15897 cards found
Lotus Feaster

Lotus Feaster {2}{G}

Creature - Frog Noble
When Lotus Feaster enters, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Croakfolk, especially those in Erollin's family, are known to spend all day feasting on insects and lotuses from the bog.
2/3
  • Eralou
Lotus Wastes Merchant

Lotus Wastes Merchant {B}{G}

Creature - Raccoon Druid
{T}, Mill a card: Add {B} or {G}.
Once each turn, when a creature you control dies or a creature card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
2/2
  • Panxiou
Lotus-Scarred Luocha

Lotus-Scarred Luocha {3}{B}

Creature - Cat Demon Monk
When Lotus-Scarred Luocha enters, create a 2/1 black Spirit creature token with “This creature can't block.”
Whenever a creature in Lotus-Scarred Luocha's pack dies, each opponent loses 2 life and you gain 2 life. (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Lowly Cataphract
Keeper of the Bloodline

Lowly Cataphract {2}{W}

Creature - Human Knight
Vigilance
Whenever Lowly Cataphract and at least two other creatures attack, put a +1/+1 counter on Lowly Cataphract.
Surpass {5}{W} ({5}{W}: Transform this. This costs {1} less to activate for each counter on
it. Activate only as a sorcery.)
2/2
Card has other part: Keeper of the Bloodline
  • Alkabah: The Rise of Soli
Loyal Warhorse
Trusty Steed

Loyal Warhorse {1}{W}

Creature - Horse
Ride {2}{W} ({2}{W}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
Strong and reliable Stilthorpe horses are favorites of the chevaliers of Yroncaster.
2/2
Card has other part: Trusty Steed
  • Quest for the Roseblade
Lumenbay Jailer

Lumenbay Jailer {5}

Artifact Creature - Construct
When Lumenbay Jailer enters, you may exile target nonartifact creature until Lumenbay Jailer leaves the battlefield.
“Some criminals don't deserve human contact. Thanks to recent inventions, we can safely deny it to them. If it were up to me, they'd just hang.”
—Marshal MacLain
2/2
  • Rail War
Luminal Lifethreader

Luminal Lifethreader {2}

Creature - Shapeshifter
Changeling (This card is every creature type.)
{1}: Another target creature you control gains the creature type of your choice until end of turn.
{1}: Change the text of another target creature you control by replacing all instances of one creature type with the creature type of your choice until end of turn.
2/2
Luminescent Croaker

Luminescent Croaker {1}{U}

Creature - Frog
Flash (You may cast this spell any time you could cast an instant.)
{2}{G}: Luminescent Croaker gains indestructible until end of turn.
2/1
  • Eralou
Luna, the Lost

Luna, the Lost {1}{B}

Legendary Creature - Fox
Whenever Luna enters or phases in, each player loses 1 life.
Whenever a player casts a spell or a creature attacks, Luna phases out.
2/1
Lunar Deus Blackguard

Lunar Deus Blackguard {1}{U}

Creature - Panda Bear Rogue
{T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of combat on your turn, you may exile a creature card from your graveyard. When you do, target creature with the same power as the exiled card can't be blocked this turn.
2/1
  • Panxiou
Lurking Hippo

Lurking Hippo {2}{G}

Creature - Hippo
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Hexproof
2/2
  • Goliaths of Nangjiao
Lute Tickler

Lute Tickler {2}{R}

Creature - Human Bard
Whenever Lute Tickler attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
“Oddly enough, Big Balvar's Blunders did not go over well with Big Balvar.”
2/3
  • Seasons of War
Lysandra, Leyline Trickster

Lysandra, Leyline Trickster {2}{G}{U}

Legendary Creature - Faerie Wizard
Flying
Whenever another creature you control enters, you may search your library for an instant or sorcery card with the same mana value as that creature, reveal it, put it into your hand, then shuffle.
2/3
  • MSEM Masters Cube
Lysene's Plunderer

Lysene's Plunderer {2}{U}

Creature - Human Pirate
Other Pirates and Rogues you control get +1/+0.
Whenever you attack with three or more Pirates and/or Rogues, tap target creature.
“These deadmen'll cut open Yroncaster's belly. But they won't be needing its coin.”
2/3
  • The Petals Wilt
Lysene's Vagabond

Lysene's Vagabond {U}{R}

Creature - Human Pirate Rogue
Attacking Pirates and Rogues you control get +1/+0.
{2}{U}: Tap target creature an opponent controls.
“Sorry I can't stay. Hope my cutlass'll keep you company enough.”
2/2
  • Quest for the Roseblade
Lysene, Shrewd Smuggler

Lysene, Shrewd Smuggler {U}{R}

Legendary Creature - Human Rogue
Spells you cast from anywhere other than your hand cost {1} less to cast.
At the beginning of combat on your turn, another target Pirate or Rogue you control gets +X/+0 and gains haste until end of turn, where X is the number of noncreature spells you've cast this turn. That creature can't be blocked this turn.
2/2
  • The Petals Wilt
Maaru, Tomb Guardian

Maaru, Tomb Guardian {3}{B}{R}{G}

Legendary Creature - Snake
When Maaru, Tomb Guardian enters, create three Treasure tokens.
Each Treasure you control is an artifact creature with power and toughness each equal to the number of Treasures you control.
Maaru guards a tomb of a forgotten artificer with an unforgettable wealth.
2/2
  • Alkabah
Mabil's Collector

Mabil's Collector {1}{G}{U}

Creature - Elf Citizen
Whenever you cast a spell, if it doesn't share a name with a permanent or a card in a graveyard, draw a card.
“I don't care about your ‘song of the worlds' nonsense, but keep bringing me new stuff, and I'll keep you funded.”
2/2
  • Sparks of a Multiverse
Mable of the Sea's Whimsy

Mable of the Sea's Whimsy {1}{W}{U}

Legendary Creature - Human Pirate
First mate—Each nonland card in your starting deck is an instant or has flash. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Flash
When Mable enters, you gain 2 life and draw a card.
2/2
  • MSEM Secret Lair Drops 242 1355
  • Dark Seas of Shiryen
Macabre Blademaster

Macabre Blademaster {3}{B}

Creature - Bird Monk
Flying
Whenever Macabre Blademaster attacks, another target creature in its pack gains lifelink and deathtouch until end of turn. (Two or more creatures you control with equal power are in a pack.)
2/3
  • Panxiou
Madame Beatrice
Beatrice's Dodger

Madame Beatrice

Legendary Creature - Human Rogue
(Color indicator: Madame Beatrice is black and red)
If Madame Beatrice would leave the battlefield, exile her instead.
Whenever one or more creatures you control deal combat damage to a player, that player reveals their hand. You may cast a card from their hand without paying its mana cost.
2/3
Card has other part: Beatrice's Dodger
  • Feanav: The Apothecary's Progress
Maddened Inferno

Maddened Inferno {2}{R}

Creature - Spirit Warrior
Haste
When Maddened Inferno leaves the battlefield, discard a card, then draw two cards.
Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
2/2
  • Over the Horizon
Madelon, Merchant's Heir

Madelon, Merchant's Heir {G}{U}

Legendary Creature - Human Noble
Whenever an opponent activates an ability of a permanent, if it isn't a mana ability, you gain 1 life and create a Gold token. (It's an artifact with “Sacrifice this artifact: Add one mana of any color.”)
“My father always taught me to stick my fingers in every pie.”
2/3
  • Plagues of Fretport
Maelstrom Slicer

Maelstrom Slicer {3}{R}

Creature - Minotaur Warrior
Menace
Stampede — Whenever Maelstrom Slicer and a creature with greater power attack, exile the top three cards of your library. You may play those cards until end of turn.
2/4
  • Alara
Magdel, Caller of Souls

Magdel, Caller of Souls {1}{W}{W}

Legendary Creature - Human
Protection from sorceries
Whenever Magdel, Caller of Souls attacks, create a 1/1 white Spirit creature token with flying that's tapped and attacking for each storied permanent you control. Exile the tokens at end of combat. (Enchantments and legendary permanents are storied.)
2/3
  • Storytime