The ritual began like any other, except the chief's mask, covered in a brilliant gold. The flames surrounded him, riling the Gorru as much as their own rituals.
Whenever a creature you control perseveres, you draw a card and you lose 1 life. (A creature perseveres when it's dealt damage and doesn't die.) {1}{B}: Deathmask Initiation deals 1 damage to target creature you control.
Deathwind Survivor's power and toughness are each equal to the number of enchantments you control. Whenever an enchantment you control enters, put a +1/+1 counter on target creature.
Target creature gets -2/-2 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one target enchantment card from your graveyard to your hand.
Primal {B}{B}(During your turn, you may cast this spell for {B}{B} instead of playing a land.) Search your library for a card and put that card into your hand, then shuffle. Exile Deceitful Tutor.
Target opponent discards a card. If a creature card was discarded this way, that player loses 3 life. If a land card was discarded this way, add {B}{B}. If a noncreature, nonland card was discarded this way, draw a card.
When Decrepit Hero dies, create a 2/2 black Soldier creature token. Fleeting {1}{B}(You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
As an additional cost to cast Deepmire Abomination, reappropriate or pay {2}. (To reappropriate, exile exactly two cards from your hand and/or graveyard.) Menace
“Something in the marshes wears the dried skins of our dead. Find it. Kill it.” —Kielie, Risti strike leader
Destroy target creature or planeswalker. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
As an additional cost to cast this spell, discard a nonland card. Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Target player discards two cards. Cycling {2}{B}({2}{B}, Discard this card: Draw a card.) When you cycle Dementia's Clutch, target player discards a card.
{1}{B}, Sacrifice another creature: Draw a card and create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”) {2}{B}, Sacrifice three Idols: Return Demon of Hubris from your graveyard to the battlefield. Activate only as a sorcery.
At the beginning of your end step, if you've sacrificed three or more permanents this turn, return Demon of Necessary Evil from your graveyard to the battlefield.
Create a 4/4 black Demon creature token with flying. You lose 3 life for each Demon you control. Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
As an additional cost to cast this spell, pay 1 life. Departed Evangel can't block. You may cast Departed Evangel from your graveyard if a creature died this turn.
“Escaping capture has only made the ghoul more vicious, attacking its allies as though they were foes as well.”