2431 cards found
Cyone, Expedition Captain

Cyone, Expedition Captain {1}{W}{W}

Legendary Creature - Human Soldier
When Cyone, Expedition Captain enters, create a 1/1 Scout creature token that's all colors, then choose flying, first strike, or lifelink. Creature tokens you control gain the chosen ability until end of turn.
Whenever Cyone attacks, aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
3/3
Cyril, Volaris Captain

Cyril, Volaris Captain {G/W}{U}

Legendary Creature - Human Pirate
Creature spells you cast cost {2} less to cast.
Whenever another nontoken creature you control enters, it becomes a colorless Vehicle artifact with crew 1. (Tap any number of creatures you control with total power 1 or greater: That Vehicle becomes an artifact creature until end of turn.)
2/2
  • Seasons of War
DC-4 Cutie

DC-4 Cutie {1}{W}{W}

Artifact - Vehicle
Flying
Whenever DC-4 Cutie enters or attacks, choose target creature card with mana value 3 or less in your graveyard. You may cast it this turn.
Crew 2
I will follow you into the dark.
—Ship inscription
3/3
  • Animus Vox
DL-19 Reject

DL-19 Reject {5}{G}

Artifact Creature - Construct Warrior
Vigilance, reach
When DL-19 Reject enters, target creature you control gets +2/+2 until end of turn.
“When we live such fragile lives, mechs are the best way we survive.”
—Brandy Axel
6/6
  • Animus Vox
Da'Lang's Preyscenter

Da'Lang's Preyscenter {4}{G}{G}

Creature - Wolf
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature an opponent controls dies, create a Food token. (It's an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)
6/6
  • Over the Horizon
Da'Lang, Timberheart

Da'Lang, Timberheart {1}{G}{G}

Legendary Creature - Wolf
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{3}{G}: Da'Lang gets +2/+2 until end of turn. If you're in a renaissance, all creatures able to block Da'Lang this turn do so. Activate only once each turn.
4/3
  • Nangjiao In Bloom
Daelish Archer

Daelish Archer {1}{W}

Creature - Human Archer
Adorned — Daelish Archer has first strike as long as it's equipped and/or enchanted.
Hailing from an inland village, she learned archery as a necessity, helping to keep the local beasts from hunting her friends and family.
2/2
  • A Tourney at Whiterun
Daelish Messenger

Daelish Messenger {U}

Creature - Human Bird Scout
Flying (This creature can't be blocked except by creatures with flying or reach.)
“The journey is three days, as the crow flies.”
1/1
  • A Tourney at Whiterun
Daemonspawn

Daemonspawn {1}{R}

Enchantment Creature - Demon
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever you cast a spell, Daemonspawn deals 1 damage to each cursed opponent.
2/2
  • Beyond the Blackwall
Daggersworn Elite

Daggersworn Elite {B}

Creature - Human Assassin
Daggersworn Elite enters tapped.
Whenever Daggersworn Elite and at least two other creatures attack, you may pay {1}{B}. If you do, destroy target tapped creature.
“I never work alone. How else would someone like me show off their skill?”
2/1
  • Seasons of War
Dai Gui, Pillar of Sea and Sky

Dai Gui, Pillar of Sea and Sky {2}{G}{U}

Legendary Creature - Turtle Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
When Dai Gui enters, create a 1/1 green and blue Bird creature token with flying and “{T}: Add one mana of any color.”
{X}{X}{G}{U}: Demigod — You gain X life and you draw X cards. X can't be 0.
{X}{X}{G}{U}: God — Put up to X creature cards from your hand onto the battlefield.
2/4
  • Panxiou
Daisite Pioneer

Daisite Pioneer {1}{W}

Creature - Human Scout
---
Frontiers Anew {G}
Sorcery — Adventure
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
2/2
Card has other part: Dramatic Peril
  • Over the Horizon
Daisy, the Heart of Chasmek

