When Embrace Samang enters, put a charge counter on it for each color among permanents you control. At the beginning of your first main phase, remove a charge counter from Embrace Samang. If you do, draw a card, then add one mana of any color.
Enchant creature Enchanted creature has double strike. Mirage {1}{W}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
When Evanescier Greypelt enters, it fights target creature. Mirage {3}{G}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Lifelink Mirage {1}{W}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Even as a shade of memory, she still projects a saintly grace.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Kindle 2—{2}{G}({2}{G}, Exile this card from your graveyard: Create two 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
You may have Fleeting Memory enter as a copy of any creature on the battlefield, except it has “At the beginning of the end step, exile this creature.”
Enchant creature Enchanted creature gets +2/+2. Kindle 2—{2}{W}({2}{W}, Exile this card from your graveyard: Create two 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Return all creatures with toughness 3 or less to their owners' hands. Investigate three times. (To investigate, create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Wash them all away and let the Pact sort it out.” —Iskji, Simic hydromancer
When Fractal Findings enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) Whenever you sacrifice a Clue, you may draw a card, then discard a card. (You make this choice before drawing a card from the Clue.)
When Gnuge-District Hoarder enters, each opponent loses 1 life. You gain life equal to the life lost this way. Paranoia {1}{B}(You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
When Hollow Hooligan enters, up to two target creatures can't block this turn. Mirage {1}{R}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
When Horizon Gazer enters, reveal the top two cards of your library. Put a noncreature card revealed this way into your hand and the rest into your graveyard. Ascend {3}{G}({3}{G}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)