creature with toughness greater than its power can't block.
“I convinced the villagers not to slaughter one that got past their defenses this time, but I've got better things to spend immortality on than this.” —Tanya, Leader of the Pack
Whenever you create an Idol token, put a +1/+1 counter on Shrine of Elder Lords. {T}: Add {C}. {3}: Put a +1/+1 counter on Shrine of Elder Lords, then you may have it become a 0/0 Elemental creature with vigilance until end of turn. It's still a land.
{T}: Add {C}. Shrine of the World-Shepherd's power and toughness are each equal to the number of differently named lands you control. {3}{G}: Shrine of the World-Shepherd becomes a Beast creature in addition to its other types until end of turn.
{T}: Add {C}. {T}: Choose a color. Add one mana of that color unless you control a permanent of that color. Spend this mana only to cast a permanent spell.
The callous call it an empty gesture, but to the devout it is a holy place all the same.
Frozen Hinterlands enters tapped. {T}: Add {W} or {B}. {1}{W}{B}: Until end of turn, Shrouded Rooftops becomes a 3/3 white and black Illusion creature with with lifelink and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
This spell costs {2} less to cast for each face-down creature you control. Flying
“Much of Mious is covered by “veils”: blurry masses of magic that repel touch and eye contact. They hide what the gods want hidden: little else is known, and even less is asked.” —Planeswalker's Guide to Mious