As an additional cost to cast this spell, discard a card. Choose two. You may choose the same mode more than once. • Draw a card. • Return target card with a cycling ability from your graveyard to your hand.
Shining Showstopper deals 5 damage to any target. Audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
Some acts don't merely steal the spotlight; they are the spotlight.
Flash If one or more counters would be put on a creature you control, put that many plus one of each of those kinds of counters on that creature instead.
Equipped creature gets +2/+2 and has flying and lifelink. When equipped creature deals combat damage to a player, unattach Shionoshio, Ocean's Vow, then transform it. Equip {W}{U} Shionoshio can be your commander.
Whenever you sacrifice a permanent, put a +1/+1 counter on Shipment Overseer. Surpass {5}{R}({5}{R}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
When Shizen, the Thousand Steps enters, draw a card, then choose a creature card name. Creatures you control with the chosen name get +0/+1 and have hexproof.
“Look at the power these small pieces of ankulith bestow upon me, and you'll understand why this is the path we must walk to save ourselves.” — Dehmi, Origin Seeker
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.) When Shoring Naiad enters, if {U} was spent to cast it, you may return an instant or sorcery card from your graveyard to your hand.
Search your library for two basic land cards, reveal them, put them into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Reveal the top four cards of your library. You may put a permanent card revealed this way with mana value less than the greatest mana value among permanents you control onto the battlefield. Put the rest on the bottom of your library in a random order.
Shoupan Shrine enters tapped. {T}: Add {B} or {R}. {B/R}, {T}, Sacrifice Shoupan Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Target creature you control deals damage equal to its power to target creature you don't control. For each point of excess damage dealt this way, put a +1/+1 counter on the creature you control.
Haste Each creature with toughness greater than its power can't block.
“I convinced the villagers not to slaughter one that got past their defenses this time, but I've got better things to spend immortality on than this.” —Tanya, Leader of the Pack