15282 cards found
Gild-Cloak Strider

Gild-Cloak Strider {2}{W/U}

Creature - Human Knight
Gild-Cloak Strider can't be blocked by creatures with greater power.
{1}{W/U}: Return Gild-Cloak Strider to its owner's hand.
2/2
  • A Tourney at Whiterun
Gracewing Scion
Graced Theurge

Gracewing Scion {1}{W/U}{W/U}

Creature - Human Wizard
Flying
Unveil {3}{W}{U} ({3}{W}{U}: Transform this. Unveil only as a sorcery.)
Enthusiasm for flight carries material costs which quickly surpass the cost of true-form transformation.
2/2
Card has other part: Graced Theurge
  • Feanav: The Apothecary's Progress
Herald of Atieh

Herald of Atieh {W}{U}

Creature - Nephilim Wizard
Other Angels and Nephilim you control get +1/+1.
As long as you control three or more other Angels and/or Nephilim, Herald of Atieh gets +1/+1 and has flying.
2/2
  • Alkabah: The Rise of Soli
Honorwing

Honorwing {1}{W}{U}

Creature - Harpy
Flying
Whenever a Harpy you control becomes the target of a spell, scry 1.
The dancers rejoiced on new life and new wings, unaware of the price both still carried.
2/2
  • Novea
Lace-Barred Owl

Lace-Barred Owl {W}{U}

Creature - Bird
Flying
“If you find my fables too serious, lend an ear to Mbundi. He's a hoot.”
—Fakadeh
2/2
  • Kahembo: Olde Dawn
Mable of the Sea's Whimsy

Mable of the Sea's Whimsy {1}{W}{U}

Legendary Creature - Human Pirate
First mate—Each nonland card in your starting deck is an instant or has flash. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Flash
When Mable enters, you gain 2 life and draw a card.
2/2
Master of Moderation

Master of Moderation {W}{U}

Creature - Panda Bear Monk
You can't cast more than one spell each turn.
Whenever you cast a spell, draw a card.
“No matter your ambition, the Divine Gate opens for you only twice.”
—Lao Xiang, Apex of Austerity
2/2
  • Panxiou
Persecution Official

Persecution Official {W/U}{W/U}

Creature - Human Noble
When Persecution Official enters, choose a creature card name.
Cards with the chosen name can't be cast.
2/2
  • Plagues of Fretport
Relitian Renegade

Relitian Renegade {W}{U}

Artifact Creature - Human Soldier
Whenever another creature you control enters, you may upgrade Relitian Renegade. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Ward {2}
• Flying
• Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
2/2
  • Over the Horizon
Rimecraft Owl

Rimecraft Owl {1}{W}{U}

Creature - Bird
Flying
When Rimecraft Owl enters, you may put an Aura card with mana value 3 or less from your hand or graveyard onto the battlefield attached to Rimecraft Owl or target creature an opponent controls that Aura could enchant.
2/2
Shomi's Savior

Shomi's Savior {1}{W}{W}{U}

Creature - Bird
Flying
When Shomi's Savior enters, scry 3, then you gain 3 life.
Whenever you scry, put a +1/+1 counter on Shomi's Savior.
2/2
  • Alkabah
Sighted-Caste Knight

Sighted-Caste Knight {1}{W}{U}

Creature - Human Knight
First strike
Whenever Sighted-Caste Knight deals combat damage to a player, draw a card.
“When the mind is as sharp as the sword, triumph is at hand.”
—Captain Valek of Jhess
2/2
  • Alara
Silent Hypnotist

Silent Hypnotist {W}{U}

Creature - Tapir Wizard
As Silent Hypnotist enters, choose a noncreature card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
When it locks eyes with an enemy, it will use a mix of psi moves such as Hypnosis and Confusion.
2/2
Skysovereign Griffin

Skysovereign Griffin {2}{W}{U}

Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Skysovereign Griffin attacks, it gets +1/+0 until end of turn for each other attacking creature with flying you control.
2/2
Ssytai, Idleglen Adept

Ssytai, Idleglen Adept {1}{W}{U}

Legendary Creature - Lizard Monk
This spell has flash as long as you control a Monk.
When Ssytai enters, return target spell or creature you don't control to its owner's hand.
2/2
  • Adventurers of Onora
Theurgic Flock

Theurgic Flock {1}{W}{U}

Creature - Bird
Flying
Whenever Theurgic Flock deals combat damage to a player, if it doesn't have a +1/+1 counter on it, put a +1/+1 counter on it.
2/2
  • Kahembo: Olde Dawn
Youthful Savior

Youthful Savior {1}{W/U}{W/U}

Creature - Human Noble
You have hexproof.
Adorned — Youthful Savior has hexproof as long as it's equipped and/or enchanted.
Martyrdom is most easily cultivated amongst the naive.
2/2
  • A Tourney at Whiterun
Zhedina Coastguard

Zhedina Coastguard {W}{U}

Creature - Human Soldier
Flash
When Zhedina Coastguard enters, you may have any number of creatures you control have base power and toughness 1/3, 2/2, or 3/1 until end of turn.
“The Authority has seventy seven different protocols in place for disasters, and it is my duty to remember them all.”
2/2
  • Worlds Away
Cave Eel

Cave Eel {U}{B}

Creature - Fish
When Cave Eel enters, look at the top three cards of your library. Put one on top and the rest on the bottom in any order.
2/2
Card has other part: Spelunking
  • Kahembo: Olde Dawn
Customs Lookout

Customs Lookout {U}{B}

Creature - Human Rogue
When Customs Lookout enters, each player draws a card, then discards a card.
Whenever an opponent casts a spell with the same name as a card they own in exile or in their graveyard, you may scry 2.
2/2
  • Worlds Away
Exiled Warband

Exiled Warband {2}{U/B}

Creature - Human Rogue
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
When Exiled Warband dies, draw a card.
Raiders and pirates who style themselves as the descendants of a long dead rebellion, thus combining two of the most dangerous forces in man. Greed, and purpose.
2/2
  • A Tourney at Whiterun
Issbarren Creeper

Issbarren Creeper {U}{B}

Creature - Zombie
Menace
Whenever Issbarren Creeper deals combat damage to a player, draw a card, then discard a card.
Remnants of the Hand's former wielder yet linger, masterless and thus empty of any drive but hunger.
2/2
  • Glacia: Hail to the Queen
Notorious Smuggler

Notorious Smuggler {U}{B}

Creature - Human Pirate
Flash
When Notorious Smuggler enters, target opponent reveals their hand. Choose a nonland card revealed this way. Copy it. You may cast the copy this turn. (You still pay its costs, including color. Copies of permanents enter as tokens.)
2/2
  • Worlds Away
Raving Student

Raving Student {1}{U}{B}

Creature - Vampire Rogue
Flying
Whenever an opponent discards one or more cards, fateseal 1. (To fateseal 1, look at the top card of an opponent's library, then you may put it on the bottom of that player's library.)
2/2
  • Oirohpo
Riddle-Eater

Riddle-Eater {U}{B}

Enchantment Creature - Sand Wurm
At the beginning of your upkeep, you lose 1 life and choose one —
• Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
• You may sacrifice an artifact. If you do, draw a card.
2/2
  • Riddles of Revio