15282 cards found
Forgotten Cryovault

Forgotten Cryovault

Land
Forgotten Cryovault enters tapped unless you have two or more opponents.
{T}: Add {U} or {B}.
  • The Land Bundle
Forgotten Doorway

Forgotten Doorway

Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast spells from your graveyard.
An ancient path beyond the world reopened by secrets and vile machinery.
  • Rail War
Forgotten Experiment

Forgotten Experiment {U}

Creature - Zombie
Forgotten Experiment can't be blocked.
The first of her kin that Saffrisa raised with the Bloodguard's Hand rose as things between worlds, too weak to be accepted by her tribe and too immaterial to control.
1/1
  • Glacia: Hail to the Queen
Forgotten Fall

Forgotten Fall {1}{B}

Sorcery
Reveal the bottom card of your library. You may put it on top of your library. Target creature gets -0/-X until end of turn, where X is that card's mana value.
  • Oirohpo
Forgotten Haunt

Forgotten Haunt

Land
{T}: Add {C}.
{1}, {T}, Sacrifice a creature: Create a 1/1 colorless Spirit creature token.
Forgotten Heir

Forgotten Heir {W}

Creature - Human Peasant
{W}{W}, Exile a legendary creature card from your graveyard: If Forgotten Heir is a Peasant, it becomes a Human Noble Knight with base power and toughness 3/3, lifelink, and vigilance.
“I'm meant for more. I can feel it.”
2/1
  • MSEM Masters: Legends
Forgotten Homelands

Forgotten Homelands {1}{G}

Sorcery
Put target land card from a graveyard onto the battlefield under your control.
In dark times, one must seek places where the light remains strong.
  • Path of Shadows
Forgotten Idol

Forgotten Idol {2}

Artifact
As Forgotten Idol enters, choose a card name.
Spells with the chosen name can't be cast.
{2}, Exile a card with the chosen name from your hand: Exile Forgotten Idol, then each player draws a card. Any player may activate this ability.
Nostalgic safety in a desperate world.
  • End of Wollensie
Forgotten King's Mask

Forgotten King's Mask {2}{R}

Artifact - Equipment
Whenever Forgotten King's Mask enters or equipped creature dies, attach it to target creature you control.
Equipped creature has base power and toughness 5/5 and is a Noble in addition to its other types.
{1}{R}, Discard two cards: Create a 1/1 white Human creature token and attach Forgotten King's Mask to it. Activate only as a sorcery.
  • End of Wollensie
Forgotten Lessons

Forgotten Lessons {1}{G}{U}

Sorcery
Search your library for a creature card, an instant card and a sorcery card and reveal them. Put one of those cards into your hand, exile the rest, then shuffle.
The teacher is only as effective as the student.
  • Ophorio
Forgotten Library

Forgotten Library {G}

Enchantment
Codex — Majestic Dominion; Pristine Dominion; Verdant Dominion; Stalwart Dominion; Primal Dominion; Rugged Dominion; Into the Woods. (As this enters, conjure its contents into a shuffled face-up additional library.)
Before you explore this library, you may put a card from the codex's library on top of it.
{3}{G}: Target creature you control explores.
  • Karina's Explorations
Forgotten Pit

Forgotten Pit

Land - Swamp Animus
({T}: Add {B}.)
Forgotten Pit enters tapped.
Deathtouch
{2}{B}{B}: Forgotten Pit becomes a creature in addition to its other types until end of turn.
1/4
Forgotten Remains

Forgotten Remains {B}

Sorcery
Return target creature or land card from your graveyard to your hand.
Sometimes you find more than you were digging for.
  • Worlds Away
Forgotten Shrine

Forgotten Shrine

Land
{T}, Pay 1 life: Add {R} or {G}.
{1}, {T}, Sacrifice Forgotten Shrine: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • The Land Bundle
Forgotten Sins

Forgotten Sins {B}

Sorcery
Return target creature card from your graveyard to your hand.
When punishment falls from the minds of the living, misdeeds are soon to follow.
  • Plagues of Fretport
Forgotten Steppe

Forgotten Steppe

Land - Mountain Plains
({T}: Add {R} or {W}.)
Whenever Forgotten Steppe becomes tapped, you lose 1 life unless you control two or more basic lands.
Forgotten Study

Forgotten Study {U}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, each opponent mills two cards.
  • Sparks of a Multiverse
Forgotten Temple

Forgotten Temple

Legendary Land
{T}: Add {C}. Exile a card from your graveyard.
{3}: Until end of turn, Forgotten Temple becomes an X/X creature, where X is the number of cards exiled by it. It's still a land.
As long as a creature card with flying is exiled by Forgotten Temple, it has flying. The same is true for first strike, double strike, deathtouch, experience, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
  • Monsters of Chikyu
Forgotten Tyrant

Forgotten Tyrant {5}{R}{R}

Creature - Dragon
Flying
Disgraced 4 (This enters with four -1/-1 counters. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever you put one or more -1/-1 counters on Forgotten Tyrant, it deals that much damage to any target.
8/8
  • The Empty Throne of Feanav
Forgotten Wretch

Forgotten Wretch {B}

Creature - Human Peasant
When Forgotten Wretch enters, you may sacrifice another creature. If you do, draw a card.
Disqualified for the army, disqualified for the trades, disqualified for society, and disqualified as a human being.
1/2
  • End of Wollensie
Forked Pillar

Forked Pillar {R}

Sorcery
Forked Pillar deals 2 damage to target creature. When that creature dies this turn, Forked Pillar deals 1 damage to that creature's controller.
Forlorn Companion

Forlorn Companion {B}{R}

Creature - Human Shapeshifter
{B}{R}, Sacrifice a creature: Create a token that's a copy of Forlorn Companion, except it has no mana cost.
“May you incur a demon's love.”
—Hiroto Jaakuna
2/2
  • Tales of Old Jidai
Forlorn Farmhand

Forlorn Farmhand {1}{W}

Creature - Human Scout
When Forlorn Farmhand dies, create a 1/1 colorless Spirit creature token.
Many citizens of Daisite wish they could explore the world like the drifters, who are just as willing to take their place.
2/2
  • High Noon
Forlorn Murklurker

Forlorn Murklurker {1}{B}

Creature - Zombie
When Forlorn Murklurker dies, submerge the top card of your library. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
1/1
  • Goliaths of Nangjiao
Forlorn Path

Forlorn Path

Land
Forlorn Path enters tapped unless you control one or fewer other lands.
{T}: Add {B} or {G}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie