978 cards found
Ankryss' Staff

Ankryss' Staff {3}

Artifact
{T}: Add {G}.
{G}, {T}: Target creature gains trample until end of turn.
Made out of a branch of the Alluring Ancient, Ankryss uses it to connect with every living being in the plane.
  • K15 Core Set
Ankryss, Biologist Adept

Ankryss, Biologist Adept {2}{G}{G}

Legendary Creature - Insect Druid
Whenever another nontoken creature you control enters the battlefield under your control, create a 1/1 green Saproling creature token.
{1}{G}, {T}: Populate.
“Medranos is constantly growing, and we all learn to grow with it.”
3/2
  • K15 Core Set
Aqueous Treader

Aqueous Treader {2}{U}

Creature - Elemental
{U}: Aqueous Treader gets +1/-1 until end of turn.
{U}: Aqueous Treader gets -1/+1 until end of turn.
An elemental is only as stable as the mind that controls it.
2/2
  • K15 Core Set
Arbiter of Silence

Arbiter of Silence {6}{W}{W}

Creature - Angel
Flying
When Arbiter of Silence enters the battlefield, exile all other creatures until Arbiter of Silence leaves the battlefield.
“...”
5/5
  • Tides of War
Arcane Dexterity

Arcane Dexterity {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying and prowess.
In the most dire of situations, the Lafterii forces had to rely on their ingenuity rather than their strength to survive.
  • Aftermath
Arcane Harvesters

Arcane Harvesters {1}{U}{R}

Creature - Human Wizard
{U}, Exile an instant or sorcery card from your graveyard: Draw a card, then discard a card.
{R}, Exile an instant or sorcery card from your graveyard: Arcane Harvesters deals 1 damage to any target.
2/2
  • Khaliz-Dorahn 166 166s
Arcane Might

Arcane Might {4}{U}

Enchantment
Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, choose one—
• Draw a card, then discard a card.
• Tap target creature.
• Target creature gains flying until end of turn.
• Target player puts the top two cards of their library into their graveyard.
  • K15 Core Set
Arcane Rebound

Arcane Rebound {2}{U}{U}

Instant
Counter target spell. If that spell is countered this way, until the end of your next turn the next spell you cast that shares a type with it costs {X} less to cast, where X is the countered spell's converted mana cost.
  • Aftermath
Arcanist's Dispersal

Arcanist's Dispersal {1}{U}

Instant
Reprise {3}{U}
Counter target spell unless its controller pays {2}.
  • Aftermath
Arcanist's Familiar

Arcanist's Familiar {1}{U}

Creature - Elemental Wizard
Prowess
Lafterii humans often wonder if elementals are smarter than them. What they do know is that they see the world in whole new ways.
1/2
  • Khaliz-Dorahn
Arcanomancer

Arcanomancer {4}{U}{U}

Creature - Human Wizard
When Arcanomancer enters the battlefield, return up to one target instant card and up to one target sorcery card from your graveyard to your hand.
Most Lafterii are not content with experimenting with a spell just once.
2/3
  • Khaliz-Dorahn
Archaeomancer

Archaeomancer {2}{U}{U}

Creature - Human Wizard
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
The Lafterii recycle all things magic.
1/2
  • K15 Core Set
Ardor of the Masses

Ardor of the Masses {2}{R}

Instant
Kicker {1}{R}
Attacking creatures get +2/+0 until end of turn. Those creatures also gain first strike until end of turn if this spell was kicked.
  • Tides of War
Armament Upgrade

Armament Upgrade {W}

Instant
Target creature gains double strike until end of turn.
Some Syurrai are granted weapons crafted in the Heavens, which are not only stronger but also easier to wield.
  • K15 Core Set
Armor of Vines

Armor of Vines {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2
{1}{G}: Regenerate enchanted creature
  • K15 Core Set
Arsenal Curator

Arsenal Curator {5}{R}

Creature - Human Warrior
Arsenal Curator gets +1/+1 as long as you control a Plains.
{2}{W}: Untap target creature you control. It gets +0/+1 until end of turn.
3/5
  • Tides of War
Artful Diversion

Artful Diversion {3}{U}

Instant
Exile up to two target permanents you control, then return those cards to the battlefield under your control.
“Don’t blink, you’ll miss it.”
Artificer's Persuasion

Artificer's Persuasion {1}{U}

Instant
Counter target spell unless its controller pays {1}. If you control an artifact, instead counter that spell unless its controller pays {4}.
“I’d think it twice before trying to use that thing against me...”
  • Tides of War
Artificer's Workshop

Artificer's Workshop {3}

Artifact
At the beginning of each upkeep, if an opponent controls more creatures than you, create a 1/1 colorless Thopter artifact creature token with flying.
  • K15 Core Set
Assault on Prosania

Assault on Prosania {W}{W}

Instant
Target player sacrifices an attacking creature.
Bulwark — That player sacrifices two attacking creatures instead if you control a creature with toughness 4 or greater.
During their short stay on Prosania, the group saw the kind of enemies the country was constantly fending off.
  • Aftermath
Atemporal Blade

Atemporal Blade {4}

Artifact - Equipment
Vanishing 4
Equipped creature gets +3/+3.
Equip {2}
  • Aftermath
Auramancer

Auramancer {2}{W}

Creature - Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
“In memories, we can find our deepest reserves of strength.”
2/2
  • Tides of War
Aven Ranger

Aven Ranger {2}{U}

Creature - Bird Scout
Kicker {U}
Flying
Aven Ranger enters the battlefield with a +1/+1 counter on it if it was kicked.
2/2
  • Tides of War
Aven Warmonger

Aven Warmonger {5}{W}

Creature - Bird Soldier
Flying
Whenever a nontoken creature enters the battlefield under your control, you may pay {1}{W}. If you do, create a 1/1 white Bird creature token with flying.
5/5
  • Tides of War
Bane of Sanity

Bane of Sanity {3}{B}

Creature - Zombie
Engorge
When Bane of Sanity enters the battlefield, if it engorged a creature card, target player discards two cards.
2/2
  • Aftermath