This spell can't be countered. Flying Whenever Ajax, Tyrant of the Empire enters or deals combat damage to a player, draw a card. Whenever Ajax or another Dragon you control attacks, that Dragon deals 2 damage to any target.
Flying Whenever Albino Drake deals combat damage to an opponent, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
As long as you have 25 or more life, Alia's Enforcer gets +2/+2 and gains flying. Whenever an artifact or enchantment you control enters, you gain 1 life.
Flying Whenever a creature enters under an opponent's control, you may pay {1}{B}. If you do, fateseal 1. (Look at the top one cards of an opponent's library, then put any number on the bottom and the rest on top in any order.)
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Noncreature spells you cast cost {X} less to cast, where X is All-Encompassing Akvan's power.
Whenever a nontoken creature you control dies, create a 1/1 black Spirit creature token with flying. [+1]: Each opponent loses 2 life and you gain 2 life. [–2]: You may sacrifice a creature. When you do, destroy target nonland permanent.
(Choose only one work as a sorcery to add its ability.) When Altar of Twisted Piety enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. {2}{B}: Shadows Bind Us {B}, Sacrifice three creatures: Create a 5/5 black Demon creature token. Put your choice of a flying counter or a lifelink counter on it. It can't block this turn. {2}{R}: Hellfire Fills Us {R}, Sacrifice a creature: Altar of Twisted Piety deals 2 damage to any target.
Lifelink At the beginning of each end step, if you gained life this turn, you may pay {W/B}. If you do, create a 1/1 white Spirit creature token with flying.
“The dead scream out for the better world denied to them.”
Flying When Ameret's Favored enters, you gain 3 life.
In Ameret's absence, Cyrukan fell from favor and Sahra conquered the satrapy of Avaz. With Ameret's return, their choir of angels hastened all of their plans.
At the beginning of combat on your turn, if there are seven or more loyalty counters on Ameret, they become a 5/5 Angel creature with flying and indestructible until end of turn. [+1]: Create a 1/1 red and white Cleric creature token with lifelink and haste. [–X]: Ameret deals X damage to any target. You gain X life.
As long as it's your turn, Ameret is a 4/4 Angel creature with flying, haste, indestructible, and “Whenever Ameret attacks, attach any number of Equipment you control to them.” [+2]: Create two 1/1 red and white Cleric creature tokens with lifelink. [–3]: Ameret deals 4 damage to target creature or planeswalker. You gain 4 life. [–4]: For each creature you control, create a Weapon token and attach it to that creature. (It's an Equipment artifact with equip {2} and “Equipped creature gets +1/+1.”)
Create three 1/1 black Insect creature tokens with flying, then judge each of them. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Aminatou's reign as Justicar has seen a massive shift in Shapur's rule. What was once a shah without direction, the planeswalker's touch has opened his eyes to every possibility.
[+1]: Scry 2. Create a 1/1 black Insect creature token with flying. [–2]: Judge each creature you control. [–8]: For each card type, search your library and graveyard for a card of that type and exile it, then shuffle. You may play any number of cards exiled this way without paying their mana costs.
Amleth, Royal Claimant can't be blocked by creatures with power 3 or less. At the beginning of your end step, if you control three or more tapped creatures, create a 4/4 white Angel creature token with flying and vigilance. Otherwise, create a 1/1 white Soldier creature token.
Create two 1/1 blue Elemental creature tokens with flying. Reconstruct {7}{U}(You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
“I couldn't help but just stand and stare.” —Mia Reyes, Xenobiologist
Flying {1}{W}{U}: Submerge another target creature. When An and En, Destined Souls leaves the battlefield, turn that creature face up. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
Equipped creature gets +1/+3. {0}: Until end of turn, Ancestor's Bulwark becomes a 1/3 Spirit artifact creature with flying. Activate this ability only if it isn't attached. Equip {3}
Flying When Ancient of Reflections enters, create a token that's a copy of target creature you control not named Ancient of Reflections, except it's 1/1 and has haste. Sacrifice it at end of turn.