Daisy, the Heart of Chasmek {G}

Legendary Creature - Human
Other creatures you control get +1/+1 as long as you control four or more lands.
{G}, Sacrifice Daisy, the Heart of Chasmek: Creatures you control with base power 1 or less gain indestructible until end of turn.
1/1
Damian's Silencer

Damian's Silencer {1}{W}{B}

Creature - Human Rogue
Whenever a creature an opponent controls becomes blocked, put a -1/-1 counter on that creature.
“Broken legs heal. Broken kneecaps change your victim's whole life.”
0/3
  • Sparks of a Multiverse
Damned Detective

Damned Detective {W}{U}

Creature - Human Advisor Detective
First strike
Noncreature spells cost {1} more to cast as long as their controller is horrific. (A player is horrific as long as they've sacrificed a permanent or discarded a card this turn.)
“Sally, VHS tapes can't kill people.”
—“The Collection”
2/2
  • Video Horror System
Danaj Sightseer

Danaj Sightseer {1}{G}

Creature - Angel Scout
{1}: Danaj Sightseer gains lifelink until end of turn if {W} was spent to activate this ability. The same is true for flying and {U}, menace and {B}, first strike and {R}, and trample and {G}.
At the beginning of your end step, if you've spent {W}{U}{B}{R}{G} to cast spells and/or activate abilities this turn, put three +1/+1 counters on Danaj Sightseer.
2/2
  • Alkabah: The Rise of Soli
Dancer of the Great Current

Dancer of the Great Current {U}

Creature - Merfolk Wizard Rogue
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
When Dancer of the Great Current enters, tap up to one target creature. If you control two or more other creatures that are Merfolk, Wizards, or Rogues, instead return that creature to its owner's hand and put a +1/+1 counter on Dancer of the Great Current.
1/1
  • MSEM Masters: Jumpstart
  • MSEM Secret Lair Drops 1042 1051
Danithra Inquisitor

Danithra Inquisitor {1}{B}

Creature - Zombie Merfolk Wizard
{B}, Sacrifice another creature: Exile target card in an opponent's graveyard. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Activate only as a sorcery.
2/2
  • Elmare: Into the Abyss
Danithra Oracle

Danithra Oracle {B}

Creature - Merfolk Wizard
{T}, Discard a card, Sacrifice Danithra Oracle: Target creature gets -3/-3 until end of turn. Activate only as a sorcery.
Rather unsurprisingly, her favorite prediction is your doom.
1/1
  • Elmare: Into the Abyss
Danuri Banisher

Danuri Banisher {4}{W}

Creature - Human Soldier
Vigilance
Whenever Danuri Banisher deals combat damage to a player, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
2/5
  • Aftermath
Danuri Warcaller

Danuri Warcaller {W}

Creature - Human Soldier
Identity — When Danuri Warcaller enters, if you control at least two other creatures that share a creature type with it, create a 1/1 white Soldier creature token.
1/1
Daoshi Spiritdancer

Daoshi Spiritdancer {W}

Creature - Panda Bear Monk
Whenever another creature in Daoshi Spiritdancer's pack dies, you may sacrifice Daoshi Spiritdancer. If you do, return that creature card to the battlefield under your control at the beginning of the next end step. (Two or more creatures you control with equal power are in a pack.)
2/1
  • Panxiou
Daring Adventurer

Daring Adventurer {G}

Creature - Human Warrior
Trample
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
A modern day warrior.
0/1
  • Love Song
Daring Skythief

Daring Skythief {W}

Creature - Human Pirate
Whenever Daring Skythief crews a Vehicle, that Vehicle gains flying until end of turn.
“Gimme a couple of minutes and a bottle of elbow grease, and I'll fly anything.”
2/1
  • Storytime
Dark Harvester

Dark Harvester {3}{B}

Creature - Spirit
Flying
Whenever you gain life, target creature an opponent controls gets -1/-1 until end of turn.
It craves to understand life, oblivious to the cost of its curiosity.
1/4
  • Glacia: Hail to the Queen