879 cards found
Merchant of Flesh

Merchant of Flesh {3}{B}

Creature - Snake Advisor
Whenever Merchant of Flesh or another creature you control dies, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{B}, Sacrifice two Treasures: Each opponent sacrifices a creature.
4/2
  • Scriptures of Urshad
Merchant's Bane

Merchant's Bane {4}{U}{U}

Creature - Kraken
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Though modern ships are fast enough and strong enough to survive the Ocean of Leviathans, there are still those unlucky few who are simply caught unawares.
4/4
  • A Tourney at Whiterun
Merciful Sphinx

Merciful Sphinx {3}{W}{W}

Enchantment Creature - Sphinx
Flying, vigilance
Sphinxes are beings of pure blue mana; a physical representation of Revio's knowledge and magic.
4/4
  • Riddles of Revio
Merciful Yuroda

Merciful Yuroda {1}{W}{W}

Creature - Angel
Flying, vigilance
Prevent all damage Merciful Yuroda would deal to creatures.
It cares not for the warriors that come against it, reserving its judgment for the guilty who have sent them.
4/4
Merciless Shieldbreaker

Merciless Shieldbreaker {2}{R}{R}

Creature - Orc Warrior
Whenever Merciless Shieldbreaker enters or attacks, target opponent puts three rust counters on a permanent they control with no rust counters on it. That permanent gains “At the beginning of your upkeep, remove a rust counter from this permanent. Then if there are no rust counters on this permanent, sacrifice it and it deals 4 damage to you.”
4/4
  • Over the Horizon
  • MSEM Secret Lair Drops 383 649
Meren, Bane of the Cairns

Meren, Bane of the Cairns {B}{R}{G}

Legendary Creature - Human Shaman
This spell can't be countered.
Whenever Meren, Bane of the Cairns attacks, exile target creature card from your graveyard. You may cast that card for as long as it remains exiled by sacrificing a creature in addition to paying its other costs.
4/4
  • Alara
Merthilios' Escort

Merthilios' Escort {4}{R}

Creature - Human Knight
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
When Merthilios' Escort motivates a creature, that creature gains first strike until end of turn.
4/1
  • Tides of War
Meteor Harbinger

Meteor Harbinger {3}{R}{R}

Creature - Human Wizard
When Meteor Harbinger enters, choose one —
• Meteor Harbinger deals 2 damage to each creature.
• Each player sacrifices two lands.
• Meteor Harbinger deals 2 damage to each of two target players or planeswalkers.
4/4
  • Discoveries of Akieva
Mettalia's Forward

Mettalia's Forward {4}

Artifact Creature - Construct
When Mettalia's Forward enters, you may salvage a card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
4/3
  • Elmare: Into the Abyss
Mettalia, Light from Above

Mettalia, Light from Above {4}

Legendary Artifact Creature - Construct
Mettalia is all colors.
Mettalia has protection from each color among cards she's salvaged in exile.
When Mettalia enters, for each color, you may salvage a nonlegendary card of that color. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
4/3
Miasma Spewer

Miasma Spewer {2}{R}{R}

Creature - Lizard Beast
When Miasma Spewer enters, you may sacrifice a permanent. When you do, Miasma Spewer deals 1 damage to each opponent and each creature and planeswalker they control.
4/3
  • Goliaths of Nangjiao
Midnight Predator

Midnight Predator {2}{G}{G}

Creature - Wolf
Flash
“I do not fear the dark. I fear what lurks within it.”
— Kuan, the Wildwalker
4/4
  • Goliaths of Nangjiao
Mighty Colossus

Mighty Colossus {5}

Artifact Creature - Golem
It doesn't tire, stop or feel. It was built to be the perfect war machine and it accomplished it far too well.
4/5
  • K15 Core Set
Migrating Herd

Migrating Herd {3}{G}

Creature - Elk
You may exert Migrating Herd as it attacks. When you do, sacrifice a land and draw a card. (An exerted creature won't untap during your next untap step.)
“Emulating the survival instincts of animals in the Wiedfree has been deemed impossible.”
—Tales of the Wild, Vol. II
4/4
  • End of Wollensie
Mindhunter Grizzly

Mindhunter Grizzly {1}{G}

Creature - Bear
Mindhunter Grizzly can't attack or block unless you scried this turn.
{5}{U}: Scry 1.
4/4
  • Mious
Miqatal, Gilded Reliquary

Miqatal, Gilded Reliquary {1}{B}{R}{G}

Legendary Creature - Spirit Warrior
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of it, except it has base power and toughness 1/1. If that creature had power 4 or greater, create two of those tokens instead.
4/4
  • MSEM Masters: Legends
Mira and Kalisti of Akros

Mira and Kalisti of Akros {2}{R}{R}

Legendary Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Mira and Kalisti of Akros, copy that spell. You may choose new targets for the copy. (The copy isn't cast. A copy of an Aura spell becomes a token.)
Hearts beat in unison to the drum of war.
4/4
  • Theros Triumphant
Mirrorfuse Angel

Mirrorfuse Angel {5}{U}{R}{W}

Legendary Creature - Angel
Flying
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Mirrorfuse Angel, then copy that spell for each +1/+1 counter on Mirrorfuse Angel. You may choose new targets for the copies.
4/4
  • Oirohpo
Misery Keeps Company

Misery Keeps Company {B}

Sorcery - Revelation
Create a 1/1 blue Illusion creature token with “This gets +1/+1 for each other Illusion you control.”
Coalesce {6}{B} (You may cast this from your graveyard for {6}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Misery Keeps Company is an Illusion in addition to its other types while it's a creature.
4/4
  • Beyond Our Ken
Mist Lurker

Mist Lurker {4}{G}{U}

Creature - Beast
Flash (You may cast this spell any time you could cast an instant.)
When Mist Lurker enters, tap all creatures you don't control.
4/4
  • Zero
Monstrous Hunter

Monstrous Hunter {4}{B}{B}

Creature - Horror
When Monstrous Hunter enters, destroy up to one target creature.
At the beginning of each end step, if a creature died this turn, you draw a card and you lose 1 life.
4/4
Mooncursed Howler

Mooncursed Howler {3}{R}{R}

Creature - Werewolf
Whenever a creature dealt damage by Mooncursed Howler this turn dies, create a 2/2 red Werewolf creature token with first strike.
“Daisite's not quite prepared for my children. Guess I'll have to find another solution...”
—Tanya, Leader of the Pack
4/4
  • Sparks of a Multiverse
Moresso, Infuser of Light

Moresso, Infuser of Light {VP}{VP}{VP}{VP}

Legendary Creature - Elemental
(Spend a different color of mana on each {VP}.)
Moresso, Infuser of Light is all colors.
Hexproof from monocolored
Whenever you cast a spell with four or more mana symbols in its mana cost, add four mana of different colors. This ability triggers only once each turn.
4/4
  • MSEM Masters: Legends
Morwyn, Voice of Vraniveer

Morwyn, Voice of Vraniveer {2}{W}{W}

Legendary Creature - Angel
Flying
{1}{W/U}{W/U}: Creatures you control gain flying until end of turn if another creature you control has flying. The same is true for first strike, double strike, deathtouch, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
4/3
  • Seasons of War
Mother Snake
Winding Snake

Mother Snake

Creature - Snake
(Color indicator: Mother Snake is green)
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
There is always more to learn.
4/4
Card has other part: Winding Snake
  • Monsters of Chikyu